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111.
This paper explores the impact of remuneration differences on workers in the Solomon Islands and Papua New Guinea. In these countries remunerative differences are linked to government policy (in Papua New Guinea) and job contracts (in the Solomon Islands), and have impacted on industrial relations in both settings (strike action). A total of N = 350 professionals (n = 60 expatriates) from 54 organizations in aid, government, higher education and industry (mean response rate = 36%) responded to an organizational survey form. Remuneration ratios between international and local respondents based on the World Bank's index of purchasing power parity approached 9:1. In both sites staff compared pay and benefits (remuneration) packages: Internationally remunerated staff rated their ability higher than their local counterparts did; locally remunerated groups reported more injustice in remuneration, were more demotivated by the gaps, and were more likely to be thinking about leaving the organization. In-country workshops of N = 40 largely local stakeholders from aid and community organizations plus government ministries considered the survey's findings and recommended: in Solomon Islands, (a) introducing a policy of localization, (b) establishing a remuneration commission (already existent in Papua New Guinea), and (c) reducing the remunerative gap; in Papua New Guinea, (d) reversing the post-Independence "dual pay system" (currently official policy), (e) instituting pay-for-performance, and (f) ensuring the existent localization policy is applied to recruitment, selection, and staff career planning and management.  相似文献   
112.
113.
Evaluative conditioning (EC) refers to the change in valence of initially neutral stimuli (conditioned stimuli, or CSs) as a result of their pairing with positive or negative stimuli (unconditioned stimuli, or USs). EC is critical to dual-attitudes models as it is often presented as an evaluative effect that results from a purely automatic form of associative learning. Although evidence suggests that EC does not occur without contingency awareness, Ruys, and Stapel (2009) recently argued that contingency awareness is unnecessary for high-novelty stimuli. Researchers may thus be tempted to conclude that EC rests on an automatic form of associative learning, at least for CSs associated with little prior evaluative knowledge. Taking issue with this claim, the present study reveals that EC of high-novelty stimuli is dependent on attentional resources. The role of contingency awareness in EC of high-novelty stimuli is also discussed.  相似文献   
114.
中学生好胜心培养的实验研究   总被引:2,自引:0,他引:2  
以积极的归因训练、表扬与奖励和适当的竞赛等手段对中学生的好胜心进行培养,通过一个学期三个阶段的培养,结果发现,实验班学生的好胜心水平增量显著高于对照班学生,实验班学生的学习成绩增量也显著高于对照班学生,好胜心水平与学习成绩存在着显著的正相关。研究表明,积极的归因训练、表扬与奖励、适当的竞赛是培养中学生好胜心的有效措施。  相似文献   
115.
The atomic structures of specific types of linear defects (phason lines) and planar defects (phason planes) in the complex metallic alloy phase ξ′-Al–Pd–Mn have been determined by high-resolution electron microscopy (HREM) and theoretical HREM simulation. The results show that a representational atomic structural model for phason planes can be constructed by introducing a shift between two parts of the perfect crystalline structure using a translation vector of r ?=?(1/2) a ?+?(1/2τ) c . This typical phason plane is normally parallel to the (001) plane of the ξ′-Al–Pd–Mn phase and consists of phason lines, which are arranged side-by-side with their linear direction parallel to the [010] axis. HREM simulations, based on the structural model for both edge-on and inclined types of phason lines, agree well with the experimental results. Taking into account the fact that the structural difference between various curved phason planes arises from the variation in the arrangement of individual phason lines, the atomic structures of the edge-on and inclined phason lines can be used to explain the various curved phason planes frequently observed in the ξ′-Al–Pd–Mn phase.  相似文献   
116.
Four-phonon model of soft-matter quasicrystals is proposed, in which there are three solid phonons and one fluid phonon. With this model, the vibration spectrum of soft-matter quasicrystals can be obtained. The generalized Debye frequency, generalized Debye temperature and the thermodynamic functions of soft-matter quasicrystals are observed. The results on the specific heat of soft-matter quasicrystals demonstrate the contributions of both solid phonons and fluid phonon, respectively.  相似文献   
117.
Sketching is widely used in design to generate creative ideas. Design studies present stimuli during sketching to enhance creativity. This study examines the effect of stimuli presented during different sketching states, especially of those presented during the stuck period. It conducted a sketching experiment that enrolled 41 students with an average of 5.7 years’ practice in industrial design. The sketching with stimuli presented at regular intervals, those with stimuli presented during the stuck period, and those without stimulus were compared. Eye movements during the sketching processes were recorded. The attention to stimuli, and the direct applications of stimuli to design ideas, and the idea connection and idea differentiation were analyzed. Participants sketching with stimuli presented during the stuck period had a higher sketching quality, compared with those in other experimental conditions. They fixated longer on stimuli, built more links among related ideas, and had a more differentiated and balanced exploration. This study then proposed the mechanisms of stimuli processing. The stimuli presented at regular intervals were stored and acted as additional memory. The stimuli presented during the stuck period were dissected and acted as supporter, inducing a more creative sketching.  相似文献   
118.
Over the past two decades, mental skills training (MST) has experienced a tremendous surge in popularity, yet MST is not without its critics, including some athletes and coaches. Additionally, a number of concerns have arisen about mental training effectiveness, and its ability to maximize athlete development, performance, and peaking. Periodization is a systematic program development and implementation strategy that holds promise for enhancing mental training effectiveness and combating some of the problems currently limiting MST interventions. Thus, the purpose of this conceptual paper was threefold. First, periodization concepts are introduced by demonstrating how they are utilized to systematically guide physical training. Second, strategies to adapt periodization concepts to enhance mental training programs are examined, along with techniques to integrate physical and mental training, including: mental training tool and skill periodization plans and mental training drill menus. Finally, a case study is presented to illustrate how an integrated approach to periodized training that targets both physical and mental skill development can enhance the effectiveness of MST while minimizing implementation problems.  相似文献   
119.
The main goal of this study, based on regulatory focus theory, is to assess the effects of the reward structure on the defensive strategy of handball teams. The results show that (a) a promotional defensive strategy is more often preferred in the second half of the second half-time than in any other game period and (b) second-division coaches are more likely to put their players in regulatory fit situations than are first-division coaches, and could, thus, be more influenced by affordance situations than first-division coaches, who would be more concerned with the ratio of strength between the teams.  相似文献   
120.
This study aimed to explore Chinese children's social value orientation across different ages and contexts. Revised decomposed games were used to measure the social value orientation of 9‐, 11‐, and 14‐year‐old children and college students as an adult group. About half of them were assigned to the hypothetical context of “equal payment group,” providing equal compensation for participation in the study, and the others to the “real payment group,” who got payment according to their own choices in the games. Results showed that 9‐ and 11‐year‐old children's choices differed between the two contexts: They made more prosocial choices in the hypothetical context, and more competitive choices in the “real payment” context. The 14‐year‐olds’ and adults’ choices were not significantly different in the two contexts. These results may imply that by 14 years of age, children have stable social value orientation, and their behavior reflects this value.  相似文献   
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