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151.
152.
To investigate how tactile and proprioceptive information are used in haptic object discrimination we conducted a haptic search task in which participants had to search for either a cylinder, a bar or a rotated cube within a grid of aligned cubes. Tactile information from one finger is enough to detect a cylinder amongst the cubes. For detecting a bar or a rotated cube amongst cubes touch alone is not enough. For the rotated cube this is evident because its shape is identical to that of the non-targets, so proprioception must provide information about the orientation of the fingers and hand when touching it. For the bar one either needs proprioceptive information about the distance and direction of a single finger’s movements along the surfaces, or proprioceptive information from several fingers when they touch it simultaneously. When using only one finger, search times for the bar were much longer than those for the other two targets. When the whole hand or both hands were used the search times were similar for all shapes. Most errors were made when searching for the rotated cube, probably due to systematic posture-related biases in judging orientation on the basis of proprioception. The results suggest that tactile and proprioceptive information are readily combined for shape discrimination.  相似文献   
153.
When searching for a target with eye movements, saccades are planned and initiated while the visual information is still being processed. If hand movements are needed to perform a search task, can they too be planned while visual information from the current position is still being processed? To find out we studied a visual search task in which participants had to move their hand to shift a window through which they could see the items. The task was to find an O in a circle of Cs. The size of the window and the sizes of the gaps in the Cs were varied. Participants made fast, smooth arm movements between items and adjusted their movements, when on the items, to the window size. On many trials the window passed the target and returned, indicating that the next movement had been planned before identifying the item that was in view.  相似文献   
154.
In the present study, we examined whether it is easier to judge when an object will pass one's head if the object's surface is textured. There are three reasons to suspect that this might be so: First, the additional (local) optic flow may help one judge the rate of expansion and the angular velocity more reliably. Second, local deformations related to the change in angle between the object and the observer could help track the object's position along its path. Third, more reliable judgments of the object's shape could help separate global expansioncaused by changes in distance from expansion due to changes in the angle between the object and the observer. We can distinguish among these three reasons by comparing performance for textured and uniform spheres and disks. Moving objects were displayed for 0.5-0.7 sec. Subjects had to decide whether the object would pass them before or after a beep that was presented 1 sec after the object started moving. Subjects were not more precise with textured objects. When the disk rotated in order to compensate for the orientation-related contraction that its image would otherwise undergo during its motion, it appeared to arrive later, despite the fact that this strategy increases the global rate of expansion. We argue that this is because the expected deformation of the object's image during its motion is considered when time to passage is judged. Therefore, the most important role for texture in everyday judgments of time to passage is probably that it helps one judge the object's shape and thereby estimate how its image will deform as it moves.  相似文献   
155.
Parallel and serial search in haptics   总被引:2,自引:0,他引:2  
We propose a model that distinguishes between parallel and serial search in haptics. To test this model, participants performed three haptic search experiments in which a target and distractors were presented to their fingertips. The participants indicated a target's presence by lifting the corresponding finger, or its absence by lifting all fingers. In one experiment, the target was a cross and the distractors were circles. In another, the target was a vertical line and the distractors were horizontal lines. In both cases, we found a serial search pattern. In a final experiment, the target was a horizontal line and the distractors were surfaces without any contours. In this case, we found a parallel search pattern. We conclude that the model can describe our data very well.  相似文献   
156.
Jirsa VK 《Journal of motor behavior》2004,36(4):385-6, 402-7; discussion 408-17
In his primary thesis on the purely perceptual-cognitive nature of movement control, F. Mechsner (2004) entirely neglects, or in fact negates, the influences of action on perception. In this commentary, the author follows the logical steps of Mechsner, illustrates what he conceives to be an error in Mechsner's reasoning, and synthesizes those arguments in favor of a hypothesis of a system of equivalent elements (senses and effectors) in interaction.  相似文献   
157.
It only makes sense to talk about the position of a moving object if one specifies the time at which its position is of interest. The authors here show that when a flash or tone specifies the moment of interest, subjects estimate the moving object to be closer to where it passes the fixation point and further in its direction of motion than it really is. The authors propose that these biases arise from a combination of a large temporal uncertainty, a temporal asymmetry related to sampling the moving object's position, and a bias toward believing that one is looking at what one sees.  相似文献   
158.
A pointing movement is executed faster when a subject is allowed to stop at the first target than when the subject has to proceed to a second target ("one-target advantage"). Our hypothesis was that this is because the impact at the target helps to stop the finger when the finger does not have to proceed to a second target. This hypothesis would predict that the horizontal force at contact with the first target should be larger when there is only one-target. Modelling smooth movements with larger forces at contact using a minimum-jerk model, shows that the peak velocity is slightly higher and it occurs later during the movement when there is only one target. Although the one-target advantage was present in our experiment, the horizontal force at contact in the one-target condition was not larger than in the two-target condition. The time of the maximum velocity did not differ, but the maximum velocity was higher in the one-target condition. Thus our hypothesis is rejected, favouring a non-mechanical explanation of the one-target advantage.  相似文献   
159.
Abstract - We examined whether a pictorial depth illusion influences the manual pursuit of a moving dot to the same extent that it influences the dot's apparent displacement. Fourteen subjects performed two tasks. In one case, they used their unseen hand to track a dot that moved on an elliptical path. In the other, they first watched the dot move on the same path, and then set an ellipse to match the shape of the dot's path. The illusion influenced the two tasks to the same extent, suggesting that the visual information processing is the same for the two tasks.  相似文献   
160.
The authors identify a class of excitable two-dimensional model systems, the excitators, that provide an entry point to the understanding of the mechanisms of discrete and rhythmic movement generation and a variety of related phenomena, such as false starts and the geometry of phase space trajectories. The starting point of their analysis is the topological properties of the phase flow. In particular, the phenomenon of false starts provides a characteristic structural condition for the phase flow, the separatrix, which partitions the phase space. Threshold phenomena, which are characteristic of excitable systems, as well as stable and unstable fixed points and periodic orbits, are discussed. Stable manifolds in the proximity of fixed points, resulting in an overshoot and a slow return phase after movement execution, are predicted in the analysis. To investigate coordination phenomena, the authors discuss the effects of two types of couplings, the sigmoidal coupling and a truncated version thereof, known as the Haken-Kelso-Bunz (HKB) coupling. They show analytically and numerically that the sigmoidal coupling leads to convergence phenomena in phase space, whereas the HKB coupling displays convergent as well as divergent behaviors. The authors suggest a specific representation of the excitator that allows the quantification of the predictions.  相似文献   
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