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161.
Classroom discourse was examined as a predictor of changes in children's beliefs about their academic capabilities. Kindergarten, first-grade, and second-grade students (N = 106) participated in 2 waves of data collection, approximately 1 year apart. During the 1st year of the study, children's verbal interactions with their classmates were observed and recorded. Children rated their self-perceptions of academic competence during the 1st and 2nd years. Analyses revealed that changes over time in children's competence perceptions could be predicted from the types of statements that children made and had directed toward them by classmates. Examining sequences of child and classmate statements proved helpful in explaining the observed changes in children's perceptions of competence.  相似文献   
162.
This study investigated the relation between tests of manual dexterity and attentional functions with 49 normal, right-handed medical students (26 women, 23 men, ages 19-30 years) who were assessed with a Purdue Pegboard Test, Grooved Pegboard Test, and a Test for Attentional Performance, comprising measures of tonic and phasic alertness and divided attention. Weak to moderately high partial correlations controlling for finger size were obtained between pegboard test performance of the left hand and phasic alertness (r = .31-.50). Purdue Pegboard Assembly subtest scores were weakly correlated with divided attention (r = -.39). These findings suggest that attention is an important determinant of performance for manual dexterity tests of the nondominant hand.  相似文献   
163.
This article describes the development of a questionnaire that assesses problems in adapting to chronic skin disorders, the Adjustment to Chronic Skin Diseases Questionnaire. Patients (N = 442) with different skin disorders completed the original item pool. Principal-components analysis suggested a 6-factor solution that was largely replicated with 2 additional samples of 192 patients with psoriasis or atopic dermatitis and 165 patients with atopic dermatitis. Four of the subscales showed very good internal consistencies, retest reliabilities, and sufficient correlations with expert ratings: Social Anxiety/Avoidance, Itch-Scratch Cycle, Helplessness, and Anxious-Depressive Mood. Two short additional subscales, Impact on Quality of Life and Deficit in Active Coping, showed moderate internal consistencies, but good retest reliabilities. Correlations of the subscales with measures of depression, anxiety, and coping, and meaningful differences between dermatological subgroups support their construct validity. A treatment study showed that changes in some of the subscales correlated with changes in the severity of the skin condition.  相似文献   
164.
The interaction of two expectancies was examined. These were either two perceptual or two response-related expectancies. Perceptual expectancies were induced by combining spatial cuing with feature cuing on a trial-by-trial basis. Cues consisted either of two integrated parts, such as two arrows, or two separated pieces, such as an arrow and a word. Spatial-cuing effects were reduced on trials with invalid feature cues, as compared with valid ones. However, the interaction of spatial cuing and feature cuing was modulated by the type of cue used to induce expectancies. With integrated cues, spatial-cuing effects were reduced about twice as much as with separated cues. The same effect of type of cue was found in Experiment 2, although finger cuing was combined with hand cuing. With integrated cues, finger-cuing effects were much smaller on trials with invalid hand cues, as compared with valid ones. With separated cues, however, finger-cuing effects were additive to hand-cuing effects. The similarity of the results within perceptual- and motor-cuing tasks suggests that a general principle governs the combination of expectancies, such as that outlined in the framework of the proposed adjusted expectancy model.  相似文献   
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167.
When a rapidly rotating ring of dots was briefly flashed, observers saw only a solid ring with no discriminable rotation. However, when this stimulus served as a prime that was followed by a target that consisted of a clearly rotating ring of dots, response times (RTs) to report the target's rotation were shorter when the prime and target directions were congruent than when they were incongruent. In accord with shape priming data, this priming effect increased monotonically with the prime-target stimulus-onset asynchrony (SOA). The prime also biased the perceived direction of an ambiguous apparent motion target, but only at an intermediate SOA. At the same SOA, we also found that target presentations enabled above-chance discrimination of prime's rotation direction. These outcomes demonstrate the processing of motion direction information that is not phenomenally represented. They suggest a common mechanism may mediate the priming of RTs by shape and motion, whereas a different mechanism mediates perceptual measures of motion priming.  相似文献   
168.
Transient long-term potentiation (E-LTP) can be transformed into a long-lasting LTP (L-LTP) in the dentate gyrus (DG) by behavioral stimuli with high motivational content. Previous research from our group has identified several brain structures, such as the basolateral amygdala (BLA), the locus coeruleus (LC), the medial septum (MS) and transmitters as noradrenaline (NA) and acetylcholine (ACh) that are involved in these processes. Here we have investigated the functional interplay among brain structures and systems which result in the conversion of a E-LTP into a L-LTP (reinforcement) by stimulation of the BLA (BLA-R). We used topical application of specific drugs into DG, and other targets, while following the time course of LTP induced by stimulation of the perforant pathway (PP) to study their specific contribution to BLA-R. One injection cannula, a recording electrode in the DG and stimulating electrodes in the PP and the BLA were stereotactically implanted one week before electrophysiological experiments. Topical application of atropine or propranolol into the DG blocked BLA-R in both cases, but the effect of propranolol occurred earlier, suggesting a role of NA within the DG during an intermediate stage of LTP maintenance. The injection of lidocaine into the LC abolished BLA-R indicating that the LC is part of the functional neural reinforcing system. The effect on the LC is mediated by cholinergic afferents because application of atropine into the LC produced the same effect. Injection of lidocaine inactivating the MS also abolished BLA-R. This effect was mediated by noradrenergic afferents (probably from the LC) because the application of propranolol into the MS prevented BLA-R. These findings suggest a functional loop for BLA-R involving cholinergic afferents to the LC, a noradrenergic projection from the LC to the DG and the MS, and finally, the cholinergic projection from the MS to the DG.  相似文献   
169.
Research has consistently shown that aggressive video console and PC games elicit aggressive cognitions, affect, and behaviors. Despite the increasing popularity of racing (driving) games, nothing is known about the psychological impact of this genre. This study investigated whether playing racing games affects cognitions, affect, and behaviors that can promote risk taking in actual road traffic situations. In Study 1, the authors found that the frequency of playing racing games was positively associated with competitive driving, obtrusive driving, and car accidents; a negative association with cautious driving was observed. To determine cause and effect, in Study 2, the authors manipulated whether participants played 1 of 3 racing games or 1 of 3 neutral games. Participants who played a racing game subsequently reported a higher accessibility of cognitions and affect positively associated with risk taking than did participants who played a neutral game. Finally, on a more behavioral level, in Study 3, the authors found that men who played a racing game subsequently took higher risks in computer-simulated critical road traffic situations than did men who played a neutral game. Theoretical and practical implications are discussed.  相似文献   
170.
Escalation of commitment refers to the tendency to persist with or even intensify losing courses of action. In this study, we examined whether authentic and contrived dissent reduces escalation in group decision making. Participants first individually indicated their preference on how to allocate money between two alternatives. Based on these individual preferences, homogeneous and heterogeneous three‐person groups were formed. In addition, group discussion was either structured by assigning one group member to play the role of a devil's advocate or was not structured. Results revealed that escalation tendencies over multiple decisions were reduced in heterogeneous groups that used the devil's advocacy procedure. The rationality of this behavior is discussed. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   
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