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231.
When people view images, their saccades are predominantly horizontal and show a positively skewed distribution of amplitudes. How are these patterns affected by the information close to fixation and the features in the periphery? We recorded saccades while observers encoded a set of scenes with a gaze-contingent window at fixation: Features inside a rectangular (Experiment 1) or elliptical (Experiment 2) window were intact; peripheral background was masked completely or blurred. When the window was asymmetric, with more information preserved either horizontally or vertically, saccades tended to follow the information within the window, rather than exploring unseen regions, which runs counter to the idea that saccades function to maximize information gain on each fixation. Window shape also affected fixation and amplitude distributions, but horizontal windows had less of an impact. The findings suggest that saccades follow the features currently being processed and that normal vision samples these features from a horizontally elongated region.  相似文献   
232.
Previous research has demonstrated that search and memory for items within natural scenes can be disrupted by "scrambling" the images. In the present study, we asked how disrupting the structure of a scene through scrambling might affect the control of eye fixations in either a search task (Experiment 1) or a memory task (Experiment 2). We found that the search decrement in scrambled scenes was associated with poorer guidance of the eyes to the target. Across both tasks, scrambling led to shorter fixations and longer saccades, and more distributed, less selective overt attention, perhaps corresponding to an ambient mode of processing. These results confirm that scene structure has widespread effects on the guidance of eye movements in scenes. Furthermore, the results demonstrate the trade-off between scene structure and visual saliency, with saliency having more of an effect on eye guidance in scrambled scenes.  相似文献   
233.
Three experiments investigated irrelevant sound interference of lip-read lists. In Experiment 1, an acoustically changing sequence of nine irrelevant utterances was more disruptive to spoken immediate identification of lists of nine lip-read digits than nine repetitions of the same utterances (the changing-state effect; Jones, Madden, & Miles, 1992). Experiment 2 replicated this finding when lip-read items were sampled with replacement from the nine digits to form the lip-read lists. In Experiment 3, when the irrelevant sound was confined to the retention interval of a delayed recall task, a changing-state pattern of disruption also occurred. Results confirm a changing-state effect in memory for lip-read items but also point to the possibility that, for lip-reading, changing-state effects may occur at an earlier, perceptual stage.  相似文献   
234.
235.
Conflict monitoring theory states that response conflict triggers conflict adaptation, resulting in reduced congruency effects after response-incongruent trials (Botvinick, Braver, Barch, Carter, & Cohen, 2001). Verbruggen, Notebaert, Liefooghe, and Vandierendonck (2006) observed conflict adaptation after stimulus-incongruent trials without any response conflict. In this study, we further explore the hypothesis that stimulus conflict is an important trigger for conflict adaptation. We propose a measure for stimulus conflict that adequately explains the data of Verbruggen et al. and new data from a numerical flanker task. We conclude that stimulus conflict and response conflict have dissociable effects on behavior Whereas response conflict is a good predictor of response times, stimulus conflict is a better predictor of the adaptation effect.  相似文献   
236.
Models of low-level saliency predict that when we first look at a photograph our first few eye movements should be made towards visually conspicuous objects. Two experiments investigated this prediction by recording eye fixations while viewers inspected pictures of room interiors that contained objects with known saliency characteristics. Highly salient objects did attract fixations earlier than less conspicuous objects, but only in a task requiring general encoding of the whole picture. When participants were required to detect the presence of a small target, then the visual saliency of nontarget objects did not influence fixations. These results support modifications of the model that take the cognitive override of saliency into account by allowing task demands to reduce the saliency weights of task-irrelevant objects.

The pictures sometimes contained incongruent objects that were taken from other rooms. These objects were used to test the hypothesis that previous reports of the early fixation of congruent objects have not been consistent because the effect depends upon the visual conspicuity of the incongruent object. There was an effect of incongruency in both experiments, with earlier fixation of objects that violated the gist of the scene, but the effect was only apparent for inconspicuous objects, which argues against the hypothesis.  相似文献   
237.
Geometric alterations to the boundaries of a virtual environment were used to investigate the representations underlying human spatial memory. Subjects encountered a cue object in a simple rectangular enclosure, with distant landmarks for orientation. After a brief delay, during which they were removed from the arena, subjects were returned to it at a new location and orientation and asked to mark the place where the cue had been. On some trials the geometry (size, aspect ratio) of the arena was varied between presentation and testing. Responses tended to lie somewhere between a location that maintained fixed distances from nearby walls and a location that maintained fixed ratios of the distances between opposing walls. The former were more common after expansions and for cued locations nearer to the edge while the latter were more common after contractions and for locations nearer to the center. The spatial distributions of responses predicted by various simple geometric models were compared to the data. The best fitting model was one derived from the response properties of 'place cells' in the rat hippocampus, which matches the 'proximities' 1/(d+c) of the cue to the four walls of the arena, where d is the distance to a wall and c is a global constant. Subjects also tended to adopt the same orientation at presentation and testing, although this was not due to using a view matching strategy, which could be ruled out in 50% of responses. Disoriented responses were most often seen where the cued location was near the center of the arena or where the long axis of a rectangular arena was changed between presentation and testing, suggesting that the geometry of the arena acts as a weak cue to orientation. Overall, the results suggest a process of visual landmark matching to determine orientation, combined with an abstract representation of the proximity of the cued location to the walls of the arena consistent with the neural representation of location in the hippocampus.  相似文献   
238.
Students entering (N = 1,134) the U.S. Naval Academy class of 2000 were administered the Kirton Adaption-Innovation Inventory on the first day of Plebe Summer, a 7-wk. nonacademic training program completed by all entering students in the summer prior to the freshman year. The mean score on Innovation cognitive style for this sample of plebes was approximately a standard deviation lower than those of five other undergraduate student samples from nonmilitary universities. Furthermore, the 98 plebes who voluntarily withdrew before completing the program scored higher on the average on Innovation than those who remained. Findings suggest that, in terms of Person-Organization fit, plebes with a more innovative cognitive style may, perhaps, be less compatible with the regimentation-style climate of the Academy than those with an Adaptive cognitive style. Further research, however, is needed to specify the relationship between Academy students' cognitive style and other important organizational outcomes.  相似文献   
239.
Three studies were conducted to determine some aspects of the semantic structure of words referring to positive interpersonal affect. Two studies determined dimensions of difference and families of related words on the basis of the target persons associated with each. These results were compared with those from sorting on the basis of overall similarity of meaning. There was close agreement among the three studies, using different samples of words, indices of similarity, and judges. The relation of the similarity structure of the words to the dimensions of affective experience and to discrete, basic, emotion is discussed.  相似文献   
240.
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