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Art is both a motor for the development of children, and an extraordinary means of communication. More time must be given to art in schools, through the increased training of teachers and by rebalancing the pace of teaching.  相似文献   
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In this paper material is presented from a patient with a diagnosis of a recurrent affective disorder and exhibiting resistance to engaging in the work of therapy alongside the emergence of active suicidal intent. Supervision can help in containing intensely disturbing feelings in the therapist and aid in identifying the underlying psychosis. Through exploration of the counter‐transference feelings, the therapist can become attuned to a playing down of the psychosis by the patient and alert other involved professionals. Technically, the challenge remains one of how to make an impact in the sessions through converting a psychotic monologue into a dialogue.  相似文献   
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Two experiments are described in which subjects attempted to locate a specified target word in a short text using a cursor controlled by a computer mouse pointing device. The task was performed at screen refresh rates of 50 Hz, 75 Hz, and 100 Hz. In Experiment 1, both the timing and accuracy of the cursor movement was influenced by screen pulsation. During the early phase of the movement, performance was worse at 100 Hz, whereas in the later, visually guided phase, performance was worse at 50 Hz. In Experiment 2, eye movements were recorded as the task was performed. The results show that the cursor movement is typically preceded by an eye movement and that subjects do not directly inspect the cursor in the early stages of its movement. In the later phase of the movement the cursor is tracked for considerable periods of time. The data suggest that adverse effects of screen pulsation on the control of cursor movement are inherited from penalties incurred during the process of target computation but may also be influenced by concurrent eye movements.  相似文献   
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This study examined whether young children are influenced by the subjective experience associated with an easy or difficult recall when making memory decisions. Seventy‐one children, aged 4, 6, and 8 years, were asked to generate either a small (easy condition) or large (hard condition) number of first names. Statistical analyses revealed that participants in the hard condition were more likely to infer that they did not know many names than participants in the easy condition, contrary to what would be expected if children based their memory judgement on the objective number of recalled items. Overall, our results support the hypothesis that children as young as 4 years old rely on the subjective experience of ease to regulate their decision‐making processes. Theoretical implications of these findings are discussed.  相似文献   
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