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981.
This study investigated two primary research aims surrounding health anxiety: (a) to examine what differences exist in emotion regulation strategies of health anxious and non-health anxious populations and (b) to investigate what emotion regulation strategies predict health anxiety, before and after controlling for trait cognitive and somatic anxiety. A total of 95 participants of the general population completed a series of online questionnaires. A single factor between groups MANOVA revealed that a health anxious group scored significantly higher in several emotion regulation strategies: distraction, external attribution, emotion expression and acting out; anxiety-related variables: trait cognitive and somatic anxiety; and beliefs about the negative consequences of becoming ill. Hierarchical regressions showed that several emotion regulation strategies were significantly associated with higher levels of health anxiety, before: distraction, external attribution, capitalising, positive reappraisal and emotional expression; and after: external attribution and capitalising, the control of trait anxiety. Overall, the results demonstrated that (a) emotional intelligence and behavioural attempts to understand emotional experiences may be associated with specific health anxiety symptomology, while a lack of effective cognitive strategies and worry may be responsible for the associated trait anxiety dimensions.  相似文献   
982.
How do human observers determine their degree of belief that they are correct in a decision about a visual stimulus—that is, their confidence? According to prominent theories of confidence, the quality of stimulation should be positively related to confidence in correct decisions, and negatively to confidence in incorrect decisions. However, in a backward-masked orientation task with a varying stimulus onset asynchrony (SOA), we observed that confidence in incorrect decisions also increased with stimulus quality. Model fitting to our decision and confidence data revealed that the best explanation for the present data was the new weighted evidence-and-visibility model, according to which confidence is determined by evidence about the orientation as well as by the general visibility of the stimulus. Signal detection models, postdecisional accumulation models, two-channel models, and decision-time-based models were all unable to explain the pattern of confidence as a function of SOA and decision correctness. We suggest that the metacognitive system combines several cues related to the correctness of a decision about a visual stimulus in order to calculate decision confidence.  相似文献   
983.
People’s ability to perceive rapidly presented targets can be disrupted both by voluntary encoding of a preceding target and by spontaneous attention to salient distractors. Distinctions between these sources of interference can be found when people search for a target in multiple rapid streams instead of a single stream: voluntary encoding of a preceding target often elicits subsequent perceptual lapses across the visual field, whereas spontaneous attention to emotionally salient distractors appears to elicit a spatially localized lapse, giving rise to a theoretical account suggesting that emotional distractors and subsequent targets compete spatiotemporally during rapid serial visual processing. We used gaze-contingent eye-tracking to probe the roles of spatiotemporal competition and memory encoding on the spatial distribution of interference caused by emotional distractors, while also ruling out the role of eye-gaze in driving differences in spatial distribution. Spontaneous target perception impairments caused by emotional distractors were localized to the distractor location regardless of where participants fixated. But when emotional distractors were task-relevant, perceptual lapses occurred across both streams while remaining strongest at the distractor location. These results suggest that spatiotemporal competition and memory encoding reflect a dual-route impact of emotional stimuli on target perception during rapid visual processing.  相似文献   
984.
Humans exhibit a remarkable ability to discriminate variations in object volume based on natural haptic perception. The discrimination thresholds for the haptic volume perception of the whole hand are well known, but the discrimination thresholds for haptic volume perception of fingers and phalanges are still unknown. In the present study, two psychophysical experiments were performed to investigate haptic volume perception in various fingers and phalanges. The configurations of both experiments were completely dependent on haptic volume perception from the fingers and phalanges. The participants were asked to blindly discriminate the volume variation of regular solid objects in a random order by using the distal phalanx, medial phalanx, and proximal phalanx of their index finger, middle finger, ring finger, and little finger. The discrimination threshold of haptic volume perception gradually decreases from the little finger to the index finger as well as from the proximal phalanx to the distal phalanx. Overall, both the shape of the target and the part of the finger in contact with the target significantly influence the precision of haptic perception of volume. This substantial data set provides detailed and compelling perspectives on the haptic system, including for discrimination of the spatial size of objects and for performing more general perceptual processes.  相似文献   
985.
986.
Repeatedly searching through invariant spatial arrangements in visual search displays leads to the buildup of memory about these displays (contextual-cueing effect). In the present study, we investigate (1) whether contextual cueing is influenced by global statistical properties of the task and, if so, (2) whether these properties increase the overall strength (asymptotic level) or the temporal development (speed) of learning. Experiment 1a served as baseline against which we tested the effects of increased or decreased proportions of repeated relative to nonrepeated displays (Experiments 1b and 1c, respectively), thus manipulating the global statistical properties of search environments. Importantly, probability variations were achieved by manipulating the number of nonrepeated (baseline) displays so as to equate the total number of repeated displays across experiments. In Experiment 1d, repeated and nonrepeated displays were presented in longer streaks of trials, thus establishing a stable environment of sequences of repeated displays. Our results showed that the buildup of contextual cueing was expedited in the statistically rich Experiments 1b and 1d, relative to the baseline Experiment 1a. Further, contextual cueing was entirely absent when repeated displays occurred in the minority of trials (Experiment 1c). Together, these findings suggest that contextual cueing is modulated by observers’ assumptions about the reliability of search environments.  相似文献   
987.
Visual search is often slow and difficult for complex stimuli such as feature conjunctions. Search efficiency, however, can improve with training. Search for stimuli that can be identified by the spatial configuration of two elements (e.g., the relative position of two colored shapes) improves dramatically within a few hundred trials of practice. Several recent imaging studies have identified neural correlates of this learning, but it remains unclear what stimulus properties participants learn to use to search efficiently. Influential models, such as reverse hierarchy theory, propose two major possibilities: learning to use information contained in low-level image statistics (e.g., single features at particular retinotopic locations) or in high-level characteristics (e.g., feature conjunctions) of the task-relevant stimuli. In a series of experiments, we tested these two hypotheses, which make different predictions about the effect of various stimulus manipulations after training. We find relatively small effects of manipulating low-level properties of the stimuli (e.g., changing their retinotopic location) and some conjunctive properties (e.g., color-position), whereas the effects of manipulating other conjunctive properties (e.g., color-shape) are larger. Overall, the findings suggest conjunction learning involving such stimuli might be an emergent phenomenon that reflects multiple different learning processes, each of which capitalizes on different types of information contained in the stimuli. We also show that both targets and distractors are learned, and that reversing learned target and distractor identities impairs performance. This suggests that participants do not merely learn to discriminate target and distractor stimuli, they also learn stimulus identity mappings that contribute to performance improvements.  相似文献   
988.
989.
An attentional control setting (ACS), which is based on the task goal, induces involuntary attentional capture by a stimulus possessing a target-defining feature. It is unclear whether ACSs are maintained for multiple targets defined as conjunctions of a color and location. In the present study we examined the possibility of local ACSs for dual targets defined as combinations of color and location, using different paradigms: visual search in Experiment 1, and spatial cueing in Experiment 2. In Experiment 1, a distractor captured attention only when its features matched the ACSs. Likewise, in Experiment 2, a significant attentional capture effect was found only with a matching cue, whose color and location were in line with the conjunction of the target definition. Importantly, the identical pattern of attentional capture was also obtained for a neutral-color target, which was unlikely to be primed by any color of the cue. Thus, these findings imply that the attentional bias depending on the match between the cue and target did not result from cue–target repetition priming. The present study highlights that top-down attentional control can be set flexibly to accomplish a complex task goal efficiently.  相似文献   
990.
There is substantial evidence that two distinct learning systems are engaged in category learning. One is principally engaged when learning requires selective attention to a single dimension (rule-based), and the other is drawn online by categories requiring integration across two or more dimensions (information-integration). This distinction has largely been drawn from studies of visual categories learned via overt category decisions and explicit feedback. Recent research has extended this model to auditory categories, the nature of which introduces new questions for research. With the present experiment, we addressed the influences of incidental versus overt training and category distribution sampling on learning information-integration and rule-based auditory categories. The results demonstrate that the training task influences category learning, with overt feedback generally outperforming incidental feedback. Additionally, distribution sampling (probabilistic or deterministic) and category type (information-integration or rule-based) both affect how well participants are able to learn. Specifically, rule-based categories are learned equivalently, regardless of distribution sampling, whereas information-integration categories are learned better with deterministic than with probabilistic sampling. The interactions of distribution sampling, category type, and kind of feedback impacted category-learning performance, but these interactions have not yet been integrated into existing category-learning models. These results suggest new dimensions for understanding category learning, inspired by the real-world properties of auditory categories.  相似文献   
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