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71.
Evidence suggests that focus of attention and cognitive load may each affect emotional processing and that individual differences in anxiety moderate such effects. We examined (a) fear-potentiated startle (FPS) under threat-focused (TF), low-load/alternative-set (LL/AS), and high-load/alternative-set (HL/AS) conditions and (b) the moderating effect of trait anxiety on FPS across these conditions. As predicted, redirecting attentional focus away from threat cues and increasing cognitive load reduced FPS. However, the moderating effects of anxiety were specific to the LL/AS condition. Whereas FPS was comparable for high-anxiety and low-anxiety subjects in the TF and HL/AS conditions, FPS was significantly greater for high-anxiety than for low-anxiety subjects in the LL/AS condition. These results suggest that affective processing requires attentional resources and that exaggerated threat processing in anxious individuals relates to direction of attention rather than emotional reactivity per se.  相似文献   
72.
While effects of contextual change or constancy on memory are widely found when tested by free and cued recall, there is greater inconsistency in context effects on recognition. This study employed a paradigm maximizing target-context interactivity and specificity to reveal three levels of context effects on successful retrieval, as well as context effects on the generation of false alarms, thereby revealing separable contributions of target-context binding, additive familiarity, and configural constancy. The separability of these factors enables the use of memory context effects as tools for investigating associative memory.  相似文献   
73.
BackgroundProlonged drive on inter-urban, monotonous roads has the potential of causing a decrease in the general level of arousal leading to a state of underload and fatigue. This study examines the effectiveness of an interactive cognitive task (ICT) in delaying fatigue symptoms induced by underload conditions. The ICT is an auditory-motor task which is based on the basic principles of a knowledge game known as “Trivia”.MethodTen participants took part in two experimental sessions of 140 min drive in a fixed-base simulator. In a within-subject counterbalanced design one session consisted of driving without ICT and the other included ICT operation. In the ICT session the game was activated after 60 min of driving.ResultsWhen activated, the ICT increased physiological indicators of arousal, increased subjective feelings of alertness, and improved driving performance. The physiological and driving performance measures revealed that the ICT activation had an immediate but localized influence on arousal. Post-drive questionnaires showed that in the ICT condition, the participants’ level of motivation increased and their feelings of sleepiness decreased.ConclusionsEngaging in cognitive tasks can counteract the effects of underload and increases driving safety as long as they are active. However, additional research is necessary to determine the effects of long term use.  相似文献   
74.
As is the case for other achievement situations, people may approach negotiations emphasizing outcome and/or process goals. This paper examines the effects of process goal orientation (PGO) and outcome goal orientation (OGO) on individuals' fixed-pie perceptions and the negotiation of joint outcomes. Process and outcome goal orientations are associated with different personal beliefs about the world. We hypothesized that persons who are primarily oriented toward outcome goals, based on their fixed-entity perception of the world, would mainly concentrate on the final results or on the outcomes of the negotiation. They would tend to perceive negotiations as fixed, zero-sum, competitive situations, which have to be "won" by one of the parties at the expense of the other. On the other hand, we predicted that people who are strongly process-oriented, based on their malleable-entity perception of the world, would focus mainly on formulating and mastering the best strategies that lead to successful resolution of the negotiation. They would perceive positions to be "malleable" and, hence, would tend to perceive the negotiation as a non zero-sum situation. Additionally, the interaction between the two types of goal orientations and its effect on the parties' joint negotiation outcomes was examined. Results of two empirical studies indicated that OGO was significantly positively associated with fixed-pie bias (Study 1). The significant interaction between PGO and OGO (Study 2) demonstrated that a strong OGO combined with a strong PGO led to the best joint negotiation outcomes. Implications for goal orientation and negotiation theories are discussed.  相似文献   
75.
It was predicted that because of their abstract nature, values will have greater impact on how individuals plan their distant future than their near future. Experiments 1 and 2 found that values better predict behavioral intentions for distant future situations than near future situations. Experiment 3 found that whereas high-level values predict behavioral intentions for more distant future situations, low-level feasibility considerations predict behavioral intentions for more proximate situation. Finally, Experiment 4 found that the temporal changes in the relationship between values and behavioral intentions depended on how the behavior was construed. Higher correspondence is found when behaviors are construed on a higher level and when behavior is planned for the more distant future than when the same behavior is construed on a lower level or is planned for the more proximal future. The implications of these findings for self-consistency and value conflicts are discussed.  相似文献   
76.
Representations of the fingers are embodied in our cognition and influence performance in enumeration tasks. Among deaf signers, the fingers also serve as a tool for communication in sign language. Previous studies in normal hearing (NH) participants showed effects of embodiment (i.e., embodied numerosity) on tactile enumeration using the fingers of one hand. In this research, we examined the influence of extensive visuo-manual use on tactile enumeration among the deaf. We carried out four enumeration task experiments, using 1–5 stimuli, on a profoundly deaf group (n = 16) and a matching NH group (n = 15): (a) tactile enumeration using one hand, (b) tactile enumeration using two hands, (c) visual enumeration of finger signs, and (d) visual enumeration of dots. In the tactile tasks, we found salient embodied effects in the deaf group compared to the NH group. In the visual enumeration of finger signs task, we controlled the meanings of the stimuli presentation type (e.g., finger-counting habit, fingerspelled letters, both or neither). Interestingly, when comparing fingerspelled letters to neutrals (i.e., not letters or numerical finger-counting signs), an inhibition pattern was observed among the deaf. The findings uncover the influence of rich visuo-manual experiences and language on embodied representations. In addition, we propose that these influences can partially account for the lag in mathematical competencies in the deaf compared to NH peers. Lastly, we further discuss how our findings support a contemporary model for mental numerical representations and finger-counting habits.  相似文献   
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Recent research has shown that change detection performance is enhanced when, during the retention interval, attention is cued to the location of the upcoming test item. This retro-cue advantage has led some researchers to suggest that visual short-term memory (VSTM) is divided into a durable, limited-capacity storage and a more fragile, high-capacity storage. Consequently, performance is poor on the no-cue trials because fragile VSTM is overwritten by the test display and only durable VSTM is accessible under these conditions. In contrast, performance is improved in the retro-cue condition because attention keeps fragile VSTM accessible. The aim of the present study was to test the assumptions underlying this two-storage account. Participants were asked to encode an array of colors for a change detection task involving no-cue and retro-cue trials. A retro-cue advantage was found even when the cue was presented after a visual (Experiment 1) or a central (Experiment 2) interference. Furthermore, the magnitude of the interference was comparable between the no-cue and retro-cue trials. These data undermine the main empirical support for the two-storage account and suggest that the presence of a retro-cue benefit cannot be used to differentiate between different VSTM storages.  相似文献   
80.
This article examines the categories of “secular” and “religious” and the way they are employed in Israeli literature by analyzing some of the recent debates about this issue. These debates attempted to respond to the new phenomenon of Shira emunit – “faith” or “religious” poetry – that has emerged in Israel in the last two decades. The debate, like some of the new developments it addressed, is indicative of a larger shift in Hebrew literature and Israeli culture. The secularity of Hebrew literature, a foundation of Israel’s dominant national‐secular high culture and virtually unquestioned for decades, is now being challenged. The article also traces the conflicting characteristics of Shira emunit by investigating the anthology Shira hadasha (1997) and Admiel Kosman’s poetry.  相似文献   
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