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961.
In creativity, there is scant evidence of significant racial and gender differences, and when such differences are found, there is no consistency regarding which groups perform best. There has been little work focusing on racial and gender biases and/or stereotypes within creativity assessment. It is study these issues by using a modified version of the Consensual Assessment Technique in which the judges are provided with information about the creators' gender and/or race. A total of 455 undergraduates assigned ratings for creativity, writing ability, and enjoyment to 60 poems downloaded from a poetry Web site. These poems either had no attribution or had (fictional) stereotypical Black, White, and Crossover names for each gender. Results suggest that novice raters using CAT methodology display little evidence of bias in their ratings of creativity, writing ability, and poem enjoyment. Very slight preference was found for poems assigned names of White females. 相似文献
962.
The present article reports a controlled intervention study concerning the effects of a nondirected use of pictures of works of art as a way of stimulating creativity in elderly institutionalized women. Participants were randomly allocated either to the intervention (n = 20) or to the control (n = 20) group. After the intervention significant improvement in ratings between the groups was measured, with the intervention group more open and flexible and with a stronger deposition to a creative behavior than subjects in the control group. They also showed greater freedom and variation than the control group in drawing circles and making pictures. In puzzle tests the intervention group constructed increasingly imaginative, irregular, and open alternatives with colored patterns. The control group constructed closed and black forms. Importantly, the status of increased creativity continued to exist four months after the intervention. No changes were seen in the control group. This group showed a rational and precautious personality. 相似文献
963.
Morris I. Stein 《创造力研究杂志》2013,25(3):294-300
What role does emotion play in helping youth reach their creative potential? Does it alter how they process ideas, and how many ideas they can generate? By varying the levels of arousal associated with low, medium, and high levels of exertion in the video game Dance Dance Revolution, and inducing a positive or negative mood, this study offers evidence that emotion significantly affects creativity through the interaction of arousal and valence. Faced with the cognitive demand of creativity, lower arousal levels resulted in higher creativity scores when coupled with a negative mood. At high arousal levels, a positive mood resulted in greater creative potential than a negative mood. These results are discussed here in light of theories of emotion as a prime, as information, and as a moderator of attention. 相似文献
964.
Although research in social psychology has repeatedly refuted the idea that aggression reduces subsequent aggression (e.g., Bushman, 2002), we suggest a more fine-grained analysis of catharsis. We will present and discuss a social-cognitive goal model of cathartic effects in aggression that predicts under which conditions aggression increases or reduces subsequent aggression. The model assumes that the accessibility of aggression-related constructs is a function of goal fulfilment: Prior to goal fulfilment constructs related to the goal are highly accessible in order to facilitate goal fulfilment. However, after goal fulfilment this heightened accessibility loses its functionality and aggressive constructs are consequently inhibited. In the present article we will review empirical work testing this model. Moreover, we will extend this model to the effects of violent computer games. Finally we will discuss theoretical challenges and applied relevance of our model for intervention strategies aimed at reducing aggression. 相似文献
965.
Peter Fischer Joachim I. Krueger Tobias Greitemeyer Kathrin Asal Nilüfer Aydin Evelyn Vingilis 《European Review of Social Psychology》2013,24(1):224-257
Media contents that glorify risk-taking (e.g., video games that simulate illegal street racing, TV depictions of dangerous extreme sports or stunts) are becoming increasingly popular. Theory and research suggest that risk glorification is associated with risk-taking among the audience. Until recently the evidence was limited in three ways: First, most studies, being correlational, did not permit clear causal inferences. Second, we did not know the strength of the effect of different types of media and different types of risk-taking outcomes. Third, early research did little to isolate the underlying psychological processes that mediate the pernicious effects of risk glorifying media formats. In order to address these open questions we review the results of an experimental programme of research and the findings of a comprehensive meta-analysis. The main findings are that (a) the risky media contents do indeed have causal force; (b) according to our meta-analysis active participation in risk glorifying media interfaces has a larger effect than passive consumption; (c) psychological processes include the priming of risk-related constructs, effects of risk-positive situational heuristic cues, perceived social norms, personal risk habituation, and changes in the recipient's self-concept. To integrate these findings we propose a theoretical framework derived from broad-range socio-cognitive models. We conclude with a discussion of possible directions for future research. 相似文献
966.
Heidi F. Pedersen Kenneth I. Pargament Christina G. Pedersen Robert Zachariae 《The International journal for the psychology of religion》2013,23(3):188-203
This survey study investigated the prevalence of religious beliefs and religious coping and possible associations between religious factors and quality of life (QoL) among a group of severely ill lung patients (lung cancer and chronic obstructive pulmonary disease) in Denmark (N = 111). Almost two thirds (64.8%) reported having some belief in God and/or a spiritual power. Patients who reported believing in God and patients who believed in God and a spiritual power reported better QoL than patients who reported that they believed in a spiritual power only. Religious coping was prevalent; for positive religious coping strategies, those used from least to most often, respectively, were invoked 15% to 37% of the time; for negative religious coping strategies the percentages were 3% to 16%. Negative religious coping was associated with lower QoL (β = ?0.320, p < .006), whereas no associations were found between positive religious coping and QoL. Results are discussed in relation to the cultural context of secularized societies like the Scandinavian countries. 相似文献
967.
Knut Erik Tranöy 《Inquiry (Oslo, Norway)》2013,56(1-4):351-372
Ethical notions such as good and bad, are often treated as though they were ‘symmetric’ in the sense of having the same moral ‘weight’, one in a positive the other in a negative sense. I argue that they are in fact ‘asymmetric’ and that the negative members of such pairs of notions are more fundamental and definite, logically speaking, and operationally more important than the positive members. Detailed arguments are given to show this for some non‐moral notions, such as life and death, health and illness; some semi‐moral notions such as pleasure and pain; and finally for the moral notions of happiness, benevolence, right, and good and their negative counterparts. One of the intentions of the article is to show that a systematic view of such asymmetries may have consequences for one's view of the proper or desirable structure of a general theory of ethics: norms stating prohibitions and norms stating permissions will be seen to be, in a sense defined in the text, more fundamental and important than norms stating ('positive') obligations. 相似文献
968.
969.
Lars Bergström 《Inquiry (Oslo, Norway)》2013,56(4):421-435
W. V. Quine has made statements about truth which are not obviously compatible, and his statements have been interpreted in more than one way. For example, Donald Davidson claims that Quine has an epistemic theory of truth, but Quine himself often says that truth is just disquotational. This paper argues that Quine should recognize two different notions of truth. One of these is disquotational, the other is empiricist. There is nothing wrong with recognizing two different notions of truth. Both may be perfectly legitimate, even though, to some extent, they may be applicable in different contexts. Roughly speaking, a sentence is true in the empiricist sense if it belongs to a theory which entails all observation sentences which would be assented to by the speakers of the language in question (and no observation sentences which would be dissented from by these speakers). Various objections to this idea are discussed and rejected. 相似文献
970.