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61.
The second person is often set in contrast to the first person. And there is a contrast. It does not reside in a difference of what is thought as I from what is thought as you. For that is not different. The contrast is that of monadic and dyadic predication, action and transaction. It is the contrast, not of I and You, but of I and I–You. The second person does not add a You to an I. It divides the I and makes it a relation. We consider, first, the form of predication that is common to first- and second-person thought. Then, we define the second person as a species of this form of thought. Last, we find the source and condition of this form of thought in a thought of this very form. This thought, being the source of its own form, is one of which one cannot be conscious from outside it. It is a last word, or, better, a first word.11. Compare Thomas Nagel's notion of a last word (Nagel 2001 Nagel, Thomas. 2001. The Last Word. Oxford: Oxford University Press. [Google Scholar]). Nagel's development of the notion reveals no reason why he should call what is last a word. From what he writes in the book, one would think its title to be “The Last Thought”. (Indeed, chapter 2 bears the title “Why We Can't Understand Thought from the Outside”.) However, if the last thought is I–You, then the last thought is a word; indeed, it is the word. In reaching for “The Last Word”, Nagel may express an inchoate appreciation of this.  相似文献   
62.
Sunday Grève  Sebastian 《Topoi》2022,41(5):1023-1031

This article develops a logical (or semantic) response to scepticism about the existence of an external world. Specifically, it is argued that any doubt about the existence of an external world can be proved to be false, but whatever appears to be doubt about the existence of an external world that cannot be proved to be false is nonsense, insofar as it must rely on the assertion of something that is logically impossible. The article further suggests that both G. E. Moore and Ludwig Wittgenstein worked towards the same solution but left their work unfinished.

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63.
Journal of Happiness Studies - Ancient philosophy proposed a wide range of possible approaches to life which may enhance well-being. Stoic philosophy has influenced various therapeutic traditions....  相似文献   
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As cognitive-behavior therapy (CBT) has proven to be an evidence-based intervention for many mental health problems, the requirement for training programs has increased. Although there is promising data on the skills outcomes of such programs, trainees’ affective/behavioral changes mechanisms and in their faulty thinking patterns during the personal development of such training are unknown. The aim of this study is to investigate which are the most common irrational/dysfunctional beliefs of trainees during a cognitive-behavioral intervention training and their maladaptive consequences, as well as the methods of restructuring that they prefer to change these beliefs into rational/functional ones and achieve more adaptive consequences. 94 participants in a cognitive-behavioral interventions training program filled out 340 ABC, forms related to negative events at work and in personal life, as part of the personal development component in the training program. The obtained qualitative data was coded by three trained ratters in accordance to the current cognitive model of CBT. Contingencies analysis showed that demandingness, awfulizing and global evaluation (GE) are most frequently associated with anxiety, while low frustration tolerance is associated with anger. Comfort, affiliation, achievement themes were most frequently associated with anxiety, while fairness was most frequently associated with anger. Pragmatic cognitive restructuring was the most frequently used by trainees. We found evidence that confirmed many of the theoretical predictions form the cognitive model of CBT in respect to the associations between irrational/dysfunctional cognitions and dysfunctional emotions as well as some particularities for this specific population.  相似文献   
66.
Previous research has focused on the importance of leaders being seen to be of the group (i.e. to be prototypical of a group) but less on the impact of leaders' own degree of identification with the group. Also, little is known about the combined impact of leader prototypicality and leader identification on followers' responses. This paper reports two studies that address these lacunae. Study 1 shows experimentally that perceived leader identification and prototypicality interact to determine followers' personal identification with leaders and their perceptions of leader charisma. Findings indicate that high identification can compensate for low prototypicality such that high‐identified leaders are able to inspire followership when leaders are low prototypical. Study 2 replicates these findings in the field by examining followers' responses to workgroup leaders. In addition, results demonstrate that the aforementioned responses are more pronounced for highly identified followers. The present research extends social identity theorizing by demonstrating that leaders' inability to inspire followership derives as much from their failure to project a sense of ‘we’ and ‘us’ as part of their self‐concept as from a failure to exemplify group‐typical attributes. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   
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Whether people compete or cooperate with each other has consequences for their own performance and that of organizations. To explain why people compete or cooperate, previous research has focused on two main factors: situational outcome structures and personality types. Here, we propose that—above and beyond these two factors—situational cues, such as the format in which people receive feedback, strongly affect whether they act competitively, cooperatively, or individualistically. Results of a laboratory experiment support our theorizing: After receiving ranking feedback, both students and experienced managers treated group situations with cooperative outcome structures as competitive and were in consequence willing to forgo guaranteed financial gains to pursue a—financially irrelevant—better rank. Conversely, in dilemma situations, feedback based on the joint group outcome led to more cooperation than ranking feedback. Our study contributes to research on competition, cooperation, interdependence theory, forced ranking, and the design of information environments.  相似文献   
69.
Visual search is often slow and difficult for complex stimuli such as feature conjunctions. Search efficiency, however, can improve with training. Search for stimuli that can be identified by the spatial configuration of two elements (e.g., the relative position of two colored shapes) improves dramatically within a few hundred trials of practice. Several recent imaging studies have identified neural correlates of this learning, but it remains unclear what stimulus properties participants learn to use to search efficiently. Influential models, such as reverse hierarchy theory, propose two major possibilities: learning to use information contained in low-level image statistics (e.g., single features at particular retinotopic locations) or in high-level characteristics (e.g., feature conjunctions) of the task-relevant stimuli. In a series of experiments, we tested these two hypotheses, which make different predictions about the effect of various stimulus manipulations after training. We find relatively small effects of manipulating low-level properties of the stimuli (e.g., changing their retinotopic location) and some conjunctive properties (e.g., color-position), whereas the effects of manipulating other conjunctive properties (e.g., color-shape) are larger. Overall, the findings suggest conjunction learning involving such stimuli might be an emergent phenomenon that reflects multiple different learning processes, each of which capitalizes on different types of information contained in the stimuli. We also show that both targets and distractors are learned, and that reversing learned target and distractor identities impairs performance. This suggests that participants do not merely learn to discriminate target and distractor stimuli, they also learn stimulus identity mappings that contribute to performance improvements.  相似文献   
70.
How do human observers determine their degree of belief that they are correct in a decision about a visual stimulus—that is, their confidence? According to prominent theories of confidence, the quality of stimulation should be positively related to confidence in correct decisions, and negatively to confidence in incorrect decisions. However, in a backward-masked orientation task with a varying stimulus onset asynchrony (SOA), we observed that confidence in incorrect decisions also increased with stimulus quality. Model fitting to our decision and confidence data revealed that the best explanation for the present data was the new weighted evidence-and-visibility model, according to which confidence is determined by evidence about the orientation as well as by the general visibility of the stimulus. Signal detection models, postdecisional accumulation models, two-channel models, and decision-time-based models were all unable to explain the pattern of confidence as a function of SOA and decision correctness. We suggest that the metacognitive system combines several cues related to the correctness of a decision about a visual stimulus in order to calculate decision confidence.  相似文献   
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