首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   107篇
  免费   14篇
  121篇
  2023年   5篇
  2022年   2篇
  2021年   3篇
  2020年   2篇
  2019年   7篇
  2018年   4篇
  2017年   7篇
  2016年   4篇
  2015年   6篇
  2014年   3篇
  2013年   8篇
  2012年   8篇
  2011年   7篇
  2010年   3篇
  2009年   2篇
  2008年   11篇
  2007年   3篇
  2006年   8篇
  2005年   2篇
  2004年   4篇
  2003年   1篇
  2002年   2篇
  2001年   2篇
  2000年   1篇
  1999年   2篇
  1998年   1篇
  1996年   1篇
  1992年   1篇
  1988年   3篇
  1985年   1篇
  1984年   2篇
  1981年   2篇
  1980年   1篇
  1977年   1篇
  1971年   1篇
排序方式: 共有121条查询结果,搜索用时 0 毫秒
11.
Two experiments examined the role of numerical distance in updating numerical information in working memory. In the first experiment, participants had to memorize a new number only when it was smaller than a previously memorized number. In the second experiment, updating was based on an external signal, which removed the need to perform any numerical comparison. In both experiments, distance between the memorized number and the new one was manipulated. The results showed that smaller distances between the new and the old information led to shorter updating times. This graded facilitation suggests that the process by which information is substituted in the focus of attention involves maintaining the shared features between the new and the old number activated and selecting other new features to be activated. Thus, the updating cost may be related to amount of new features to be activated in the focus of attention.  相似文献   
12.
13.
Right-handers tend to associate “good” with the right side of space and “bad” with the left. This implicit association appears to arise from the way people perform actions, more or less fluently, with their right and left hands. Here we tested whether observing manual actions performed with greater or lesser fluency can affect observers' space–valence associations. In two experiments, we assigned one participant (the actor) to perform a bimanual fine motor task while another participant (the observer) watched. Actors were assigned to wear a ski glove on either the right or left hand, which made performing the actions on this side of space disfluent. In Experiment 1, observers stood behind the actors, sharing their spatial perspective. After motor training, both actors and observers tended to associate “good” with the side of the actors' free hand and “bad” with the side of the gloved hand. To determine whether observers' space–valence associations were computed from their own perspectives or the actors', in Experiment 2 we asked the observer to stand face-to-face with the actor, reversing their spatial perspectives. After motor training, both actors and observers associated “good” with the side of space where disfluent actions had occurred from their own egocentric spatial perspectives; if “good” was associated with the actor's right-hand side it was likely to be associated with the observer's left-hand side. Results show that vicarious experiences of motor fluency can shape valence judgments, and that observers spontaneously encode the locations of fluent and disfluent actions in egocentric spatial coordinates.  相似文献   
14.
The current study investigated the effects of combat exposure, childhood trauma, and depression on posttraumatic stress disorder (PTSD) severity. Participants were 299 male veterans from the Korean War, World War II, Vietnam, and the first Gulf War who were being screened for admission to the PTSD unit. Participants were assessed with the Clinician-Administered PTSD Scale (CAPS), Combat Exposure Scale (CES), Hamilton Depression Rating Scale (HAMD), Childhood Trauma Questionnaire (CTQ), and Mississippi Scale for PTSD (MPTSD). Results of multiple regression analyses indicated that, as expected, combat exposure and depression were significant predictors of PTSD severity. When examined with combat exposure, childhood trauma has a complex relationship to PTSD severity. Examination of the interaction between the CES and CTQ suggests that when levels of combat are low and childhood trauma levels are high, the CTQ is related to higher levels of PTSD severity on the CAPS, regardless of depression. Treatment implications are discussed.  相似文献   
15.
We investigate the emergence of iconicity, specifically a bouba‐kiki effect in miniature artificial languages under different functional constraints: when the languages are reproduced and when they are used communicatively. We ran transmission chains of (a) participant dyads who played an interactive communicative game and (b) individual participants who played a matched learning game. An analysis of the languages over six generations in an iterated learning experiment revealed that in the Communication condition, but not in the Reproduction condition, words for spiky shapes tend to be rated by naive judges as more spiky than the words for round shapes. This suggests that iconicity may not only be the outcome of innovations introduced by individuals, but, crucially, the result of interlocutor negotiation of new communicative conventions. We interpret our results as an illustration of cultural evolution by random mutation and selection (as opposed to by guided variation).  相似文献   
16.
In computer security parlance, a hacker is an individual who actively seeks and takes advantage of flaws and weaknesses of a computer network or system. In recent years, one has seen the rise of hacking, often as a form of protest and retaliation for reasons ranging from political to social, but the question remains as to what really motivates an individual to hack a computer network? Using the Q-method, the study aimed to develop a classification of the motivation of computer hackers. This was done with the use of 43 participants who were subjected to preliminary interviews and the sorting method. The statements from the interviews were categorized that resulted in seven conceptual themes, namely social-positive, social-negative, intellectual gain, self-satisfaction, economic rewards, technological-positive and technological-negative. From these themes, three distinct profiles emerged and were used to describe the motivation of hackers.  相似文献   
17.
The concepts of “good” and “bad” are associated with right and left space. Individuals tend to associate good things with the side of their dominant hand, where they experience greater motor fluency, and bad things with their nondominant side. This mapping has been shown to be flexible: Changing the relative fluency of the hands, or even observing a change in someone else's motor fluency, results in a reversal of the conceptual mapping, such that good things become associated with the side of the nondominant hand. Yet, based on prior studies, it is unclear whether space–valence associations were determined by the experience of fluent versus disfluent actions, or by the mere expectation of fluency. Here, we tested the role of expected fluency by removing motor execution and perceptual feedback altogether. Participants were asked to imagine themselves performing a psychomotor task with one of their hands impaired, after which their implicit space–valence mapping was measured. After imagining that their right hand was impaired, right‐handed participants showed the “good is left” association typical of left‐handers. Motor imagery can change people's implicit associations between space and emotional valence. Although asymmetric motor experience may be necessary to establish body‐specific associations between space and valence initially, neither motoric nor perceptual experience is needed to change these associations subsequently. The mere expectation of fluent versus disfluenct actions can drive fluency‐based effects on people's implicit spatialization of “good” and “bad.” These results suggest a reconsideration of the mechanisms and boundary conditions of fluency effects.  相似文献   
18.
Studies of elementary calculation have shown that adults solve basic subtraction problems faster with problems presented in addition format (e.g., 6 ± =?13) than in standard subtraction format (e.g., 13 - 6?=?). Therefore, it is considered that adults solve subtraction problems by reference to the inverse operation (e.g., for 13 - 6?=?7, "I know that 13 is 6?+?7") because presenting the subtraction problem in addition format does not require the mental rearrangement of the problem elements into the addition format. In two experiments, we examine whether adults' use of addition to solve subtractions is modulated by the arrangement of minuend and subtrahend, regardless of format. To this end, we used arithmetic word problems since single-digit problems in subtraction format would not allow the subtrahend to appear before the minuend. In Experiment 1, subtractions were presented by arranging minuend and subtrahend according to previous research. In Experiment 2, operands were reversed. The overall results showed that participants benefited from word problems where the subtrahend appears before the minuend, including subtractions in standard subtraction format. These findings add to a growing body of literature that emphasizes the role of inverse reference in adults' performance on subtractions.  相似文献   
19.
Abstract: In Mind and World, McDowell conceives of the content of perceptual experiences as conceptual. This picture is supposed to provide a therapy for skepticism, by showing that empirical thinking is objectively and normatively constrained. The paper offers a reconstruction of McDowell's view and shows that the therapy fails. This claim is based on three arguments: 1) the identity conception of truth he exploits is unable to sustain the idea that perception‐judgment transitions are normally truth conducing; 2) it could be plausible only from an externalist point of view that is in tension with the view of normativity that motivates conceptualism; 3) the identity conception of truth is incompatible with McDowell's recent version of conceptualism in terms of ‘non‐propositional intuitive contents’.  相似文献   
20.
This paper presents data concerning culturally prescribed gender traits and their influence on bullying/victimization problems and aggressive tendencies from a wide sample of 1,654 Spanish adolescents. The aims of this study were to clarify the effect of masculine traits on male and female secondary students’ aggression, and also to explore the role of feminine traits in either the inhibition of aggression or the use of more covert forms. Results show that masculine stereotypical traits are related more strongly with bully perpetration, proneness to aggression and experience of anger and hostility in both sexes. In contrast, traditional feminine traits are negatively related with bullying perpetration and proneness to aggression. However, feminine traits are linked to male students’ victimization. Results are discussed in the light of previous findings and are taken into consideration in the design of intervention practices in secondary schools.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号