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931.
This article illustrates the ways in which clients in career counseling think about the types of change in their career lives and about the determinants of change. It is based on an analysis of the interview data of a few adult clients. Two category systems are proposed as representative of the clients' thinking about change in these domains.  相似文献   
932.
Tapping rate and variability were measured as 73 normal, right-handed children in Grades 1–4 engaged in speeded unimanual finger tapping with and without concurrent recitation. Speaking reduced the rate of tapping and increased its variability to a greater extent in younger children than in older children. Developmental changes in variability but not rate were attributable to a greater number of lengthy (>500 ms) pauses in the tapping of younger children. Speaking slowed the right hand more than the left, and the degree of this asymmetry was constant across grade levels. The right-hand effect for tapping rate was not attributable to lengthy pauses. In contrast, asymmetric increases in tapping variability occurred only among children in Grade 1 and only when lengthy pauses were included in the data. The results implicate three mechanisms of intertask interference: one involving capacity limitations, a second involving cross-talk between motor control mechanisms for speech and finger movement, respectively, and a third factor involving occasional diversion of attention from tapping to speaking. These mechanisms are discussed in relation to developmental changes in mental capacity.  相似文献   
933.
The use of spelling-sound information in both reading and spelling was evaluated by having children read and spell nonwords and five types of words that differed in terms of their regularity for reading and spelling. The subjects were grade 3 children who had been psychometrically defined as good readers and good spellers (“good”), good readers and poor spellers (“mixed”), or poor readers and poor spellers (“poor”). Results indicated that all children attempted to use spelling-sound correspondences in both reading and spelling, although children in both the mixed and the poor groups had weaker knowledge of these correspondences and were less systematic in their use of them. Furthermore, even though the children in the mixed group had been matched with children in the good group on reading comprehension, the number and type of errors made by the mixed subjects on both the reading and spelling tasks were more similar to those of the poor subjects than to those of the good subjects.  相似文献   
934.
935.
Two experiments assessed the importance of sound duration for eliciting head orientation responses from newborn infants. In Experiment 1, thirty infants turned with equal frequency toward 20-s continuous rattle sounds and 20-s trains of rattle segments. The duration of the rattle segments--14 and 100 ms (2/s), or 500 ms (1/s)--did not influence the likelihood of turning. Response latencies and durations proved quite similar for all stimuli. In Experiment 2, twenty-four infants heard continuous rattle sounds of four different durations: 1, 5, 10, and 20 s. They turned reliably to all stimulus durations; furthermore, the magnitude and temporal characteristics of head orientation responses did not differ for the four stimulus durations. These results suggest that the newborn's head orientation response may reflect a motor program that is initiated by auditory input and then executed in a similar fashion regardless of further stimulation.  相似文献   
936.
Data relating novelty preference to age for normal children are inconsistent, although a current theory predicts a developmental shift from novelty to familiarity preference in selective learning (D. Zeaman, 1976, in T. J. Tighe & R. N. Leaton (Eds.), Habituation: Perspectives from child development, animal behavior, and neurophysiology (pp. 297–320), Hillsdale, NJ: Erlbaum). Support for this theory, however, has been derived primarily from studies of retardate learning. Normal children's novelty preference was examined within a modified Moss-Harlow (E. Moss & H. F. Harlow, 1947, Journal of Comparative and Physiological Psychology, 40, 333–342) design to compare Zeaman's model with that of S. L. Witryol and W. Wanich (1983, The Journal of Genetic Psychology, 143, 3–8). Each of 16 problems, consisting of three single-stimulus demonstration trials and one two-choice test, was administered to 180 children (mean CA 4, 5.5, and 7 years) in three reward conditions. Novelty was manipulated by varying stimulus familiarization in the demonstration trials. Experiment 1 showed strong preferences for novel over familiar (demonstrated) stimuli at each age. Experiment 2 revealed novelty preference across age levels, two levels of reward contrast, and two levels of task difficulty. It was reasoned that Moss-Harlow tasks designed for normal children typically present a much higher level of difficulty than that intended by researchers. Furthermore, developmental decreases in novelty preference by retardates may derive from (a) transfer of training from prior experiments and (b) specific, repetitive instructions which may have directed attention away from stimulus novelty.  相似文献   
937.
The influence of perceived somatotype on stereotypes of behavior associated with body build was investigated among 160 male and 140 female Nigerian children in secondary school. In both groups, the perception of subjects' own physiques and discrepancy between their perceived and preferred physiques significantly explained the variance in the character trait scores attributed to body types. In general, the subjects attributed positive character traits to their perceived somatotypes and undesirable traits to the physiques with which they were dissatisfied. Thus, the perception of somatotype and discrepancy between perceived and preferred physique could significantly differentiate the character traits attributed to body build among male and female children.  相似文献   
938.
Game playing behavior of same and mixed sex pairs of 5-, 8-, and 11-year-old American children was compared, using a game in which cooperative behavior maximized reward. Pairs of 8- and 11-year-old children were relatively more cooperative and attained significantly more Joint Reward Goals than 5-year-old pairs. Older pairs were not maximally cooperative, however, in terms of all the dependent measures; in adjusting for initial differences on practice trials, 5-year-olds and 8-year-olds took less time than the 11-year-olds, and 11-year-old pairs of boys took significantly more time than all other pairs. In addition, cooperative behavior increased across trials, especially for the 11-year-old children.  相似文献   
939.
940.
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