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211.
Lateral interference of nearby irrelevant flankers may be reduced when attention is already focused at a relevant position. This hypothesis was tested in three experiments with multi-element arrays consisting of one target and several neutral flankers with reaction time (RT) and proportion of errors (PE) as dependent variables. The arrays were preceded by peripheral cues that varied in size to induce different levels of focused attention. In a first experiment, the eccentricity effect was shown to be affected by attention, but no support was found for a reduction of lateral interference in the case of focused attention. However, these results may be due to an attentional bias for central elements. Two additional experiments were performed in which target-flanker distance was manipulated. RTs and PEs showed that the effect of target-flanker distance was smaller when the precise target position was indicated by a peripheral precue. Thus, focused attention seems to reduce the effect of lateral interference. These results can be explained most easily by a model in which attention already affects early perceptual processing. Received: 11 January 2000 / Accepted: 3 December 2000  相似文献   
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Extending on the recent investigation into the implicit affective processes underlying motivation and decision making, 5 studies examined the role of negative affect in moderating goal priming effects. Specifically, experimental effects on measures that typify motivational qualities of goal systems, such as keeping a goal at a heightened level of mental accessibility and exerting effort to work for a goal and experiencing desire to attain the goal, showed that the motivation and resultant operation of social goals cease when these goals are primed in temporal proximity of negatively valenced information. These goal cessation effects resulting from the mere coactivation of a goal and negative affect are discussed against the background of present research on nonconscious goal pursuit and the role of accessibility and desirability in the regulation of automatic goal-directed behavior.  相似文献   
214.
A virtual-reality batting task compared novice and expert baseball players’ ability to predict the outcomes of their swings as well as the susceptibility of these outcome predictions to hindsight bias-a measure of strength and resistance to distortion of memory for predicted action outcomes. During each swing the simulation stopped when the bat met the ball. Batters marked where on the field they thought the ball would land. Correct feedback was then displayed, after which batters attempted to remark the location they had indicated prior to feedback. Expert batters were more accurate than less-skilled individuals in the initial marking and showed less hindsight bias in the postfeedback marking. Furthermore, experts’ number of hits in the previous block of trials was positively correlated with prediction accuracy and negatively correlated with hindsight bias. The reverse was true for novices. Thus the ability to predict the outcome of one’s performance before such information is available in the environment is not only based on one’s overall skill level, but how one is performing at a given moment.  相似文献   
215.
This study examined the Factor structure and internal consistency of the Dutch version of the Maudsley Marital Questionnaire (MMQ) for a sample of 787 respondents in Belgium. Principal components analysis, followed by varimax orthogonal rotation, identified the expected three factors (M - Marital, S - Sexual, GL - General Life), which jointly explained 53% of the variance. The Cronbach alpha for MMQ - M (.90) and MMQ - S (.80) were of high value while for MMQ - GL (.66) was lower. The MMQ scales were found significantly correlated with each other: M - S, .60; M - GL, .46 and S - GL, .33.  相似文献   
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Many debates in the philosophy of religion, particularly arguments for and against the existence of God, depend on a claim or set of claims about what God—qua sovereign, omnipotent, omniscient, and perfectly good being—would do, either directly or indirectly, in particular cases or in general. Accordingly, before these debates can be resolved we must first settle the more fundamental issue of whether we can know, or at least have justified belief about, what God would do. In this paper, I lay out the possible positions on the issue of whether we can know what God would do, positions I refer to as Broad Skeptical Theism, Broad Epistemic Theism, and Narrow Skeptical Theism. I then examine the implications of each of these views and argue that each presents serious problems for theism.  相似文献   
218.
We investigated if responders accept a 50–50 split in a modified version of the ultimatum game, in which rejection yields a higher payoff (€7) than accepting the equal offer (€5). Therefore, the decision to accept the 50–50 split in this modified ultimatum game cannot be perceived as a self-interest act, as opposed to the standard game, in which acceptance may reflect resignation in the knowledge that the equal split is the best one can expect. A substantial proportion of responders accepts the equal split in this modified game (Study 1), which clearly establishes egalitarian preferences. Further studies show that the willingness to accept is not an artifact of indifference towards the extra payoff (Study 2), but reflects true concerns for proposers’ outcomes (Study 3).  相似文献   
219.
The facial expressions of 96 term and preterm neonates were recorded during the Brazelton Neonatal Behavior Assessment. The expressions that occurred most frequently during the neurological reflex items were interest, disgust, sadness, and crying. The predominant facial expression during the orienting items was that of interest. Although happy and surprised faces were more common during the orienting than the reflex items, they occurred very infrequently. Some of the reflex items elicited more negative expressions than others and some of the orienting items elicited more frequent expressions than others and some of the orienting items elicited more frequent expressions of interest than others, suggesting that facial expressions might reflect the degree to which the stimuli were experienced as pleasant or unpleasant and more or less interesting. Although the examiner's face and voice were more effective than inanimate stimuli in eliciting positive expressions in term neonates, the reverse was true for preterm neonates. Thus facial expressions may provide additional information on the degree to which neonates experience stimulation as pleasant/unpleasant and on individual differences in responsiveness to physical and social stimulation.  相似文献   
220.
A new system—called SYBAR—is introduced, that employs digital video for registration of the movements of a patient while simultaneously recording electromyogram signals of relevant muscles and ground reaction forces (for the lower extremities in gait studies). All information is stored in a multimedia record, which can be viewed by the clinician with a simple user interface. This setup allows an integrated and more detailed view of the movement of the patient and related information (i.e., muscle physiology). It is used by clinicians to assess the causes of movement disorders in their patients. This paper describes the SYBAR system and focuses on the employed methods of data synchronization for both the time and the spatial domains. It is concluded that, although SYBAR was developed for clinical gait studies, the technology can be applied in all situations in which the relation between physiological signals and human or animal behavior is studied.  相似文献   
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