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451.
452.
Objective: Individuals’ illness perceptions predict health behaviours and influence functional outcomes. This study examined associations between a novel assessment of illness perceptions, in the form of adult’s brain drawings after traumatic brain injury (TBI) and questionnaire measures of illness perceptions, quality of life and post-concussive symptoms.

Design: Population-based, prospective longitudinal study examining 245 adults with predominantly mild TBI with high risk of complications.

Main outcome measures: Participants were asked to draw pictures of what they thought their brain looked like before injury and at baseline and one month post-injury. Drawing characteristics (height, width and percentage damage at one month) were examined in relation to each outcome of interest at six months.

Results: Greater damage at one month was associated with more negative illness perceptions (rs = .23), poorer mental health (rs = ?.21), and more total post-concussive symptoms (rs = .27 to r = .35) at six months. The extent of damage depicted reduced over time (p < .001). No associations were found between the amount of damage drawn and injury severity, nor the height or width of drawings and injury severity or illness perceptions.

Conclusion: Drawings post-TBI offer a simple, cost- and time-effective way to begin discussions and improve understanding of peoples’ illness perceptions.  相似文献   
453.
    
In two studies, we investigated the role of mood states in dominated behavioral choices. Past research has shown that mood effects on judgment and decision‐making can be pervasive. Yet, the role of mood in dominated choices has so far been neglected. The present research represents a first empirical examination of mood effects on dominated choices. We measured (Study 1) or manipulated (Study 2) mood states in participants who made a series of choices in a gambling game. In this choice task without trade‐offs, participants were provided with information about the outcomes and probabilities associated with each choice option. The strategy to maximize the expected mean outcome implied the application of a straightforward and logical rule: Always choose the dominant option with the highest expected value. It has been argued in the literature that mood should have little or no impact when preferences are clear or strong. Still, we expected that mood states would affect even these dominated choices, building on previous work that showed that positive mood states enhance flexibility, creativity, and explorative behavior. The results showed that decisions made in a happier mood were less often in accordance with the logical rule than decisions made in a sadder mood. To conclude, happier mood states are associated to a lesser extent with decisions in accordance with a rule‐based strategy that maximizes expected mean outcomes in dominated choices. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   
454.
Stimulus-Response Compatibility Effects have been reported for several components of the reach-to-grasp action during visual object recognition [Tucker, M., & Ellis, R. (1998). On the relations between seen objects and components of potential actions. Journal of Experimental Psychology: Human Perception and Performance, 24, 830-846; Ellis, R., & Tucker, M. (2000). Micro-affordance: The potentiation of actions by seen objects. British Journal of Psychology, 91, 451-471; Tucker, M., & Ellis, R. (2001). The potentiation of grasp types during visual object categorization. Visual Cognition, 8, 769-800; Creem, S. H., & Proffitt, D. R. (2001). Grasping objects by their handles: A necessary interaction between cognition and action. Journal of Experimental Psychology: Human Perception and Performance, 27, 218-228; Craighero, L. Bello, A. Fadiga, L., & Rizzolatti, G. (2002). Hand action preparation influences the responses to hand pictures. Neuropsychologia, 40, 492-502]. The present study investigates compatibility effects for two elements of reach-to-grasp action during the visual mental imagery of objects-the compatibility of an object for grasping with a power and precision grasp, and the orientation of an object (left/right) for grasping by a particular hand (left/right). Experiment 1 provides further evidence for compatibility effects of a 'seen' object for grasping with a power and precision grasp. The experiment shows that compatibility effects are obtainable when an object is presented in an array of four objects and not just on its own. Experiment 2 provides evidence that compatibility effects of an object for grasping with a power and precision grasp can also be observed when participants make an action response to an object 700 ms after it has been removed from view. Experiment 3 investigates compatibility effects for the orientation of an object for grasping by a particular hand during visual mental imagery, but finds no evidence for such effects. The findings are discussed in relation to two arguments put forward to reconcile ecological and representational theories of visual object recognition.  相似文献   
455.
The authors report 7 experiments indicating that conditional predictions--the assessed probability that a certain outcome will occur given a certain condition--tend to be markedly inflated. The results suggest that this inflation derives in part from backward activation in which the target outcome highlights aspects of the condition that are consistent with that outcome, thus supporting the plausibility of that outcome. One consequence of this process is that alternative outcomes are not conceived to compete as fully as they should. Another consequence is that prediction inflation is resistant to manipulations that induce participants to consider alternative outcomes to the target outcome.  相似文献   
456.
In two matching tasks, participants had to match two images of object pairs. Image-based (IB) connectedness refers to connectedness between the objects in an image. Object-based (OB) connectedness refers to connectedness between the interpreted objects. In Experiment 1, a monocular depth cue (shadow) was used to distinguish different relation types between object pairs. Three relation types were created: IB/OB-connected objects, IB/OB-disconnected objects, and IB-connected/OB-disconnected objects. It was found that IB/OB-connected objects were matched faster than IB/OB-disconnected objects. Objects that were IB-connected/OB-disconnected were matched equally to IB/OB-disconnected objects. In Experiment 2, stereoscopic presentation was used. With relation types comparable to those in Experiment 1, it was again found that OB connectedness determined speed of matching, rather than IB connectedness. We conclude that matching of projections of three-dimensional objects depends more on OB connectedness than on IB connectedness.  相似文献   
457.
Gaze direction is an important social signal in humans and other primates. In this study, we used an adaptation paradigm to investigate the functional organization of gaze perception in humans. Adaptation to consistent leftward or rightward gaze produced a powerful illusion that virtually eliminated observers' perception of gaze in the adapted direction; gaze to that side was seen as pointing straight ahead, though perception of gaze to the opposite side was unimpaired. This striking dissociation held even when retinotopic mapping between adaptation and test stimuli was disrupted by changes in size or head orientation, suggesting that our findings do not reflect adaptation to low-level visual properties. Moreover, adaptation to averted gaze did not affect judgments of line bisection, illustrating that our findings do not reflect a general spatial bias. Our findings provide evidence that humans have distinct populations of neurons that are selectively responsive to particular directions of seen gaze.  相似文献   
458.
459.
The aim of the present study was to determine to what extent spatial and temporal features are automatically integrated during encoding in episodic memory. Both nameable and non-nameable stimuli were presented sequentially at different locations on a computer screen. Mixed and pure blocks of trials were used. In the mixed blocks participants were instructed to focus either on the spatial or the temporal order of the objects, as on the majority of the trials recall of this feature was tested (expected trials). However, on a few trials participants had to reproduce the other feature (unexpected trials). In the pure blocks either the spatial or the temporal order of the objects was tested on all trials. More errors were made on unexpected than on expected trials of the mixed blocks. Moreover, no primacy or recency effects were found when performance on the spatial task was plotted as a function of the temporal position. These results suggest that spatial information and temporal order information rely on separate encoding processes.  相似文献   
460.
Three studies explored whether odor can influence people's cognition and behavior without their being consciously aware of the influence. In two studies, we tested and confirmed that when participants were unobtrusively exposed to citrus-scented all-purpose cleaner, the mental accessibility of the behavior concept of cleaning was enhanced, as was indicated by faster identification of cleaning-related words in a lexical decision task and higher frequency of listing cleaning-related activities when describing expected behavior during the day. Finally, a third study established that the mere exposure to the scent of all-purpose cleaner caused participants to keep their direct environment more clean during an eating task. Awareness checks showed that participants were unaware of this influence. The present studies reveal the nonconscious influence that olfactory cues can have on thinking and doing.  相似文献   
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