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121.
A longitudinal study was conducted to investigate the influence of practice on the long-term development of expert pianists' motor skills in a relevant musical context. Temporal evenness in standardized scale playing was assessed twice in 19 pianists within an average time interval of 27 months. Questionnaires were used for retrospective assessment of practice quantity and several qualitative parameters related to practicing of scales. The development of temporal evenness in scale playing over the follow-up period correlated with the practice time accumulated during that period and with the average daily practice time. Expert pianists with an average daily practice time of 3.75h or more showed an improvement of performance in this selected motor skill. No significant association was observed between motor skill development during the follow-up period and the content of practice. Stepwise linear regression revealed a model predicting 43% of the variance of motor skill development, with practice time accumulated during the follow-up period as the only predictor. It was concluded that, in expert pianists, maintenance of motor skills in the selected motor task was strongly influenced by practice quantity.  相似文献   
122.
Most people are able to identify basic emotions expressed in music and experience affective reactions to music. But does music generally induce emotion? Does it elicit subjective feelings, physiological arousal, and motor reactions reliably in different individuals? In this interdisciplinary study, measurement of skin conductance, facial muscle activity, and self-monitoring were synchronized with musical stimuli. A group of 38 participants listened to classical, rock, and pop music and reported their feelings in a two-dimensional emotion space during listening. The first entrance of a solo voice or choir and the beginning of new sections were found to elicit interindividual changes in subjective feelings and physiological arousal. Quincy Jones' "Bossa Nova" motivated movement and laughing in more than half of the participants. Bodily reactions such as "goose bumps" and "shivers" could be stimulated by the "Tuba Mirum" from Mozart's Requiem in 7 of 38 participants. In addition, the authors repeated the experiment seven times with one participant to examine intraindividual stability of effects. This exploratory combination of approaches throws a new light on the astonishing complexity of affective music listening.  相似文献   
123.
Previous research has shown that conditioned responding in differential skin conductance conditioning increased for reinforced stimuli (CSs+) but remained constant for nonreinforced stimuli (CSs-) due to decreasing reinforcement density. The present two experiments (Experiment 1: Negative patterning; Experiment 2: Positive patterning) were designed to disentangle a possible confound of reinforcement density with stimulus frequency. In order to achieve this, we varied the intertrial interval (18 s, 24 s, or 48 s) and held constant the numbers of CSs+ and of CSs- in each of both discrimination problems. With increasing intertrial intervals, we found higher responding both to CSs+ and to CSs- as well as increased response differentiation. We discuss these results with respect to two mechanisms offered by Wagner's SOP model and conclude that the observed effects are due to variations in density of reinforcement in time.  相似文献   
124.
Emotions are ubiquitous in achievement settings. Apart from test anxiety research and attributional studies, psychological research has neglected these emotions. We argue that more research on the functions, origins, and regulation of achievement emotions is needed, addressing both outcome emotions related to success and failure, such as hope, pride, anxiety, shame, and hopelessness, and activity emotions such as the enjoyment and boredom experienced in achievement settings. Using Pekrun’s (2006) control-value theory of achievement emotions as a theoretical framework, we first outline a three-dimensional (object focus × valence × activation) taxonomy of achievement emotions. We then summarize research on the individual and social origins of these emotions, arguing that control appraisals, value appraisals, achievement goals, and related contextual factors are of specific relevance for achievement emotion arousal. Next, the importance of emotions for achievement behavior and performance is addressed. In conclusion, we discuss the regulation and modification of achievement emotions and their relative universality across genders, settings, and cultures.  相似文献   
125.
Extending the motivational assumptions of the heuristic-systematic model (Chaiken, Liberman, & Eagly, 1989), the authors hypothesized that a discrepancy between desired and actual judgmental confidence raises processing effort only if the expectancy that processing will increase confidence is high. In Experiment 1, university students expected to review information for upcoming social judgments. Desired confidence was varied through low versus high task importance. To manipulate expectancy, low versus high perceived processing efficacy was induced via feedback. As predicted, high- (as compared to low-) importance participants expressed greater interest in receiving information and selected more information when perceived efficacy was high, and this effect was mediated via a heightened discrepancy between desired and actual confidence. These effects were not obtained under low perceived efficacy. In Experiment 2, students processed a persuasive message. Only high importance conditions were studied; processing efficacy and argument strength were manipulated. As predicted, high- (but not low-) efficacy participants processed the message systematically, as indicated by a different impact of argument strength and by mediational path analyses. It is argued that the precision of social judgment models would benefit from an explicit consideration of processing- and outcome-related expectancy variables. © 1998 John Wiley & Sons, Ltd.  相似文献   
126.
127.
Electronic screen media such as television, computers and video game consoles have to a large extent replaced the natural living human environment—and most evidently the world of children and teenagers in a measurable way. This impact is the result not only of the ubiquitous presence of screen media but also of the differing properties of the programs, which display a toxic potential that varies from case to case. It appears prudent, therefore, to classify electronic media as invasive or non-invasive according to their toxic potential. It is now possible to describe the clinical results of these cataclysmic changes in the lives of children and teenagers with a fair degree of precision even from a psychoanalytical perspective. The consequences in the form of educational and psychotherapeutic actions can be derived directly from these findings.  相似文献   
128.
When there is an established strategy to solve a problem, we often approach the problem with a mindset that makes us blind for more efficient solutions. We examined the role of affect in overcoming such blinding effects of mindsets. As positive affect is known to broaden and negative affect to narrow thought–action repertoires, we speculated that positive affect facilitates and negative affect impedes the overcoming of a current mindset. To induce a mindset, participants initially solved 60 similar problems which were only solvable using the same complex strategy. After a short break in which positive or negative affect was induced, participants continued to work on the problems. Critically, there now was an additional simple way to solve the problems. Participants experiencing positive affect were more likely to detect the simple solution than participants experiencing negative affect. These findings reveal that affect modulates how much we are constrained by current mindsets.  相似文献   
129.
Positive vs. negative affective states are associated with the use of broad vs. specific knowledge structures. These findings were applied to the field of performance expectancies. It was predicted that individuals with positive mood should infer their performance expectancies concerning a specific task from their general self-concept, whereas given negative mood, performance expectancies should be inferred from the relevant specific self-concept. In an experiment, positive vs. negative mood was induced in 158 university students. General and specific self-concepts were assessed. Furthermore, we assessed task-specific performance expectancies and task performance. Specific self-concept was predictive of expectancies given negative mood, whereas with positive mood, expectancies could only be predicted on the basis of the general self-concept. Furthermore, mean expectancies were higher and less accurate with positive mood. The results are in line with the theoretical predictions. They underline that affective states also influence the formation of motivational variables like performance expectancies.  相似文献   
130.
Objective: To investigate how the effects of a group-based intervention program (MoVo-LISA) on exercise behaviour were mediated by cognitive variables. Different causal models mapping the short-term (adoption) and long-term (maintenance) intervention effects were tested using path analyses.

Design: N?=?220 in-patients of a rehabilitation clinic were assigned to an usual care or intervention group (quasi-experimental design). Questionnaire-based assessment was conducted at baseline; discharge; and at six weeks, six months and 12 months post discharge.

Measures: The potential mediator variables were outcome expectations, self-efficacy, strength of goal intention (intention strength), self-concordance, action planning and barrier management.

Results: Observed intervention effects on exercise behaviour (p?<?0.05) were mediated by intention strength at the adoption and maintenance stages, by action planning only at the adoption, and by barrier management only at the maintenance stage. Self-efficacy and outcome expectations were only indirectly involved in these mediations by affecting intention strength and self-concordance.

Conclusion: This is the first study to track the cognitive mediation processes of intervention effects on exercise behaviour over a long time-period by differentiating the adoption and maintenance stages of behaviour change. The findings emphasise the importance of deconstructing intervention effects (modifiability vs. predictive power of a mediator) to develop more effective interventions.  相似文献   
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