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171.
This study investigated developmental differences in story recall in children with attention-deficit/hyperactivity disorder (ADHD), N = 57 (77.2% male) and their comparison peers, N = 98 (61.2% male). Children at the ages of 4–6 or 7–9 completed a free recall immediately after viewing each of two televised stories, once in the presence of toys during viewing and once in their absence. This procedure was repeated with new stories 21 months later. Comparison children recalled more story events and showed a greater sensitivity to the thematic importance of the story events than did children with ADHD, a pattern that remained stable over time. Older comparison children showed a dramatic increase over time in the global coherence of their narrations, whereas the older children with ADHD showed limited improvement over time. The implications of these findings for academic performance and the possible need for remediation are discussed.  相似文献   
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173.
ABSTRACT

Decades of research show that people are susceptible to developing false memories. But if they do so in one task, are they likely to do so in a different one? The answer: “No”. In the current research, a large number of participants took part in three well-established false memory paradigms (a misinformation task, the Deese-Roediger-McDermott [DRM] list learning paradigm, and an imagination inflation exercise) as well as completed several individual difference measures. Results indicate that many correlations between false memory variables in all three inter-paradigm comparisons are null, though some small, positive, significant correlations emerged. Moreover, very few individual difference variables significantly correlated with false memories, and any significant correlations were rather small. It seems likely, therefore, that there is no false memory “trait”. In other words, no one type of person seems especially prone, or especially resilient, to the ubiquity of memory distortion.  相似文献   
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175.
Engaging in self-care has been proposed as a means of counteracting work–life stress that can negatively impact efforts by sport psychology practitioners (SPPs) to effectively and ethically care for their clients. Utilizing Hill's Consensual Qualitative Research methodological approach, researchers examined the perceptions, experiences, and meanings that 20 internationally located, experienced, senior-level SPPs attributed to their self-care. The researchers identified 3 main domains: (a) defining self-care for SPPs, (b) describing the self-care challenges SPPs faced, and (c) identifying the strategies used to overcome those challenges. The experienced and senior-level practitioners participating in this study recognized a need to sustain a relatively balanced approach in their professional and personal lives. They presented a perspective of self-care as necessary to effectively support and provide care for clients. The SPPs identified self-care as an important contributor to their sport psychology professional quality of life. Study findings have implications for the well-being of both novice and more experienced SPPs.  相似文献   
176.
Engaging in prosocial behaviors (acts that benefit others) is associated with many positive outcomes in children, including the development of positive peer relationships, academic achievement, and good psychological functioning. This study examined the social learning mechanisms toddlers use to acquire prosocial behaviors. This brief report presents a new experimental procedure in which 2-year-olds (28–32 months, N = 30) saw a video of an adult performing a novel prosocial behavior in response to another person’s distress. Children then had the opportunity to imitate and implement the behavior in response to their own parent’s physical distress. Children who saw the video were more likely to perform the novel action and to display non-demonstrated prosocial behaviors relative to (a) children who did not view the video but saw a parent in distress and (b) children who saw the video but witnessed their mother engage in a neutral activity. These results suggest that toddlers imitate and emulate prosocial behaviors for social interaction and that children can apply such behaviors in appropriate situations.  相似文献   
177.
The theory that learners of alphabetic writing systems go through a period during which they treat writing as representing syllables is highly influential, especially as applied to learners of Romance languages. The results of Study 1, a 2-year longitudinal study of 76 Portuguese speakers in Brazil from 4 to 6 years of age, did not support this theory. Although most children produced some spellings of words in which the number of letters matched the number of syllables, few children produced significantly more such spellings than expected on the basis of chance. When such spellings did occur, they appeared to reflect partially successful attempts to represent phonemes rather than attempts to represent syllables. Study 2, with 68 Brazilian 4- and 5-year-olds, found similar results even when children spelled words that contained three or four syllables in which all vowels are letter names—conditions that have been thought to favor syllabic spelling. The influential theory that learners of Romance languages go through a period during which they use writing to represent the level of syllables appears to lack a solid empirical foundation.  相似文献   
178.
The authors examined the role of cognitive-resource allocation in obtaining the often reported memory advantage for bizarre relative to common information by using the secondary-task method in 4 experiments. In Experiments 1 and 2, they investigated the relationship between differences in cognitive resource allocation during comprehension and in recall for common and bizarre information. In Experiments 3 and 4, they investigated the same relationship but measured cognitive-resource allocation during imaging rather than during comprehension. Although bizarre items required more time to comprehend and to image than did common items, the differences were not reliable predictors of the recall differences between item types. Furthermore, analyses of response latencies to a secondary task provided no compelling evidence in support of a cognitive-resource-allocation explanation of bizarreness effects. Implications for the development of a comprehensive model of the influence of bizarreness on memory are discussed.  相似文献   
179.
In this study, the authors examined the interplay between biomechanics and control strategies in the resolution of excess degrees of freedom at the joint level. Seven participants made aimed arm movements from 30 starting points and several starting postures to targets. Final arm postures for movements to a target exhibited substantial joint angle variation. Through regression modeling and by comparing observed final arm postures with biomechanically plausible postures, the authors identified 3 kinematic strategies: (a) Maintain deviations from the average angle at the starting point to the joint's final posture; (b) make torso rotations that are a fixed proportion of shoulder rotations; and (c) adopt a characteristic combination of 4 wrist-positioning approaches. The results demonstrated that kinematic strategies can account for substantial variance in final arm postures, if one takes into account 2 types of individual differences—those that arise inevitably from biomechanical constraints and those that reflect choices in movement strategy.  相似文献   
180.
Forty subjects took part in a one-handed catching task in which the period for which the mechanically projected tennis ball was illuminated in flight was varied systematically. Additionally, they were tested for (a) static visual acuity and (b) dynamic visual acuity, in which angular velocity was varied. As expected, both viewing period in the catching task and angular velocity in the acuity task were significant variables in performance. Correlation and principal-components analyses confirmed the findings of a previous experiment in that the correlated static visual acuity tasks were unrelated to both dynamic visual acuity (even when angular velocity was only 75°/sec) and catching performance. Further, dynamic acuity and catching were related under the majority of the combinations, and most frequently at the highest angular velocity, a fact which suggested that the dynamic element in both tasks is the common factor.  相似文献   
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