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841.
To assess temporal variations in the perception of "phasic" heat pain stimuli a psychophysical tracking procedure was developed that enables repeated assessment of the pain threshold at short intervals. This "double-tracking" procedure produces two tracking curves simultaneously, one that approaches the pain threshold gradually from above, the other from below. The threshold for phasic heat pain was measured in 80 tracking trials with stimuli at temperatures near the pain threshold. Concurrently, the threshold for "tonic" heat pain was determined after every 20 tracking trials with a stimulus adjustment procedure. Eleven healthy subjects (age: 26.4 yr. +/- 6.0) participated in 2 sessions each. Phasic stimulation near the pain threshold did not produce any trends in either of the two threshold measures. Hence there was no long-term adaptation or sensitization. However, there were random variations (random walks) in the tracking curves, which we interpret as resulting from a stochastic relationship between stimulus and sensation. In agreement with other reports, discrimination seemed to be better at painful than at nonpainful temperatures. 相似文献
842.
The purpose of this study was to examine the effect of massed and distributed practice upon the learning by 8 autistic children of rotary pursuit tracking at 20 rpm. The massed practice group of four completed 10 30-sec. trials with 5-sec. rests for 10 consecutive days on the Photoelectric Pursuit Rotor. The distributed practice group completed 10 30-sec. trials with 30-sec. rests for 10 consecutive days on the same device. The results of a 2 x 10 x 10 (group x practice days x trials) analysis of variance with repeated measures on the last two factors indicated that learning occurred for both groups but no differences between groups were significant. It is suggested that further investigations into the applicability of motor learning principles to special populations be conducted using larger groups. 相似文献
843.
R Topp 《Perceptual and motor skills》1989,69(1):35-41
The purpose of this study was to determine whether test anxiety could be significantly reduced through regular practice of relaxation exercises or physical exercise. Test anxiety was assessed at pretest and posttest using the 37-item true-false Test Anxiety Questionnaire developed by Sarason. 47 undergraduate students self-selected to participate. The 9 subjects in the group who engaged in a nonmeditative relaxation exercise 3 times per week for 7 weeks showed a significant decline in test anxiety. The 16 subjects in a supervised aerobic dance class 3 times per week for 7 weeks improved their fitness and their test anxiety significantly declined. The 20 control subjects did not meet over the 7-week study ahd showed no significant change in test anxiety, fitness, or relaxation. 相似文献
844.
Dynamic attending and responses to time 总被引:6,自引:0,他引:6
845.
Cognitive change processes in psychotherapy 总被引:1,自引:0,他引:1
C R Brewin 《Psychological review》1989,96(3):379-394
Several types of cognitive-behavioral therapy are now practiced that use different sets of theoretical concepts and propose different kinds of change mechanisms. None, however, is directly grounded in experimental research in cognitive and social psychology, and few address basic issues such as the relevance of conscious versus nonconscious cognitive processes and the validity of the self-report data on which therapy depends. Put forward in this article is a model that describes the conscious and nonconscious processing of emotional stimuli and distinguishes between knowledge that is verbally accessible and knowledge that can only be recovered by exposure to situational cues. Also proposed are three mechanisms of cognitive change that involve altering verbally accessible knowledge, the accessibility of nonconscious situational memories, and self-regulatory strategies. These mechanisms are related to the current practices of behavioral and cognitive-behavioral therapists. 相似文献
846.
Visual search and stimulus similarity 总被引:50,自引:0,他引:50
847.
848.
Behavioral sequelae of long-term self-attributed success and failure: an attribution theory analysis
J Haisch 《Archiv für Psychologie》1989,141(4):287-299
Starting from earlier results that self-caused long-term failure improved performance, this experiment tested the effect of "working conditions" as well as successes and failures succeeding the experience of long-term success and long-term failure. 64 subjects participated in recognition tests, composed of 9 tasks (with 42 stimuli each), to be solved within five different experimental sessions. Subjects received false feedback concerning each judgement. The feedback was designed to correspond to Kelley's informational requirements for self-attributions. Results clearly show an impairment of performances within new "working conditions" if successes succeed long-term failure or long-term success. Failure succeeding long-term failure in new "working conditions", on the other hand, improves performance. Different attribution theories' capacity to explain these results is discussed. 相似文献
849.
In an experimental investigation it is demonstrated that motor behavior-in contrast to the opinion forwarded in the literature-is not only elicitable by means of direct persuasion, but also to a great extend by mere indirect suggestion, (feigning of stimuli). A differential investigation of these effects provided evidence that reactions to feigned stimuli are highly person specific and relatively homogenous concerning the respective instruments whereas objective stimuli lead to reactions relatively specific for the respective instrument applied. The findings are interpreted as an analog on to placebo-effects in the area of motor behavior. Their extend may be seen as an argument for a stronger concern with subjective reaction tendencies in this field. 相似文献
850.
The development of problem-solving skills from novices to advanced subjects in dependence of the competence level of the opponent is examined in a two-person zero-sum game (Othello). In a repeated-measurement design 18 Ss. (6 Ss in 3 groups) played 10 games against one of three opponent-strategies (implemented on a computer): one "expertlike" strategy, which uses domain specific knowledge and local heuristics (minimax-algorithm with alpha-beta pruning); one "novicelike" strategy, in which global, domain independent problem solving strategies (means-ends analysis, goal-reduction) are implemented; and one strategy, which contradicts the supposed heuristics of the novices, but which results in a "weak" performance (minimization in move-selection). Contrary to our assumptions no significant effects of experience could be verified (win versus loss during single runs). An experience dependent differentiation of global problem solving strategies could not be shown for any of the groups. Neither could a general improving effect of the model for acquiring local, task specific heuristics be proved. 相似文献