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191.
It is well established that processes of perception and action interact. A key question concerns the role of attention in the interaction between perception-action processes. We tested the hypothesis that spatial attention is shared by perception and action. We created a dual-task paradigm: In one task, spatial information is relevant for perception (spatial-input task) but not for action, and in a second task, spatial information is relevant for action (spatial-output task) but not for perception. We used endogenous pre-cueing, with two between-subjects conditions: In one condition the cue was predictive only for the target location in the spatial-input task; in a second condition the cue was predictive only for the location of the response in the spatial-output task. In both conditions, the cueing equally affected both tasks, regardless of the information conveyed by the cue. This finding directly supports the shared input-output attention hypothesis.  相似文献   
192.
Neuropsychology Review - The present literature review is aimed at offering a comprehensive and critical view of behavioral data collected during the past seventy years concerning visuoperception...  相似文献   
193.
Rey A  Perruchet P  Fagot J 《Cognition》2012,123(1):180-184
Influential theories have claimed that the ability for recursion forms the computational core of human language faculty distinguishing our communication system from that of other animals (Hauser, Chomsky, & Fitch, 2002). In the present study, we consider an alternative view on recursion by studying the contribution of associative and working memory processes. After an intensive paired-associate training with visual shapes, we observed that baboons spontaneously ordered their responses in keeping with a recursive, centre-embedded structure. This result suggests that the human ability for recursion might partly if not entirely originate from fundamental processing constraints already present in nonhuman primates and that the critical distinction between animal communication and human language should more likely be found in working memory capacities than in an ability to produce recursive structures per se.  相似文献   
194.
Drivers have to focus their attention on a danger to become aware of it. Change blindness paradigms are therefore relevant to studying the ability to detect danger. However, research has not yet focused on the role of two essential factors in guiding drivers’ attention: driving experience and the specific needs for performing a manoeuvre. Based on a previous analysis of real accident situations, we used a one-shot paradigm with static scenes to test observers’ ability to detect various changes as a function of their driving experience, the manoeuvre envisaged and the environmental context. The results showed that change detection depends greatly on driving experience when planning to cross a junction or to turn left, while it depends more on the environmental setting and task complexity when seeking a direction. The results were not conclusive, however, in explaining how drivers failed to notice that the vehicle ahead of them was turning when they considered an overtaking manoeuvre. We discuss the contributions of our research in relation to the possibilities of using change blindness as a measurement tool in studies on automobile driving.  相似文献   
195.
In face of the multiple controversies surrounding the DSM process in general and the development of DSM-5 in particular, we have organized a discussion around what we consider six essential questions in further work on the DSM. The six questions involve: 1) the nature of a mental disorder; 2) the definition of mental disorder; 3) the issue of whether, in the current state of psychiatric science, DSM-5 should assume a cautious, conservative posture or an assertive, transformative posture; 4) the role of pragmatic considerations in the construction of DSM-5; 5) the issue of utility of the DSM - whether DSM-III and IV have been designed more for clinicians or researchers, and how this conflict should be dealt with in the new manual; and 6) the possibility and advisability, given all the problems with DSM-III and IV, of designing a different diagnostic system. Part I of this article will take up the first two questions. With the first question, invited commentators express a range of opinion regarding the nature of psychiatric disorders, loosely divided into a realist position that the diagnostic categories represent real diseases that we can accurately name and know with our perceptual abilities, a middle, nominalist position that psychiatric disorders do exist in the real world but that our diagnostic categories are constructs that may or may not accurately represent the disorders out there, and finally a purely constructivist position that the diagnostic categories are simply constructs with no evidence of psychiatric disorders in the real world. The second question again offers a range of opinion as to how we should define a mental or psychiatric disorder, including the possibility that we should not try to formulate a definition. The general introduction, as well as the introductions and conclusions for the specific questions, are written by James Phillips, and the responses to commentaries are written by Allen Frances.  相似文献   
196.
Abstract

In the follow-up study of 4 children with acquired epileptic aphasia or Landau and Kleffner syndrome, dichotic listening studies evidenced a unilateral ear extinction. In the four cases, the dichotic extinction was contralateral to the temporal cortex involved in the generation of epileptic discharges during the active period of epilepsy. This pattern of dichotic performances persisted several years after the complete recovery from epilepsy and EEG normalization. The long-lasting dichotic extinction revealed a permanent dysfunction in the temporal auditory system that may be a consequence of the presence of an active epileptogenic focus during the critical period of functional differentiation of the temporal cortex.  相似文献   
197.
Single-word naming is one of the most widely used experimental paradigms for studying how we read words. Following the seminal study by Spieler and Balota (Psychological Science 8:411–416, 1997), accounting for variance in item-level naming databases has become a major challenge for computational models of word reading. Using a new large-scale database of naming responses, we first provided a precise estimate of the amount of reproducible variance that models should try to account for with such databases. Second, by using an item-level measure of delayed naming, we showed that it captures not only the variance usually explained by onset phonetic properties, but also an additional part of the variance related to output processes. Finally, by comparing the item means from this new database with the ones reported in a previous study, we found that the two sets of item response times were highly reliable (r = .94) when the variance related to onset phonetic properties and voice-key sensitivity was factored out. Overall, the present results provide new guidelines for testing computational models of word naming with item-level databases.  相似文献   
198.
Self-perception of motion through visual stimulation may be important for adapting to locomotor conditions. Unilateral limb loading is a locomotor condition that can improve stability and reduce abnormal limb movement. In the present study, the authors investigated the effect of self-perception of motion through virtual reality (VR) on adaptation to unilateral limb loading. Healthy young adults, assigned to either a VR or a non-VR group, walked on a treadmill in the following 3 locomotor task periods--no load, loaded, and load removed. Subjects in the VR group viewed a virtual corridor during treadmill walking. Exposure to VR reduced cadence and muscle activity. During the loaded period, the swing time of the unloaded limb showed a larger increase in the VR group. When the load was removed, the swing time of the previously loaded limb and the stance time of the previously unloaded limb showed larger decrease and the swing time of the previously unloaded limb showed a smaller increase in the VR group. Lack of visual cues may cause the adoption of cautious strategies (higher muscle activity, shorter and more frequent steps, changes in the swing and stance times) when faced with situations that require adaptations. VR technology, providing such perceptual cues, has an important role in enhancing locomotor adaptation.  相似文献   
199.
We present a detailed framework for understanding the numerous and complicated interactions among psychological and social determinants of pain through examination of the process of pain communication. The focus is on an improved understanding of immediate dyadic transactions during painful events in the context of broader social phenomena. Fine-grain consideration of social transactions during pain leads to an appreciation of sociobehavioral events affecting both suffering persons as well as caregivers. Our examination considers knowledge from a variety of perspectives, including clinical health psychology, social and developmental processes, evolutionary psychology, communication studies, and behavioral neuroscience.  相似文献   
200.
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