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111.
Synesthetic color experiences influence memory   总被引:2,自引:0,他引:2  
We describe the extraordinary memory of C, a 21–year–old student who experiences synesthetic colors (i.e., photisms) when she sees, hears, or thinks of digits. Using three matrices of 50 digits, we tested C and 7 nonsynesthetes to evaluate whether C's synesthetic photisms influence her memory for digits. One matrix consisted of black digits, whereas the other two matrices consisted of digits that were either incongruent or congruent with the colors of C's photisms. C's recall of the incongruently colored digits was considerably poorer than her recall of either the black or the congruently colored digits. The 7 nonsynesthetes did not show such differences in their recall of the matrices. In addition, when immediate recall of the black digits was compared with delayed recall of those digits (48 hr), C showed no decrease in performance, whereas each of the nonsynesthetes showed a significant decrease. These findings both demonstrate C's extraordinary memory and show that her synesthetic photisms can influence her memory for digits.  相似文献   
112.
In three experiments, the effect of identification of a briefly presented word (prime) on a subsequent recognition response to that word (target) was investigated. Theories of current processing fluency (e.g., Jacoby & Whitehouse, 1989) suggest that prime identification should reduce P(old) relative to prime misidentification because awareness of the prime provides a source to which to attribute target fluency, rendering attributions to prior presentation less likely. However, counter to these predictions, Experiment 1 demonstrated that prime identification increased P(old) relative to misidentified primes. It is hypothesized that this reversed effect was due to participants' using a heuristic that related prime identification success to prior presentation but was not based on current processing fluency. In Experiment 2, participants were induced to avoid using this heuristic by making an alternate source for prime identification success (display duration) highly available. Under these circumstances, prime identification reduced P(old) relative to prime misidentification, suggesting that participants now relied on current processing fluency rather than on prime identification success. Experiment 3 replicated the results of Experiments 1 and 2, but with fixed rather than variable prime displays.  相似文献   
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Two saturation procedures of different lengths were administered to Ss who desired to quit smoking. Ss chain-smoked for either 20 hr (group E1) or 10 hr (E2). Total abstinence was the main dependent measure. Both groups experienced relatively equal success on a short-term basis. Long-term abstinence was noted for group E1 only. Sixty per cent of the E1 Ss were not smoking 4 months after treatment.  相似文献   
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Participants searched for a target on a television monitor either after they viewed pictures and received physical information about the target or received that information augmented by personal information. Based on a levels of processing perspective we predicted that the addition of personal information would stimulate deeper processing and result in better identification performance. Personal information did increase identification accuracy, as anticipated. Personal information also increased the duration of time spent on the search task relative to a distractor task, suggesting that personal information may have done more than deepen the processing at the time of encoding. In the current climate of terrorism, this increase in identification performance via a surveillance camera has clear applied significance.  相似文献   
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This research tested the relationships between turning points, cognitive and affective trust, and negotiation outcomes. After completing a simulated negotiation, participants identified turning points from videotape. Turning points were then classified as substantive (interest, offer), characterization (positive, negative), or procedural (positive, negative). Prenegotiation affective trust predicted subsequent turning points, whereas prenegotiation cognitive trust did not, suggesting that different cues influence the two types of trust. Postnegotiation cognitive trust was increased by the occurrence of interest, positive characterization, and positive procedural turning points and decreased by negative characterization turning points. Affective trust was increased by positive procedural turning points. Finally, interest turning points resulted in higher joint outcomes, whereas negative characterization turning points resulted in lower joint outcomes. We conclude that there are two paths to building trust and increasing joint gain, one through insight and one through signaling good faith intentions.  相似文献   
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With their origins in scientific validation, behavior-analytic applications have understandably been developed with an engineering rather than a crafting orientation. Nevertheless, traditions of craftsmanship can be instructive for devising aesthetically pleasing arrangements-arrangements that people will try, and having tried, will choose to continue living with. Pye (1968) provides suggestions for this, particularly through his distinctions between workmanship of risk versus workmanship of certainty, and the mating of functional precision with effective or otherwise pleasing variability. Close examination of woodworking tools as well as antique machines offers instructive analogues that show, for instance, that misplaced precision can be dysfunctional when precision is not essential to a design. Variability should be allowed or even encouraged. Thus, in the design of behavioral contingencies as well as of practical or purely aesthetic objects, "precise versus variable" is not necessarily a distinction between good and bad. More generally, behavior analysts would do well to look beyond their technical experience for ways to improve the aesthetics of contingency design while continuing to understand the resulting innovations in relation to behavior-analytic principles.  相似文献   
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