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221.
Emotional reactions are crucial in survival because they provide approach and withdrawal behaviors. However, an unsolved question is whether the social content of the affective stimuli has a specific effect on emotional responses. We studied whether the social content of affective pictures influenced the defensive response and response mobilization. For this purpose, we recorded startle blink reflex (a defensive response) and skin conductance responses (a measure of unspecific physiological reactivity or arousal) in 73 participants while they viewed a series of 81 pictures of varying affective valence and social content. Our results revealed that defense response, as indicated by increases in the magnitude of the startle blink reflex, was mainly dependent on threatening or unpleasant cues, but was unrelated to the social content of the pictures. The social content, however, had an influence on pleasant stimuli, provoking an increase in resource mobilization, as reflected by changes in electrodermal activity. Hence, the social content of the affective stimuli may increase the physiological arousal elicited by pleasant stimuli, and it appears to be unrelated to the defense reactivity provoked by unpleasant stimuli.  相似文献   
222.
In an interference-between-cues design (IbC), the expression of a learned Cue A–Outcome 1 association has been shown to be impaired if another cue, B, is separately paired with the same outcome in a second learning phase. The present study examined whether IbC could be caused by associative mechanisms independent of causal reasoning processes. This was achieved by testing participants in two different learning situations. In the Causal Scenario condition, participants learned in a diagnostic situation in which a common cause (Outcome 1) caused two disjoint effects, namely Cues A and B. In the Non-Causal Scenario condition, the same IbC design and stimulus conditions were used. However, instructions provided no causal frame to make sense of how cues and outcomes were related. IbC was only found in the Causal Scenario condition. This result is consistent with Causal Reasoning Models of causal learning and raises important difficulties for associative explanations of IbC.  相似文献   
223.
This study presents Portuguese category norms for children of three different age groups: preschoolers (3- to 4-year-olds), second graders (7- to 8-year-olds), and preadolescents (11- to 12-year-olds). Three hundred Portuguese children (100 in each group) completed an exemplar-generation task. Preschoolers generated exemplars for 13 categories, second graders generated exemplars for 17 categories, and preadolescents generated exemplars for 21 categories. For each group, responses within each category were organized according to frequency of production in order to derive exemplar-production norms for sets of tested categories. The results also included information about the number of responses and exemplars, idiosyncratic and inappropriate responses, and commonality and diversity indexes for all the categories. A comparison of these children's norms with the Portuguese adult norms was also presented. The full set of norms may be downloaded from www.psychonomic.org/archive.  相似文献   
224.
Research in psychology has reported that, among the variety of possibilities for assessment methodologies, summary evaluation offers a particularly adequate context for inferring text comprehension and topic understanding. However, grades obtained in this methodology are hard to quantify objectively. Therefore, we carried out an empirical study to analyze the decisions underlying human summary-grading behavior. The task consisted of expert evaluation of summaries produced in critically relevant contexts of summarization development, and the resulting data were modeled by means of Bayesian networks using an application called Elvira, which allows for graphically observing the predictive power (if any) of the resultant variables. Thus, in this article, we analyzed summary-evaluation decision making in a computational framework.  相似文献   
225.
This study aimed to extend the International Affective Picture System (IAPS; Lang, Bradley, & Cuthbert, 2005) norms by obtaining reaction time (RT) normative data for 308 selected photographs. Pictures were presented one at a time for 33, 100, or 250 msec, or under free-time display, to 96 women and 48 men. The participants’ task involved assessing the emotional valence of each picture and responding as quickly as possible as to whether it was unpleasant, neutral, or pleasant. RTs provided an index of processing efficiency. The manipulation of display time served to estimate the time course in the valence identification of each picture. Some categories of depicted scenes (e.g., erotica and mutilations) were classified more consistently and efficiently than were others as pleasant or unpleasant. There were minimal differences between men and women. Overall, the present data provide researchers investigating cognition/emotion relationships with an objective criterion to select pictorial stimuli on the basis of RTs. Data for all pictures may be downloaded from brm.psychonomic-journals.org/content/supplemental.  相似文献   
226.
This study aimed to examine the psychometric properties of the Youth Psychopathic Traits Inventory - Short version (YPI-S) among a mixed-gender sample of 782 Portuguese youth (M = 15.87 years; SD = 1.72) collected in a school context. Exploratory and confirmatory factor analysis offered support for the expected 3-factor structure. Partial cross-gender measurement invariance and cross-sample measurement invariance of the YPI-S using a forensic sample of institutionalized males was established. The Portuguese version of the YPI-S showed adequate psychometric properties in terms of internal consistency, mean inter-item correlation, corrected item-total correlation, convergent validity, and discriminant validity. In support for criterion-related validity, the YPI-S also showed statistically significant associations with self-reported conduct disorder symptoms, alcohol abuse, and drug use. In terms of known-groups validity, males from the school sample scored lower than males from the forensic sample and higher than females from the school sample. The YPI-S seems to be a valuable brief and psychometrically reliable and valid self-report measure, which can be used to assess psychopathic traits in diverse samples of youth.  相似文献   
227.
The use of online crowdsourcing services like Amazon’s Mechanical Turk (AMT) as a method of collecting behavioral data online has become increasingly popular in recent years. A growing body of contemporary research has empirically validated the use of AMT as a tool in psychological research by replicating a wide range of well-established effects that have been previously reported in controlled laboratory studies. However, the potential for AMT to be used to conduct spatial cuing experiments has yet to be investigated in depth. Spatial cuing tasks are typically very basic in terms of their stimulus complexity and experimental testing procedures, thus making them ideal for remote testing online that requires minimal task instruction. Studies employing the spatial cuing paradigm are typically aimed at unveiling novel facets of the symbolic control of attention, which occurs whenever observers orient their attention through space in accordance with the meaning of a spatial cue. Ultimately, the present study empirically validated the use of AMT to study the symbolic control of attention by successfully replicating four hallmark effects reported throughout the visual attention literature: the left/right advantage, cue type effect, cued axis effect, and cued endpoint effect. Various recommendations for future endeavors using AMT as a means of remotely collecting behavioral data online are also provided. In sum, the present study provides a crucial first step toward establishing a novel tool for conducting psychological research that can be used to expedite not only our own scientific contributions, but also those of our colleagues.  相似文献   
228.
In an interference-between-cues design, the expression of a learned Cue A → Outcome 1 association has been shown to be impaired if another cue, B, is separately paired with the same outcome in a second learning phase. In the present study, we assessed whether this interference effect is mediated by participants' previous causal knowledge. This was achieved by having participants learn in a diagnostic situation in Experiment 1a, and then by manipulating the causal order of the learning task in Experiments 1b and 2. If participants use their previous causal knowledge during the learning process, interference should only be observed in the diagnostic situation because only there we have a common cause (Outcome 1) of two disjoint effects, namely cues A and B. Consistent with this prediction, interference between cues was only found in Experiment 1a and in the diagnostic conditions of Experiments 1b and 2.  相似文献   
229.
Theater is a millenary art form that has stably maintained its minimum indispensable elements over the years. Yet, not much is known about the psychological impact of this performing art. A literature review shows a broad and sometimes contradictory spectrum of theoretical and empirical evidence. In the last few decades, however, interdisciplinary studies, namely in the emerging field of neuroaesthetics, has allowed the emergence of new perspectives on the study of the arts. Drawing from these findings, and to better understand the impact of theater in the socio-cognitive development of actors, directors, and other practitioners, this study tested the construction of an instrument exploring complexity of thought in relation to theater. A preliminary study for the Scale of Socio-cognitive Complexity in the Domain of Theatre (SSCDT) showed that, among a sample of 222, individuals with higher levels of experience in acting and directing seem to demonstrate higher levels of cognitive complexity. To our knowledge, this was the first study aiming to develop a simple paper-and-pencil instrument capable of providing data about the psychological impact of theater in terms of socio-cognitive complexity.  相似文献   
230.
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