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141.
One of the most exciting developments in intergroup contact theory is the idea that a certain type of contact, cross-group friendship, might be particularly effective at reducing prejudice. In this chapter we review research on two types of cross-group friendship. Direct cross-group friendship refers to friendships that develop between members of different groups. Extended cross-group friendship, on the other hand, refers to vicarious experience of cross-group friendship, the mere knowledge that other ingroup members have cross-group friends. We consider the relationship between both types of cross-group friendship and prejudice and the processes that mediate and moderate these relationships. The research highlights the respective strengths and weaknesses of direct and extended cross-group friendship and illustrates how they might be practically combined in efforts to improve intergroup relations.  相似文献   
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144.
Popular theory on the tendency to cradle an infant to the left side points to the specialization of the right hemisphere for the perception and expression of emotion. J. S. Sieratzki and B. Woll (1996) recently suggested that more emphasis be placed on the auditory modality, specifically focusing on the role of prosodic information. In this study, the direction of the lateral cradling bias in a group of profoundly deaf children, a group of deaf adults, and a control group of adults with no hearing impairment was investigated. The authors found a strong leftward cradling bias in all groups, a bias that was, if anything, stronger in the deaf participants. Given that people who are profoundly deaf, especially those who have been deaf from birth, have not been exposed to auditory prosody, the data do not support the suggestion that such prosodic information is the basis for the leftward cradling bias.  相似文献   
145.
Fostering oral communication competences constitutes a primary goal of higher education. However, research on the acquisition process is sparse, especially when the role of learning-related emotions is considered. Based on control-value theory, this study therefore investigated the interplay between learning-related boredom and enjoyment and the build-up of moderation competence throughout an university course to foster oral competences. A longitudinal quasi-experimental study with two teaching conditions was conducted. About 160 students were assigned either to a control group (CG: autonomy supportive teaching enriched with basic levels of competence support and relatedness support) or an experimental group (EG: autonomy supportive teaching enriched with high levels of competence support and relatedness support). Perceived moderation competence and emotions were assessed three times (T) by self-report: after completion of the course introduction (T1), half way (T2), and at the end of the course (T3). The students’ behavioral performance during a practical moderation exam was graded at T3. Path analyses revealed differential effects of enjoyment and boredom on students’ perceived moderation competence and their grades over time: an activating, learning-enhancing effect of enjoyment on moderation competence was demonstrated, especially if teachers supported students’ experience of autonomy, competence, and relatedness. Boredom, in contrast, had a detrimental effect on the behavioral performance in the practical moderation exam.  相似文献   
146.
Sociologists usually define deviance as a fluid construct, relative to given social circumstances, and something that is neither negative nor positive in and of itself. Despite the rejection of absolutist approaches, the vast majority of texts and studies concerning deviant behavior implicitly or explicitly present deviance as either a morally bad or morally neutral behavior. Such literatures wrongly conflate deviant behavior with villainous actions. We argue that some of the most important deviants have been at the leading forefront of positive social change and the creation of a more just, fair, and humane society. Deviant heroes are those individuals who violate unjust norms and laws, facing the repercussions of social control, while simultaneously effecting positive social change. This article considers the theoretical role of the deviant hero within classical and contemporary sociological traditions and identifies new directions for social research.  相似文献   
147.
Groups often fail to solve hidden profiles even when all information is exchanged. This is partly due to biased evaluation of information. We examined the effects of consensus information and task demonstrability on preference-consistent information evaluation and decision quality. The results showed that the evaluation of unshared but not shared information was moderated by consensus information and task demonstrability. For unshared information, majority members exhibited a higher evaluation bias favoring preference-consistent information than minority members. Task demonstrability reduced the evaluation bias only when group members received no information about the other members' preferences. Finally, majority members were less likely to solve the hidden profile than minority members, and this was partially mediated by the evaluation bias favoring preference-consistent unshared information.  相似文献   
148.
Faces provide identity- and emotion-related information—basic cues for mastering social interactions. Traditional models of face recognition suggest that following a very first initial stage the processing streams for facial identity and expression depart. In the present study we extended our previous multivariate investigations of face identity processing abilities to the speed of recognising facially expressed emotions. Analyses are based on a sample of N=151 young adults. First, we established a measurement model with a higher order factor for the speed of recognising facially expressed emotions (SRE). This model has acceptable fit without specifying emotion-specific relations between indicators. Next, we assessed whether SRE can be reliably distinguished from the speed of recognising facial identity (SRI) and found latent factors for SRE and SRI to be perfectly correlated. In contrast, SRE and SRI were both only moderately related to a latent factor for the speed of recognising non-face stimuli (SRNF). We conclude that the processing of facial stimuli—and not the processing of facially expressed basic emotions—is the critical component of SRE. These findings are at variance with suggestions of separate routes for processing facial identity and emotional facial expressions and suggest much more communality between these streams as far as the aspect of processing speed is concerned.  相似文献   
149.
How is it that, given our diverse sensors that are moving at any moment, we get to the idea that there is a more or less permanent world around us that contains objects and living beings and that is endowed with spatial and temporal properties? This question is difficult, it is “the child’s construction of reality” issue. Given the complexity of the underlying phenomena, it requires a dialog between engineering sciences and life sciences to be solved. In this paper, we introduce the contributions to this dialog that have been collected in this special issue.  相似文献   
150.
Human beings select actions that facilitate the execution of later actions. For example, humans tend to select grasps that ensure that forthcoming object manipulations end in a comfortable posture (“end-state comfort effect”). Basic experimental results and their explanation within the optimal control framework are reviewed. I conclude that the discrete grasp selection tasks, which are commonly used to study anticipatory planning, leave room for alternative explanations. Moreover, the results of seven experiments employing a continuous grasp selection task seem incompatible with the optimal control (of end-state comfort) account. I introduce the weighted integration of multiple biases (WIMB) model, which accounts for many aspects of the selection of human grasp orientations in continuous tasks. Additionally, it accounts for the precision effect and hysteresis effect. The model shows that the brain may rely on a simple heuristic and does not actually has to anticipate the end-state of a movement to select effective grasps for object manipulations.  相似文献   
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