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31.
Olds JM Westerman DL 《Journal of experimental psychology. Learning, memory, and cognition》2012,38(3):653-664
Stimuli that are processed fluently tend to be regarded as more familiar and are more likely to be classified as old on a recognition test compared with less fluent stimuli. Recently it was shown that the standard relationship between fluency and positive recognition judgments can be reversed if participants are trained that previously studied stimuli are associated with lower levels of fluency. Under such conditions, fluent stimuli are more likely to be classified as new on a recognition test (C. Unkelbach, 2006), which suggests that the interpretation of fluency is malleable and context dependent. Five experiments investigated the resilience of this reversed fluency effect. Using 2 different fluency manipulations, the finding of a reversed fluency effect after training was replicated. However, it was also found that the reversal depends on explicit feedback during training and is specific to the particular fluency manipulation used during training. Moreover, it was found that the reversal did not generalize to similar memory judgments. The balance of experimental results suggest that the standard interpretation of fluency as indicating higher levels of familiarity is quite stable and is resistant to reinterpretation. 相似文献
32.
We interrupted pop-out search before it produced a detection response by adding extra distractors to the search display. We show that when pop-out for an orientation target fails because of this interruption, it nevertheless provides useful information to the processes responsible for difficult search. That is, partial pop-out assists difficult search. This interaction has also been found for color stimuli (Olds, Cowan, & Jolicoeur, 2000a, 2000b). These results indicate that interactions and/or overlap between the mechanisms responsible for pop-out and the mechanisms responsible for difficult search may be quite general in early visual selection. 相似文献
33.
Visual attention can be goal driven, stimulus driven, or a combination of the two. Here we report evidence for an unexpectedly stimulus-driven component of visual search for a target defined by color. Observers demonstrated a surprisingly cost-free ability to incorporate multiple classifiers in search for a target of one color from among distractors of other colors. A target color was presented among distractors that could change from trial to trial (intermixed presentation) or that remained constant across all trials in a block (blocked presentation). For blocked presentation, a single search classifier (a mechanism that segregates the target from distractors in color space) could be adopted, whereas for intermixed presentation different classifiers had to be used when the distractor colors changed. The benefit of blocked presentation was very small, suggesting that the appropriate classifier was determined very quickly in trials for which the classifier changed. The results suggest that the stimulus-driven activation of an appropriate stimulus classifier can be very efficient. 相似文献
34.
Batchelder EO 《Cognition》2002,83(2):167-206
Prelinguistic infants must find a way to isolate meaningful chunks from the continuous streams of speech that they hear. BootLex, a new model which uses distributional cues to build a lexicon, demonstrates how much can be accomplished using this single source of information. This conceptually simple probabilistic algorithm achieves significant segmentation results on various kinds of language corpora - English, Japanese, and Spanish; child- and adult-directed speech, and written texts; and several variations in coding structure - and reveals which statistical characteristics of the input have an influence on segmentation performance. BootLex is then compared, quantitatively and qualitatively, with three other groups of computational models of the same infant segmentation process, paying particular attention to functional characteristics of the models and their similarity to human cognition. Commonalities and contrasts among the models are discussed, as well as their implications both for theories of the cognitive problem of segmentation itself, and for the general enterprise of computational cognitive modeling. 相似文献
35.
Devan BD Petri HL Mishkin M Stouffer EM Bowker JL Yin PB Buffalari DM Olds JL 《Neurobiology of learning and memory》2002,78(1):79-99
We investigated individual differences in the stimulus control of navigational behavior in the water maze by comparing measures of place learning in one environment to measures of latent learning (via passive placement on the goal platform) in a novel environment. In the first experiment, 12 rats were trained to find a slightly submerged hidden platform at a fixed location in room A for 10 days (4 trials/day). Fast and slow place learners were identified by their mean escape latency and cumulative distance to the goal during acquisition. The same animals were then given a 2-min passive placement on the submerged platform in room B. Latent learning was assessed by the animal's escape latency on a single swim trial immediately following the placement in room B. The results showed that the good latent learners in room B were not necessarily the fast place learners in room A. This weak correlation may be related to the fact that some rats swam near the area in room B that corresponded to the former goal location in room A relative to a common polarizing cue (i.e., the door/entrance to both rooms). When the view of the door was blocked in a second experiment a significant positive correlation between place acquisition and the latent learning test was obtained, although escape performance following passive placement was not improved. These findings suggest that while place navigation and latent learning via passive placement may involve some common cognitive-spatial function, other associative (S-S and/or S-R) processes that occur during place navigation/active movement may be required for animals to exhibit truly accurate navigational behavior characteristic of asymptotic escape performance in the water maze. Additional implications for neurobiological studies using a procedural pretraining design are discussed. 相似文献