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81.
Detection of the Thatcher illusion (Thompson, Perception, 9:483–484, 1980) is widely upheld as being dependent on configural processing (e.g., Bartlett & Searcy, Cognitive Psychology, 25:281–316, 1993; Boutsen, Humphreys, Praamstra, & Warbrick, NeuroImage, 32:352–367, 2006; Donnelly & Hadwin, Visual Cognition, 10:1001–1017, 2003; Leder & Bruce, Quarterly Journal of Experimental Psychology, 53A:513–536, 2000; Lewis, Perception, 30:769–774, 2001; Maurer, Grand, & Mondloch, Trends in Cognitive Sciences, 6:255–260, 2002; Stürzel & Spillmann, Perception, 29:937–942, 2000). Given that supercapacity processing accompanies configural processing (see Wenger & Townsend, 2001), supercapacity processing should occur in the processing of Thatcherised upright faces. The purpose of this study was to test for evidence that the grotesqueness of upright Thatcherised faces results from supercapacity processing. Two tasks were employed: categorisation of a single face as odd or normal, and a same/different task for sequentially presented faces. The stimuli were typical faces, partially Thatcherised faces (either eyes or mouth inverted) and fully Thatcherised faces. All of the faces were presented upright. The data from both experiments were analysed using mean response times and a number of capacity measures (capacity coefficient, the Miller and Grice inequalities, and the proportional-hazards ratio). The results of both experiments demonstrated some evidence of a redundancy gain for the redundant-target condition over the single-target condition, especially in the response times in Experiment 1. However, there was very limited evidence, in either experiment, that the redundancy gains resulted from supercapacity processing. We concluded that the oddity signalled by inversion of eyes and mouths does not arise from positive interdependencies between these features.  相似文献   
82.
Searching for two targets simultaneously is often less efficient than conducting two separate searches. Eye movements were tracked to understand this dual‐target cost. Findings are discussed in the context of security screening. In both single‐target and dual‐target search, displays contained one target at most. Stimuli were abstract shapes modelled after guns and other threat items. With these targets and distractors, colour information helped more in guiding search than shape information. When the two targets had different colours, distractors with colours different from either target were fixated more often in dual‐target search than in single‐target searches. Thus a dual‐target cost arose from a reduction in colour selectivity, reflecting limitations in the ability to represent two target features simultaneously and use them to guide search. Because of these limitations, performance in security searches may improve if each image is searched by two screeners, each specializing in a different category of threat item. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   
83.
People's self-perception biases often lead them to see themselves as better than the average person (a phenomenon known as self-enhancement). This bias varies across cultures, and variations are typically explained using cultural variables, such as individualism versus collectivism. We propose that socioeconomic differences among societies--specifically, relative levels of economic inequality--play an important but unrecognized role in how people evaluate themselves. Evidence for self-enhancement was found in 15 diverse nations, but the magnitude of the bias varied. Greater self-enhancement was found in societies with more income inequality, and income inequality predicted cross-cultural differences in self-enhancement better than did individualism/collectivism. These results indicate that macrosocial differences in the distribution of economic goods are linked to microsocial processes of perceiving the self.  相似文献   
84.
In two previous studies on general and violent recidivism (Walters & Heilbrun, 2010; Walters, Knight, Grann, & Dahle, 2008), the summed composite antisocial facet of the Psychopathy Checklist displayed incremental validity relative to the other 3 facets (interpersonal, affective, lifestyle), whereas the other 3 facets generally failed to demonstrate incremental validity relative to the antisocial facet. Because summed composite scores do not account for ordinal item distributions, the 6 Walters et al. (2008) samples were reanalyzed with factor score composites derived from a 4-factor confirmatory factor analysis. The results, however, showed little change from what had been obtained earlier with summed composite scores. Two additional samples not previously included in any incremental validity analyses of the Psychopathy Checklist evidenced a 3-factor structure, with the lifestyle and antisocial facets merged into a single factor. This single factor displayed incremental validity relative to the interpersonal and affective facets, but the reverse was not true regardless of whether summed composite scores or factor score composites were used. A comparison of zero-order correlations from all 8 samples revealed that the antisocial summed composite score predicted significantly better than the summed composite scores for the other 3 facets and that a superordinate factor failed to improve on the performance of either the antisocial summed composite score or the antisocial factor score composite.  相似文献   
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Ali N  Chater N  Oaksford M 《Cognition》2011,119(3):403-418
In this paper, two experiments are reported investigating the nature of the cognitive representations underlying causal conditional reasoning performance. The predictions of causal and logical interpretations of the conditional diverge sharply when inferences involving pairs of conditionals—such as if P1then Q and if P2then Q—are considered. From a causal perspective, the causal direction of these conditionals is critical: are the Picauses of Q; or symptoms caused byQ. The rich variety of inference patterns can naturally be modelled by Bayesian networks. A pair of causal conditionals where Q is an effect corresponds to a “collider” structure where the two causes (Pi) converge on a common effect. In contrast, a pair of causal conditionals where Q is a cause corresponds to a network where two effects (Pi) diverge from a common cause. Very different predictions are made by fully explicit or initial mental models interpretations. These predictions were tested in two experiments, each of which yielded data most consistent with causal model theory, rather than with mental models.  相似文献   
87.
Recent research suggests that language evolution is a process of cultural change, in which linguistic structures are shaped through repeated cycles of learning and use by domain-general mechanisms. This paper draws out the implications of this viewpoint for understanding the problem of language acquisition, which is cast in a new, and much more tractable, form. In essence, the child faces a problem of induction, where the objective is to coordinate with others (C-induction), rather than to model the structure of the natural world (N-induction). We argue that, of the two, C-induction is dramatically easier. More broadly, we argue that understanding the acquisition of any cultural form, whether linguistic or otherwise, during development, requires considering the corresponding question of how that cultural form arose through processes of cultural evolution. This perspective helps resolve the "logical" problem of language acquisition and has far-reaching implications for evolutionary psychology.  相似文献   
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The Habitat Program at Wood’s Homes, Calgary, Alberta, is an eight bed residential treatment program for conduct-disordered youth who have been exposed or subjected to high levels of violence in their family home. The program was based on the assumption that working effectively with such youth requires consideration of the background experiences of family violence, yet traditional treatment models often ignore or minimize the importance of these experiences. We present a clinical model which incorporates aspects of milieu treatment, relationship-based daily interventions and elements of Jenkins’ invitational approach to working with men and boys who use violence as well as Wade’s response-based approach to counseling with victims and perpetrators of violence. The model also incorporates ideas based on Maruna’s research into recidivism and excuse-making. The purpose of the model is twofold: to be broad enough to structure an overall treatment strategy based on the assumption that successful treatment results from the cumulative effect of many interactions over time, and to be specific enough to guide staff in developing strategies for specific situations that typically arise in daily interaction with the youth. We use a case example format to illustrate how staff has utilized the model to engage youth in exploring both their experiences of violence in the family home and in developing new ways of thinking and talking about behavioural choices.  相似文献   
90.
Theories of choice in economics typically assume that interacting agents act individualistically and maximize their own utility. Specifically, game theory proposes that rational players should defect in one-shot prisoners' dilemmas (PD). Defection also appears to be the inevitable outcome for agents who learn by reinforcement of past choices, because whatever the other player does, defection leads to greater reinforcement on each trial. In a computer simulation and 4 experiments, the authors show that, apparently paradoxically, when players' choices are correlated by an exogenous factor (here, the cooperativeness of the specific PD chosen), people obtain greater average reinforcement for cooperating, which can sustain cooperation. This effect arises from a well-known statistical paradox, Simpson's paradox. The authors speculate that this effect may be relevant to aspects of real-world human cooperative behavior.  相似文献   
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