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41.
In this research, we examine the influence of imposed vs. self-chosen interactive/virtual reality (IVR) exercise on affect response following, as well as during, exercise. Our sample included 131 university students who were assigned to one of three 10-min conditions: (a) self-selected interactive/virtual reality (IVR) exercise, (b) externally imposed IVR exercise, or (c) regular exercise. Exercise intensity was standardized in terms of metabolic benchmarks. Mood benefits were observed pre-to-post exercise regardless of condition. During exercise, however, higher pleasure ratings were reported by participants in the self-selected IVR exercise condition. The implications of the immediate mood effects of self-selected IVR exercise are discussed.  相似文献   
42.
The purpose of this study was to examine the relationships of perceived motivational climate to cohesion and collective efficacy in elite female teams. A total of 124 basketball and handball athletes completed two season measures (T1, T2). Relationships were examined at an individual level both statically and across time. Canonical correlations revealed that a combination of high perceptions of an ego-involving but low perceptions of a task-involving climate were associated with low perceptions of task cohesion at Time 1. High perceptions of a task-involving but low perceptions of an ego-involving climate were associated with higher perceptions of task cohesion and collective efficacy at Time 2. Moreover, low perceptions of an ego-involving and moderately low perceptions of a task-involving climate were associated with high perceptions of social cohesion at Time 2. Regression analyses including autoregressive influence indicated that a task-involving climate positively predicted variance in T2 group integration-task and collective efficacy after controlling for T1 scores. In contrast, an ego-involving climate negatively predicted changes in T2 athletes’ perceptions of social cohesion (individual attractions to the group-social [ATG-S], group integration-social [GI-S]) and group integration-task [GI-T] after controlling for T1 scores. Theoretical and practical implications are discussed.  相似文献   
43.
Oxytocin (OT) is a neuropeptide that is attracting growing attention from researchers interested in human emotional and social behavior. There is indeed increasing evidence that OT has a calming effect and that it facilitates pair‐bonding and social interactions. Some of OT's effects are thought to be direct, but it has been suggested that OT also may have indirect effects, mediated by changes in behavior. One potentially relevant behavioral change is an increased propensity for “emotional sharing” as this behavior, like OT, is known to have both calming and bonding effects. In this study, 60 healthy young adult men were randomly assigned to receive either intranasal placebo (PL; n = 30) or oxytocin (OT; n = 30). Participants were then instructed to retrieve a painful memory. Subsequently, OT and placebo participants’ willingness to disclose to another person event‐related facts (factual sharing) vs. event‐related emotions (emotional sharing) was evaluated. Whereas the two groups were equally willing to disclose event‐related facts, oxytocin was found to specifically increase the willingness to share event‐related emotions. This study provides the first evidence that OT increases people's willingness to share their emotions. Importantly, OT did not make people more talkative (word counts were comparable across the two groups) but instead increased the willingness to share the specific component that is responsible for the calming and bonding effects of social sharing: emotions. Findings suggest that OT may shape the form of social sharing so as to maximize its benefits. This might help explain the calming and bonding effects of OT.  相似文献   
44.
Emotion scientists often distinguish those emotions that are encountered universally, even among animals ( “primary emotions”), from those experienced by human beings ( “secondary emotions”). No attempt, however, has ever been made to capture the lay conception about this distinction and to find the criteria on which the distinction is based. The first study presented in this paper was conducted in three countries involving four languages, so as to allow for cross‐cultural comparisons. Results showed a remarkable convergence. People from all samples not only differentiated between “uniquely human” and “non‐uniquely human” emotions on a continuum, but they did so on the same basis as the one used by emotion scientists to distinguish between “primary” and “secondary” emotions. Study 2 focused on the implicit use of such a distinction. When confronted with a human (animal) context, participants reacted faster to secondary (vs primary) emotions. The implications of the human uniqueness of some emotions within the social and interpersonal contexts are discussed.  相似文献   
45.
Emotions are processes that unfold over time. As a consequence, a better understanding of emotions can be reached only when their time‐related characteristics can be assessed and interpreted adequately. A central aspect in this regard is the duration of emotional experience. Previous studies have shown that an emotional experience can last anywhere from a couple of seconds up to several hours or longer. In this article, we examine to what extent specific appraisals of the eliciting event may account for variability in emotion duration and to what degree appraisal–duration relations are universal or culture specific. Participants in 37 countries were asked to recollect emotional episodes of fear, anger, sadness, disgust, shame and guilt. Subsequently, they were asked to report the duration of these episodes and to answer a number of questions regarding their appraisal of the emotion‐eliciting event. Multi‐level analyses revealed that negative emotions last especially long when the eliciting event and its consequences are perceived to be incongruent with the individual's goals, values and self‐ideal, creating a mismatch. These relations are largely universal, although evidence for some limited variability across countries is found as well. Copyright © 2013 European Association of Personality Psychology  相似文献   
46.
Unlike prospective time perception paradigms, in which participants are aware that they have to estimate forthcoming time, little is known about retrospective time perception in normal aging and Alzheimer’s disease (AD). Our paper addresses this shortcoming by comparing prospective and retrospective time estimation in younger adults, older adults, and AD patients. In four prospective tasks (lasting 30 s, 60 s, 90 s, or 120 s) participants were asked to read a series of numbers and to provide a verbal estimation of the reading time. In four other retrospective tasks, they were not informed about time judgment until they were asked to provide a verbal estimation of four elapsed time intervals (lasting 30 s, 60 s, 90 s, or 120 s). AD participants gave shorter verbal time estimations than older adults and younger participants did, suggesting that time is perceived to pass quickly in these patients. For all participants, the duration of the retrospective tasks was underestimated as compared to the prospective tasks and both estimations were shorter than the real time interval. Prospective time estimation was further correlated with mental time travel, as measured with the Remember/Know paradigm. Mental time travel was even higher correlated with retrospective time estimation. Our findings shed light on the relationship between time perception and the ability to mentally project oneself into time, two skills contributing to human memory functioning. Finally, time perception deficits, as observed in AD patients, can be interpreted in terms of dramatic changes occurring in frontal lobes and hippocampus.  相似文献   
47.
Despite the complexity and diversity of natural scenes, humans are very fast and accurate at identifying basic-level scene categories. In this paper we develop a new technique (based on Bubbles, Gosselin & Schyns, 2001a; Schyns, Bonnar, & Gosselin, 2002) to determine some of the information requirements of basic-level scene categorizations. Using 2400 scenes from an established scene database (Oliva & Torralba, 2001), the algorithm randomly samples the Fourier coefficients of the phase spectrum. Sampled Fourier coefficients retain their original phase while the phase of nonsampled coefficients is replaced with that of white noise. Observers categorized the stimuli into 8 basic-level categories. The location of the sampled Fourier coefficients leading to correct categorizations was recorded per trial. Statistical analyses revealed the major scales and orientations of the phase spectrum that observers used to distinguish scene categories.  相似文献   
48.
Recent evidence suggests that spatial frequency (SF) processing of simple and complex visual patterns is flexible. The use of spatial scale in scene perception seems to be influenced by people's expectations. However as yet there is no direct evidence for top-down attentional effects on flexible scale use in scene perception. In two experiments we provide such evidence. We presented participants with low- and high-pass SF filtered scenes and cued their attention to the relevant scale. In Experiment 1 we subsequently presented them with hybrid scenes (both low- and high-pass scenes present). We observed that participants reported detecting the cued component of hybrids. To explore if this might be due to decision biases, in Experiment 2, we replaced hybrids with images containing meaningful scenes at uncued SFs and noise at the cued SFs (invalid cueing). We found that participants performed poorly on invalid cueing trials. These findings are consistent with top-down attentional modulation of early spatial frequency processing in scene perception.  相似文献   
49.
Continental Philosophy Review -  相似文献   
50.
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