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141.
We provided tactile cues to a student who was deaf, blind, and mentally retarded to guide her performance on a variety of packaging tasks. The student had previously received extensive training on multiple packaging and sequencing tasks through her vocational education program. Although she was able to complete these tasks, each change in materials necessitated that similar levels of retraining be conducted in order for her to perform revised tasks. Tactile cues were introduced and evaluated through a multiple baseline with sequential withdrawal design for two envelope-stuffing tasks and one bagging task. Results indicated that the tactile prompts were effective in guiding her performance on the training task and in promoting generalization to novel tasks and cues. Continued use of the cues was necessary to maintain the student's performance. Our findings suggest that tactile prompts function similarly to picture prompts and may be an effective alternative external prompting system for persons for whom picture prompts would not be appropriate.  相似文献   
142.
143.
Observing responses of college students and children of different ages (4 to 5, 9 to 10, and 13 to 14 years) were studied using two-component schedules of reinforcement. Different frequencies or numbers of points were given in the components and points were backed by either money or instructions about getting points (e.g., “points are for the experimenter's information only”). Stimuli that were either correlated or uncorrelated with the components were contingent on presses on either of two concurrently available levers (observing responses). In each of three experiments, preferences for stimuli were consistent with the conditioned-reinforcement hypothesis of observing but inconsistent with the uncertainty-reduction hypothesis. Stimulus preferences were established, eliminated, or reversed by instructions about the significance of getting points not backed with money. Instructions to in effect ignore points with no monetary value eliminated stimulus preference provided that money was not associated with points in other conditions for the same subjects. Stimulus preferences were otherwise independent of monetary point value. Instructions that described reinforcement contingencies promoted more rapid adjustment to the contingencies than occurred without them, and preferences were less variable across sessions within subjects and were on the average more extreme. Although some results involving absolute rates of observing depended upon the age of subjects, stimulus preferences did not. The data suggest that the conditioned-reinforcement hypothesis of observing has considerable generality for humans in choice procedures in the laboratory. That monetary value of points did not affect preferences in a graded fashion is consistent with versions of the conditioned-reinforcement hypothesis which emphasize reduction in delay to reinforcement over other reinforcement parameters.  相似文献   
144.
Response     
The Psychologisation of the Church: on Jack Dominian's review of J.G. Sullivan's book 'Journey to Freedom: The Path to Self-Esteem for the Priesthood and Religious Life' (May, pp. 258—9).  相似文献   
145.
Two studies using a computer-simulated, strategy-formulation game and business students were conducted using simultaneous verbal protocols. It was found that a number of information-processing and information-evaluation thought processes were significantly related to game performance. Consistent with what is known about individual decision making, the present results suggest that, for the task used in this study, individuals who engage in causal analysis perform better than those who do not. But those who focus on negative emotions, blindly repeat previously successful decisions, and engage in illogical through processes perform more poorly than those who do not. Causal replication using real managers within organizational settings, however, is needed before firm conclusions can be drawn from this research.  相似文献   
146.
Practical advice is given on cognitive simulation modeling; information is provided on why a simulation effort is worthwhile, when it should be undertaken, and how to do it. A cognitive simulation model is defined as a computer program that represents a hypothetical mental process that operates on symbolic structures.  相似文献   
147.
Despite much resistance from the medical profession, the notion persists in our culture that the physician plays a priestly role. Medical resistance must be taken seriously. It stems from legitimate concerns that the priestly role implies an unwelcome broadening of medical responsibilities, expectations of moral expertise, and being on the receiving end of people's most intense existential hopes. On the other hand, the nature of illness and healing makes it inevitable that physicianswill take on ministerial functions in their medical work. This essay attempts to recover the notion of the physician as priest on the basis of theological and religious reflection on the nature of ministry and pastoral care.  相似文献   
148.
Michael W. Martin 《Sex roles》1985,13(11-12):597-605
The relative effects of equity, equality, and reward level upon assessments of marital satisfaction are investigated. In doing so, the impact of gender-role orientation upon the relationship between the predictor variables and marital satisfaction is specified. The data indicate that reward level is the major variable affecting assessments of satisfaction for both moderns and traditionals. Further, the effect of reward level is more pronounced for those with modern gender-role orientations. Contrary to expectation, the effects of the exchange-related variables, equity and equality, are minimal for both moderns and traditionals. These findings suggest that intimates, regardless of gender-role orientation, tend to avoid the “bookkeeping” involved in global equity and equality comparisons and instead accentuate individual reward levels. It appears, however, that moderns are significantly more demanding than traditionals in their emphasis upon reward levels.  相似文献   
149.
150.
In our research, the data are gathered in the laboratory on a DEC PDP-11/24 minicomputer. Once the data are gathered, they are analog-to-digital (A/D) converted and sent by the PDP to an IBM 370-3031. The data are submitted to a Fast Fourier Transform (FFT) on the IBM computer. Once the FFT is completed, the data are accessed by an IBM PC-XT that is equipped with an IRMA system. The PC is used in its emulation mode to access the data in the mainframe. In the mainframe, SPSS or SAS is used to do the initial statistical analyses. When necessary, subsets of the data are transferred to the PC, where other computer programs are used to analyze the data. In many instances, they are returned to the mainframe from the PC, where they are submitted to multivariate statistical analysis. Finally, all of the data are stored on floppy disks, which are prepared on the PC.  相似文献   
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