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181.
182.
An attempt was made to assess results of counseling with fourth-grade students, using sociometric status as the criterion. A sociometric device was administered to four fourth-grade classrooms. Students of low sociometric status were randomly assigned by classrooms to one of three treatment conditions: (1) counseling, (2) teacher guidance, and (3) control. When treatment conditions were compared, the evidence seemed to indicate significant differences in the relative frequency with which subjects increased or decreased in sociometric status, that the differences favored the counseling condition, and that these differences persisted over a period of seven months. The possibility of a temporary teacher influence on the sociometric criterion was indicated.  相似文献   
183.
Read in the light of the best selling books by John Gray and Deborah Tannen concerning communication between the sexes, three ancient tests—two from Hebrew Scripture and one from ancient Iraq—teach primarily by illustration how not to dialogue with one's spouse, one's friend, or one's boss. Rereading these ancient texts in the light of what John Gray Men are From Mars, Women are From Venus [New York: Harper Collins, 1992] calls advanced relationship skills reveals vital lessons, which can be applied to improve the quality of life at home, in the workplace, and God help us, in the house of mourning.  相似文献   
184.
Cathartic procedures, which are based on the hypothesis that acts of aggression will reduce the incidence of further agression, were questioned as to their effectiveness in dealing with elementary school children's aggressive behaviors. Research findings suggest that such techniques may tend to increase rather than decrease student aggressiveness. It was therefore concluded that a re-evaluation of the catharsis theory and the procedures or practices resulting from it is needed in our elementary schools. Several alternative procedures for reducing the occurrence of aggressive behaviors were presented for the reader to consider and evaluate in light of such recent findings.  相似文献   
185.
We present a framework for estimating average and conditional effects of a discrete treatment variable on a continuous outcome variable, conditioning on categorical and continuous covariates. Using the new approach, termed the EffectLiteR approach, researchers can consider conditional treatment effects given values of all covariates in the analysis and various aggregates of these conditional treatment effects such as average effects, effects on the treated, or aggregated conditional effects given values of a subset of covariates. Building on structural equation modeling, key advantages of the new approach are (1) It allows for latent covariates and outcome variables; (2) it permits (higher order) interactions between the treatment variable and categorical and (latent) continuous covariates; and (3) covariates can be treated as stochastic or fixed. The approach is illustrated by an example, and open source software EffectLiteR is provided, which makes a detailed analysis of effects conveniently accessible for applied researchers.  相似文献   
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187.
The present study investigated developmental patterns in children's interpretation of anxiety-related physical symptoms and emotional reasoning, and to what extent these phenomena are influenced by children's level of cognitive development. A large sample of 4-13-year-old children (N=358) were exposed to vignettes in which the presence and absence of physical symptoms was systematically varied. In addition, children completed a series of conservation tasks and a theory-of-mind-test. Results demonstrated that from the age of 7, children were increasingly able to link physical symptoms to anxiety. Furthermore, cognitive development appeared to enhance children's ability to interpret physical symptoms as a sign of anxiety. Further, children's tendency to infer danger from vignettes with physical symptoms (i.e., emotional reasoning) was already prominent in 4-6-year-olds. The implications for physical symptom-based theories of childhood anxiety are briefly discussed.  相似文献   
188.
The goal of the present study was to examine the effects of playing an immersive virtual reality game that included a collection of gamified cognitive tasks, Cerevrum, on specific components of cognition, including perceptual attention, mental rotation, working memory, visualization, visual field of view, and visual processing speed. Participants completed a pretest of cognitive assessments, played one of the two mini-games within Cerevrum (Stardust or Heroes) for 1.5 hr over three 30-min sessions and then completed a posttest of cognitive assessments and a questionnaire about interest and engagement during the game. An inactive control group completed only the pretest and posttest. Results showed no significant differences among the Heroes group, Stardust group, and control group on the posttest scores, even when controlled for pretest scores. These findings do not support the claim that playing brain-training games for a short period results in transfer of cognitive training to nongame venues.  相似文献   
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190.
What can be done to improve student engagement and learning in college lectures? One approach is to ask questions that students answer during the lecture. In two lab experiments, students received a 25‐slide PowerPoint lecture in educational psychology that included four inserted multiple‐choice questions (questioning group) or four corresponding statements (control group). Students in the questioning group used a personal response system (PRS), in which they responded to questions using a hand‐held remote control, saw a graph displaying the percentage of students voting for each answer, and heard the teacher provide an explanation for the correct answer. Students in the control group received the corresponding slide as a statement and heard the teacher provide an explanation. The questioning group outperformed the control group on a retention test in Experiment 1 (d = 1.23) and on a transfer test in Experiment 2 (d = 0.74), but not on other tests. The results are consistent with a generative theory of learning, and encourage the appropriate use of questioning as an instructional method. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   
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