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81.
Soo Jeong Youn Nhi-Ha Trinh Irene Shyu Trina Chang Maurizio Fava Joseph Kvedar Albert Yeung 《International Journal of Clinical and Health Psychology》2013,13(1):74-80
This study explored the feasibility of using Internet social networking media in an online program for Major Depressive Disorder (MDD) screening and psychoeducation targeting college students. A Facebook advertisement targeted students at five colleges in the United States to complete a mental health research survey that screened for MDD using the Patient Health Questionnaire-9 (PHQ-9). Students who screened positive for MDD were offered an eightweek follow-up survey. Of the 259 students who consented to participate in the study, 26.7% screened positive for MDD, while only 14.2% were receiving treatment. The use of Facebook to advertise for online screening for MDD required very little start-up time, and the average cost was $11.45 per subject recruited. It is feasible to use online, commercially available social networking media such as Facebook for online screening for MDD among college students. However, conducting online screening and offering treatment resources alone did not increase treatment rate in this population. 相似文献
82.
Maurizio Andolfi 《The American journal of family therapy》2013,41(1):5-15
Abstract In the wider context of an epistemological renewal, the author describes the possibility of a redefinition of therapy from that of an intervention focused on the patient to one of an opportunity for participation and growth of a group which shares a common history. The author speaks of the necessity of giving alternative meanings to the presenting symptoms, citing examples from his work with families. 相似文献
83.
Maurizio Andolfi 《American journal of psychoanalysis》1974,34(3):221-228
84.
Salvatore Aglioti Nicola Smania Cristina Barbieri Maurizio Corbetta 《Brain and cognition》1997,34(3):388-403
Seventy-five left and right brain-damaged patients, with or without hemispatial neglect, and 40 age-matched control subjects were tested on cancellation tasks with two different visual textures modeled after Julesz (1981). In one condition (“preattentive”), target elements segregated easily from background elements and were perceived effortlessly. In the other (“attentive”), target elements did not segregate easily and could be detected only after prolonged focal scrutiny. Both controls and patients were more accurate and faster on the preattentive than attentive texture. However, only neglect patients were disproportionately impaired on the attentive texture, thus suggesting that unilateral neglect is exacerbated by the low visual salience of the stimuli and a higher engagement of focal attention. Thus, a simple bedside test may help to tell apart the level of visual information processing maximally impaired in neglect patients. 相似文献
85.
Psychache and suicide: a preliminary investigation 总被引:1,自引:0,他引:1
Pompili M Lester D Leenaars AA Tatarelli R Girardi P 《Suicide & life-threatening behavior》2008,38(1):116-121
Shneidman's Psychological Pain Assessment Scale (PPAS; 1999) was administered to 88 psychiatric patients. Both current and worst-ever psychache were significantly higher in those patients judged by a psychiatrist, on the basis of a structured clinical interview, to be at risk of suicide. However, current and worstever psychache were not associated with having attempted suicide in the past. Thus, for the present sample of psychiatric patients, the PPAS appears to be more sensitive to current suicidality than to past suicidality. Further, there are validity issues with the PPAS, with the need for multi-item measures and probably a multifactor measure. 相似文献
86.
The temporal stability of the effects induced by the Cued Reaction Time Task (CRTT) on the orienting of attention was assessed across four weekly sessions. Benefits, costs, and validity effects were computed for each session, and the correlation coefficients between each session were calculated (interindividual stability index). Intraindividual stability indices, the percentage of individuals showing both costs and benefits or the validity effect, were also calculated. The results (based on 41 participants) show a low stability for the effects in which the neutral trials were involved (benefits and costs) but an acceptable reliability for the validity effect, especially when evaluated using the intraindividual index. To maximize the reliability of the data collected using the CRTT, the validity effect seems to be a better probe of spatial orienting of attention. 相似文献
87.
Antonio Rizzo Elisa Rubegni Erik Grönval Maurizio Caporali Andrea Alessandrini 《Knowledge, Technology, and Policy》2009,22(1):51-59
Ubiquitous Computing, Pervasive Computing, Physical Computing, Everyware, Tangible User Interface, and the Internet of Things
all share the same viewpoint—a viewpoint that sees computers, phones, and game consoles as no longer being the only devices
in our environment deemed worthy to embody computation and be connected. Each of these approaches focuses on slightly different
aspects of the features and potentialities of the enabling technologies (i.e., Physical Computing focuses on the growing power
of microcontrollers; IOT on the increasing influence of tagging systems; Everyware on the pervasiveness of the web through
wired and wireless connections, etc.) We understand and place more emphasis on the similarities then the differences among
these approaches, and at the same time, we try to address specific human activity issues by exploiting these new enabling
technologies and visions. In the paper, we present a project, Wi-roni, that addresses two issues: in-person communication
and the added value of being in a given location when accessing a given content. To this end, we considered in some detail
the possibilities of three of these enabling technologies: ultrasound sensors, MEMS, and mash-up of Internet application.
These technologies were chosen based on the nature of the human activity, and not vice versa. In Wi-roni, an Urban Architecture
project located in the La Gora public park in Monteroni d'Arbia, a small village in the province of Siena (Italy), we developed
two interconnect solutions: Wi-wave, a column for accessing web audio content in public spaces, and Wi-swing, a children’s
swing that tells stories while swinging. These devices represent both the concrete grounds from which to begin to address
the abovementioned human activity issues and the playground in which to explore the new, emerging interaction modalities that
the enabling technologies could allow. 相似文献
88.
89.
When learning a novel motor task, the sensorimotor system must develop new strategies to efficiently control the limb(s) involved, and this adaptation appears to be developed through the construction of a behavioral map known as an 'internal model'. A common method to uncover the mechanisms of adaptation and reorganization processes is to expose the system to new environmental conditions, typically by introducing visual or mechanical distortions. The present study investigated the adaptation mechanisms of the human sensorimotor system to horizontal and vertical mirror distortions (HMD and VMD) during the execution of fast goal-directed arm movements. Mirror distortions (MDs) were created by means of virtual visual feedback on a computer screen while the movement was executed on a graphics tablet. Twenty healthy adult participants were recruited and assigned to one of two groups of 10 people each. Tests were divided in two subsequent blocks of five trials. The first block consisted of trials with no mirror distortion (NMD), while the second block was recorded when exposing one group to HMD and the other to VMD. Both MDs resulted in kinematic changes: during the tests with the MDs the participants did not reach the performance level found at the NMD test. Motor performance during HMD appeared to be globally better than during VMD and the adaptation process to VMD appeared to be slower than to HMD, but data interpretation was hampered by large within-participant and between-participant variability. In-depth analyses of the data revealed that most of the motor performance information was contained in the direction of movement. The data supported the idea that the internal model for HMD was already partially built. 相似文献
90.
We propose a mentalistic and nativist view of human early mental and social life and of the ontogeny of mindreading. We define the mental state of sharedness as the primitive, one-sided capability to take one's own mental states as mutually known to an interactant. We argue that this capability is an innate feature of the human mind, which the child uses to make a subjective sense of the world and of her actions. We argue that the child takes all of her mental states as shared with her caregivers. This allows her to interact with her caregivers in a mentalistic way from the very beginning and provides the grounds on which the later maturation of mindreading will build. As the latter process occurs, the child begins to understand the mental world in terms of differences between the mental states of different agents; subjectively, this also corresponds to the birth of privateness. 相似文献