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401.
Stronger reactivity to social gaze in virtual reality compared to a classical laboratory environment
Marius Rubo Matthias Gamer 《British journal of psychology (London, England : 1953)》2021,112(1):301-314
People show a robust tendency to gaze at other human beings when viewing images or videos, but were also found to relatively avoid gaze at others in several real-world situations. This discrepancy, along with theoretical considerations, spawned doubts about the appropriateness of classical laboratory-based experimental paradigms in social attention research. Several researchers instead suggested the use of immersive virtual scenarios in eliciting and measuring naturalistic attentional patterns, but the field, struggling with methodological challenges, still needs to establish the advantages of this approach. Here, we show using eye-tracking in a complex social scenario displayed in virtual reality that participants show enhanced attention towards the face of an avatar at near distance and demonstrate an increased reactivity towards her social gaze as compared to participants who viewed the same scene on a computer monitor. The present study suggests that reactive virtual agents observed in immersive virtual reality can elicit natural modes of information processing and can help to conduct ecologically more valid experiments while maintaining high experimental control. 相似文献
402.
Social Beliefs and Visual Attention: How the Social Relevance of a Cue Influences Spatial Orienting 下载免费PDF全文
We are highly tuned to each other's visual attention. Perceiving the eye or hand movements of another person can influence the timing of a saccade or the reach of our own. However, the explanation for such spatial orienting in interpersonal contexts remains disputed. Is it due to the social appearance of the cue—a hand or an eye—or due to its social relevance—a cue that is connected to another person with attentional and intentional states? We developed an interpersonal version of the Posner spatial cueing paradigm. Participants saw a cue and detected a target at the same or a different location, while interacting with an unseen partner. Participants were led to believe that the cue was either connected to the gaze location of their partner or was generated randomly by a computer (Experiment 1), and that their partner had higher or lower social rank while engaged in the same or a different task (Experiment 2). We found that spatial cue‐target compatibility effects were greater when the cue related to a partner's gaze. This effect was amplified by the partner's social rank, but only when participants believed their partner was engaged in the same task. Taken together, this is strong evidence in support of the idea that spatial orienting is interpersonally attuned to the social relevance of the cue—whether the cue is connected to another person, who this person is, and what this person is doing—and does not exclusively rely on the social appearance of the cue. Visual attention is not only guided by the physical salience of one's environment but also by the mental representation of its social relevance. 相似文献
403.
Using the HEXACO Model of Personality, we explored two kinds of ideal partner preferences regarding personality traits, namely, to what extent people prefer partners similar to themselves (similarity preference) and to what extent people prefer partners with more desirable trait levels than themselves (aspirational assortative preference). We conducted five studies (overall N > 900) across four countries (China, Denmark, Germany, and the USA), looking at both HEXACO factors and facets, using both self‐report questionnaires and real‐life data (personal profiles from a dating website), and comprising both student and more heterogeneous samples. The results provided support for both kinds of ideal partner preferences, with important differences across traits. Specifically, similarity preference was supported by all studies concerning all HEXACO traits, and aspirational assortative preference was supported by all four self‐report studies (though not the dating website study) concerning all HEXACO traits except for Openness to Experience. Concerning differences in preferences among the HEXACO traits, similarity preference was particularly pronounced for Honesty–Humility and Openness to Experience, moderate for Agreeableness and Conscientiousness, and less pronounced for Emotionality and Extraversion. Aspirational assortative preference, by contrast, was particularly pronounced for Emotionality, Extraversion, and Agreeableness, moderate for Honesty–Humility, and inconsistent for Conscientiousness. © 2018 European Association of Personality Psychology 相似文献
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405.
To contribute to the ongoing conceptual debate of what traditional mean-level ongoing task (OT) costs tell us about the attentional processes underlying prospective memory (PM), we investigated costs to intraindividual variability (IIV) in OT response times as a potentially sensitive indicator of attentional processes. Particularly, we tested whether IIV in OT responses may reflect controlled employment of attentional processes versus lapses of controlled attention, whether these processes differ across adulthood, and whether it is moderated by cue focality. We assessed 150 individuals (19–82 years) in a focal and a nonfocal PM condition. In addition, external measures of inhibition and working memory were assessed. In line with the predictions of the lapses-of-attention/inefficient-executive-control account, our data support the view that costs to IIV in OT trials of PM tasks reflect fluctuations in the efficiency of executive functioning, which was related to failures in prospective remembering, particularly in nonfocal PM tasks, potentially due to their increased executive demands. The additional value of considering costs to IIV over and beyond traditional mean-level OT costs in PM research is discussed. 相似文献
406.
Monitoring is involved in many daily tasks and is described in several theoretical approaches of executive functioning. This study investigated the relative relationship of cognitive processes that are theoretically relevant to monitoring, such as concept formation, reasoning, working memory, and general cognitive control functions. Data from 699 participants who performed the Balanced Switching Task, aiming at capturing monitoring, were used. Subsamples also performed standard tasks assessing the processes assumed to be related to monitoring. Structural equation modeling revealed that general cognitive control processes are particularly relevant. They mediate the relationship between working memory, reasoning, and monitoring. Updating and maintaining information, as well as concluding from information which strategies can guide behavior toward predefined goals, is required for the ability to exert general cognitive control, which again may be relevant for implementing strategies in a goal-directed way. Together, these processes seem to be necessary to adequately monitor behavior in complex tasks. 相似文献
407.
Time is grounded in various ways, and previous studies point to a “mental time line” with past associated with the left, and future with the right side. In this study, we investigated whether spontaneous eye movements on a blank screen would follow a mental timeline during encoding, free recall, and recognition of past and future items. In all three stages of processing, gaze position was more rightward during future items compared to past items. Moreover, horizontal gaze position during encoding predicted horizontal gaze position during free recall and recognition. We conclude that mental time line and the stored gaze position during encoding assist memory retrieval of past versus future items. Our findings highlight the spatial nature of temporal representations. 相似文献
408.
Science and Engineering Ethics - Is there a difference between human beings and those based on artificial intelligence (AI) that would affect their ability to be subjects of (human-like) dignity?... 相似文献
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410.
We provide a basic, step-by-step introduction to the core concepts and mathematical fundamentals of dynamic systems modelling through applying the Change as Outcome model, a simple dynamical systems model, to personality state data. This model characterizes changes in personality states with respect to equilibrium points, estimating attractors and their strength in time series data. Using data from the Personality and Interpersonal Roles study, we find that mean state is highly correlated with attractor position but weakly correlated with attractor strength, suggesting strength provides added information not captured by summaries of the distribution. We then discuss how taking a dynamic systems approach to personality states also entails a theoretical shift. Instead of emphasizing partitioning trait and state variance, dynamic systems analyses of personality states emphasize characterizing patterns generated by mutual, ongoing interactions. Change as Outcome modelling also allows for estimating nuanced effects of personality development after significant life changes, separating effects on characteristic states after the significant change and how strongly she or he is drawn towards those states (an aspect of resiliency). Estimating this model demonstrates core dynamics principles and provides quantitative grounding for measures of ‘repulsive’ personality states and ‘ambivert’ personality structures. © 2020 European Association of Personality Psychology 相似文献