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Scarcity has been found to intensify value, positive or negative, rather than simply enhancing it. Some researchers have proposed that scarcity affects value by increasing how much attention is paid to a stimulus. We conceptualized sustained attention as stronger engagement and operationalized a situation of scarcity by telling participants who were choosing between two objects that the object that was chosen would then be replaced (Replenish) or not replaced (Scarce). To distinguish sustained attention-stronger engagement in a situation of scarcity from grabbing attention (salience from distinctiveness), the choice was between one option with a single instance (solitary-high salience) and a second option with several duplicates (abundant-low salience). We predicted that stronger engagement from a situation of scarcity would, first, intensify the value of the chosen item regardless of whether it was solitary or abundant, with positive items becoming more positive and negative items becoming more negative, and second, the stronger engagement from the situation of scarcity would transfer intensification to another separate object in the same setting. The results of Studies 1 and 2 supported both of these predictions. Study 3 tested a boundary condition for these scarcity–engagement effects in terms of how real participants experienced the choice items to be, where ‘realness’ is another source of engagement strength. As expected, the scarcity–engagement effect on intensifying value was replicated for participants who experienced the activity as real but was eliminated for those who did not.  相似文献   
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Recent findings suggest that difficulties on small‐scale visuospatial tasks documented in Williams syndrome (WS) also extend to large‐scale space. In particular, individuals with WS often present with difficulties in allocentric spatial coding (encoding relationships between items within an environment or array). This study examined the effect of atypical spatial processing in WS on large‐scale navigational strategies, using a novel 3D virtual environment. During navigation of recently learnt large‐scale space, typically developing (TD) children predominantly rely on the use of a sequential egocentric strategy (recalling the sequence of left–right body turns throughout a route), but become more able to use an allocentric strategy between 5 and 10 years of age. The navigation strategies spontaneously employed by TD children between 5 and 10 years of age and individuals with WS were analysed. The ability to use an allocentric strategy on trials where spatial relational knowledge was required to find the shortest route was also examined. Results showed that, unlike TD children, during spontaneous navigation the WS group did not predominantly employ a sequential egocentric strategy. Instead, individuals with WS followed the path until the correct environmental landmarks were found, suggesting the use of a time‐consuming and inefficient view‐matching strategy for wayfinding. Individuals with WS also presented with deficits in allocentric spatial coding, demonstrated by difficulties in determining short‐cuts when required and difficulties developing a mental representation of the environment layout. This was found even following extensive experience in an environment, suggesting that – unlike in typical development – experience cannot contribute to the development of spatial relational processing in WS. This atypical presentation of both egocentric and allocentric spatial encoding is discussed in relation to specific difficulties on small‐scale spatial tasks and known atypical cortical development in WS.  相似文献   
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Andy Lamey 《Metaphilosophy》2015,46(4-5):691-702
Marginal comments on student essays are a near‐universal method of providing feedback in philosophy. Widespread as the practice is, however, it has well‐known drawbacks. Commenting on students' work in the form of a video has the potential to improve the feedback experience for both instructors and students. The advantages of video feedback can be seen by examining it from both the professor's and the student's perspective. In discussing the professor's perspective, this article shares observations based on the author's experience delivering feedback through video. Turning to the student's view, it discusses qualitative feedback solicited from students that indicates a clear preference for video feedback over written marginalia. In particular, students describe video feedback as more informative, more personal, better at suggesting improvements on future assignments, enhancing the professor's ability to communicate through tone of voice and gesture, and easier to understand compared to written feedback.  相似文献   
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Violence is often thought of in terms of intentional, discrete actions, and in the debate between so-called “neo-Anabaptists” and “neo-Augustinians” this has often been the focus, especially around actions like policing and war. However, this idea of violence is insufficient and, intentionally or not, obfuscates forms of violence like the “slow violence” of destructive economic arrangements that harm not only enemies but friends as well. Through an investigation of the apparel industry this article addresses the too-narrow understandings of violence that implicate theologians themselves in the “systemic” and “slow” violence inflicted through exploitative economic arrangements and systematic environmental degradation. The violence of the contemporary political economy compounds exponentially when one considers not only the human costs of global industry but also the toll it takes on the planet, which in turn affects the world’s poorest people no matter their geographic location or type of work. How might various sides of the more traditional argument find common ground for doing justice around these forms of violence in which they already daily participate, rather than giving the majority of attention to actions taking place periodically (or speculating about violence that may not even happen)? In short, violence is not just the realm of militaries, it is the reality of our global political economy, and this must be addressed by theologians of all types and traditions.  相似文献   
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People prefer curved and symmetrical shapes to their angular and asymmetrical counterparts. While it is known that stimulus valence is central to approach and avoidance motivation, the exact nature of the relationship between curvature/symmetry and approach/avoidance motivation still needs to be clarified. Experiment 1 was designed to investigate whether simple shapes are associated with approach and avoidance words. Participants found it easier to match more symmetrical shapes with approach words. In Experiment 2, symmetry was differentially associated with approach words and was rated significantly higher on the approach dimension than asymmetry. Next, we assessed whether object valence and object curvature (Experiment 3) or symmetry (Experiment 4) would lead to different associations to approach and avoidance words. Only object valence had a significant influence on participants’ ratings, with the positively-valenced objects being more closely associated with approach words than their negatively-valenced counterparts. These results highlight the complex relation between visual properties of objects, their valence, and appetitive and aversive categories.  相似文献   
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