首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   153篇
  免费   3篇
  国内免费   1篇
  157篇
  2024年   2篇
  2023年   2篇
  2022年   2篇
  2021年   2篇
  2020年   6篇
  2019年   10篇
  2018年   8篇
  2017年   10篇
  2016年   10篇
  2015年   7篇
  2014年   2篇
  2013年   10篇
  2011年   5篇
  2010年   5篇
  2009年   5篇
  2008年   10篇
  2007年   13篇
  2006年   11篇
  2005年   8篇
  2004年   2篇
  2003年   3篇
  2002年   2篇
  1998年   2篇
  1990年   1篇
  1989年   3篇
  1987年   1篇
  1986年   3篇
  1985年   2篇
  1983年   1篇
  1982年   1篇
  1981年   1篇
  1980年   1篇
  1979年   1篇
  1976年   1篇
  1975年   1篇
  1974年   2篇
  1973年   1篇
排序方式: 共有157条查询结果,搜索用时 15 毫秒
91.
92.
Observation and analysis of large-scale human motion   总被引:2,自引:0,他引:2  
Many team sports include complex human movement, which can be observed at different levels of detail. Some aspects of the athlete's motion can be studied in detail using commercially available high-speed, high-accuracy biomechanical measurement systems. However, due to their limitations, these devices are not appropriate for studying large-scale motion during a game (for example, the motion of a player running across the entire playing field). We describe an alternative approach to studying such large-scale motion, and present a video-based, computer-aided system, developed specifically for the purpose of acquiring large-scale motion data. The baseline of our approach consists of sacrificing much of the spatial accuracy and temporal resolution of widely used biomechanical measurement systems, to obtain data on human movement that span large areas and long intervals of time. Data can be obtained for each of the observed athletes with reasonable amount of operator work. The system was developed using the recordings of a handball match. Several field tests were performed to assess measurement error, including comparison to one of the widely available biomechanical measurement systems. With the help of the system presented, we could obtain position data for all 14 handball players on a 40 x 20 m large court with RMS error better than 0.6 m, covering 1 h of action. Several results, obtained during the handball match study are presented, in order to highlight the importance of large-scale motion acquisition.  相似文献   
93.
Cognitive Processing - Humans define well-being on predefined assumptions, based on inner and outer criteria as references. As illustrated, these criteria are subject to constant change, even in a...  相似文献   
94.
    
Artificial intelligences (AIs) are widely used in tasks ranging from transportation to healthcare and military, but it is not yet known how people prefer them to act in ethically difficult situations. In five studies (an anthropological field study, n = 30, and four experiments, total n = 2150), we presented people with vignettes where a human or an advanced robot nurse is ordered by a doctor to forcefully medicate an unwilling patient. Participants were more accepting of a human nurse's than a robot nurse's forceful medication of the patient, and more accepting of (human or robot) nurses who respected patient autonomy rather than those that followed the orders to forcefully medicate (Study 2). The findings were robust against the perceived competence of the robot (Study 3), moral luck (whether the patient lived or died afterwards; Study 4), and command chain effects (Study 5; fully automated supervision or not). Thus, people prefer robots capable of disobeying orders in favour of abstract moral principles like valuing personal autonomy. Our studies fit in a new era in research, where moral psychological phenomena no longer reflect only interactions between people, but between people and autonomous AIs.  相似文献   
95.
96.
    
Using landmarks and other scene features to recall locations from new viewpoints is a critical skill in spatial cognition. In an immersive virtual reality task, we asked children 3.5–4.5 years old to remember the location of a target using various cues. On some trials they could use information from their own self‐motion. On some trials they could use a view match. In the very hardest kind of trial, they were ‘teleported’ to a new viewpoint and could only use an allocentric spatial representation. This approach provides a strict test for allocentric coding (without either a matching viewpoint or self‐motion information) while avoiding additional task demands in previous studies (it does not require them to deal with a small table‐top environment or to manage stronger cue conflicts). Both the younger and older groups were able to point back at the target location better than chance when they could use view matching and/or self‐motion, but allocentric recall was only seen in the older group (4.0–4.5). In addition, we only obtained evidence for a specific kind of allocentric recall in the older group: they tracked one major axis of the space significantly above chance, r(158) = .28, but not the other, r(158) = ?.01. We conclude that there is a major qualitative change in coding for spatial recall around the fourth birthday, potentially followed by further development towards fully flexible recall from new viewpoints.  相似文献   
97.
The current research reconciles two contradicting sets of findings on the role of cognitive control in socially desirable behaviors. One set of findings suggests that people are tempted by self-serving impulses and have to rely on cognitive control overriding such impulses to act in socially desirable ways. Another set of findings suggests people are guided by other-regarding impulses and cognitive control is not necessary to motivate socially desirable behaviors. We theorize that the dominant impulse is to behave in a socially desirable manner when the interpersonal impact of an action is salient, and that the dominant impulse is to behave in a self-serving manner when the interpersonal impact of an action is not salient. Studies 1–3 found that impairing participants’ cognitive control led to less socially desirable behavior when interpersonal impact was not salient, but more socially desirable behavior when interpersonal impact was salient. Study 4 demonstrates that behaving in a socially desirable manner causes cognitive control impairment when interpersonal impact is not salient. But, when interpersonal impact is salient, behaving in a self-serving manner impairs cognitive control. We discuss the implications of our findings for understanding and managing socially desirable behaviors.  相似文献   
98.
Using the Deese-Roediger-McDermott paradigm, we explored the effect of monetary penalty on false memories. Participants were presented 6 15-word lists of semantic associates that all converged on a nonpresented critical lure. Next, half of the participants received a monetary reward (0.10 Euro; about $0.10) for each correctly recalled word, whereas they lost money (0.20 Euro; about $0.20) for each incorrect response. Compared with control participants who received a fixed financial compensation, participants in the experimental group reported fewer commissions (i.e., incorrect responses other than the critical lure). Number of hits and critical lures did not differ between the groups.  相似文献   
99.
We examined the relationship between experienced positive/negative affect and cardiac reactivity and facial muscle movements during laboratory tasks with different demands. Heart rate, respiratory sinus arrhythmia, pre-ejection period, and facial electromyography were measured during startle, mental arithmetic, reaction time task, and speech task. The results revealed that individuals experiencing high levels of positive affect exhibited more pronounced parasympathetic, heart rate, and orbicularis oculi reactivity than others. Individuals who experienced high levels of negative affects during the tasks showed higher corrugator supercilii responses. Men and women showed slightly different response patterns. To conclude, cardiac reactivity may be associated with positive involvement and enthusiasm in some situations and all reactivity should not automatically be considered as potentially pathological.  相似文献   
100.
Extending a strategy previously used by , we administered a neutral and a trauma-related version of the Deese-Roediger-McDermott paradigm to a sample of women reporting recovered (n=23) or repressed memories (n=16) of childhood sexual abuse (CSA), women reporting having always remembered their abuse (n=55), and women reporting no history of abuse (n=20). We found that individuals reporting recovered memories of CSA are more prone than other participants to falsely recalling and recognizing neutral words that were never presented. Moreover, our study is the first to show that this finding even held when trauma-related material was involved. Correlational analyses revealed that fantasy proneness, but not self-reported traumatic experiences and dissociative symptoms were related to false recall and false recognition.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号