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51.
Video games vary in terms of the emotional states they elicit from players. These differences in emotional reactions, in turn, help account for differential preferences of individual games. The three independent dimensions of pleasure-displeasure, arousal-nonarousal, and dominance-submissiveness were used to assess emotional impacts of individual games. In addition, a preference measure was constructed to evaluate attraction toward, versus avoidance of, specific games. In Study One, a group of subjects provided data on emotional responses to 22 common arcade video games and a different group rated their preferences for the same games. The emotional impact of video games was highly unpleasant, moderately arousing, and moderately dominance-inducing; thus, the predominant emotional response to these games was aggression, anger, or hostility. I n Study Two, subjects visiting a video game arcade were recruited and assigned to play two games each and to report their reactions to each game immediately after playing the game. Results showed that greater feelings of pleasure, and separately of arousal, while playing video games resulted in higher preferences for the games and that greater dominance (significant only for males) also led to higher preferences. It may be beneficial, therefore, to experiment with more arousing and more dominance-inducing game designs which are not necessarily unpleasant or which definitely yield high pleasure.  相似文献   
52.
Previous research has failed to demonstrate unambiguously the relative stability across time and consistency across tasks of individual differences in categorization, or categorization breadth The present study of categorizing behavior in college students assesses breadth at each of four points in time over a six-week period Results are consistent with an interpretation of breadth as a highly stable individual difference variable, but one that is constrained by the nature of the stimulus sets employed High stability coefficients were observed for each of two redundant tasks In contrast, cross-task consistency indices were generally low Personality correlates of breadth were similarly weak and inconsistent Several variables are suggested that may attenuate the generality of categorization breadth The existence of multiple styles of categorization is discussed  相似文献   
53.
People differ in the degree to which they become inhibited and avoidant when they feel socially anxious This study explored the hypothesis that characterological attributions for one's feelings of nervousness in social settings are related to social inhibition and avoidance In a preliminary study, the dimensions people use to explain their feelings of nervousness and relaxation were determined One hundred and twenty-five subjects then completed measures of social anxiousness, inhibition, and avoidance, and made attributions for feeling nervous and relaxed in 10 interpersonal scenarios As predicted, attributions of nervousness to characterological factors, such as ability and personality traits, correlated positively with social inhibition and avoidance Unexpectedly, behavioral attributions for nervousness also predicted inhibition and avoidance  相似文献   
54.
Approximately 15% of all papers appearing inPsychometrika during the period 1960–1984 have been statistical or data analytic in nature. While these papers cover a very wide range of issues and are technically quite similar to those appearing in other major statistical journals, collectively they possess features which make them identifiablyPsychometrika.  相似文献   
55.
Visual control of step length during running over irregular terrain   总被引:1,自引:0,他引:1  
Running over uneven ground requires visually regulating step length to secure proper footing. To examine how this is achieved, we studied subjects running on a treadmill on a series of irregularly spaced targets. The movements of their lower limbs and coccyx relative to the targets were monitored opto-electronically by a Selspot system. The results indicated that step length was adjusted to strike the targets primarily by varying the vertical component of impulse applied to the ground during the stance phase. In contrast, horizontal impulse was not varied significantly, and changing the reach forward of the foot on landing contributed little to variation in step length. Changing the vertical impulse simply altered the step time proportionately. Thus the data are consistent with a time-based model in which vertical impulse is modulated by the optic variable delta tau (Lee, 1976) specifying the time gap that has to be bridged by the runner between two targets.  相似文献   
56.
Twenty of 150 boys living in a residential setting who were emitting high levels of impulsive/aggressive behavior participated in a study of the effectiveness of a cognitive-behavioral group treatment procedure designed to equip them with skills conducive to alternate and more socially appropriate behavior. Treatment involved 13 meetings of 55 minutes duration over a six-week period. The results indicated significant behavioral changes in school regarding: (1) the intensity of physical fighting, (2) the frequency and intensity of verbal fighting, (3) noncompliance, and (4) being in an inappropriate location. These behavioral changes did not generalize beyond the school setting. Significant increases in the number of identified logical consequences of aggressive behavior and in the number of alternative responses to aggressive behavior were observed compared to control boys. The behavioral changes observed in school largely extinguished during the five weeks between the last treatment session and the follow-up observations.  相似文献   
57.
This study evaluated the relative efficacy of long (1 minute) and short (15 seconds) durations of negative practice for reducing self-stimulatory leg pounding of a traumatically brain-injured adult. In individual social skill training classes, long negative practice and short negative practice were administered concurrently in an alternating treatments design. Generalization of treatment effects outside of training sessions was assessed during the client's lunch period. The results revealed that both durations of negative practice were equally effective in reducing leg pounding during training sessions. However, the effects of training did not generalize to settings in which the practice contingency was not enforced. Pounding was more frequent and negative practice somewhat less effective during periods of high social stimulation.  相似文献   
58.
R Warren  G Good  E Velten 《Adolescence》1984,19(75):643-648
This paper provides some initial normative and validity data on the Social Avoidance and Distress (SAD) and the Fear of Negative Evaluation (FNE) scales for junior high school students. Findings indicated: the level of social-evaluative anxiety does not significantly vary during the junior high school years or between sexes, junior high school students report similar levels of FNE to college students but less SAD, a significant positive correlation between treatment subjects' SAD scores and peer sociometric ratings of social-evaluative anxiety, and subjects treated for social anxiety reported significantly less SAD and FNE at follow-up assessment. Recommendations for future research and clinical use of the SAD and FNE are offered.  相似文献   
59.
The mechanical events of bouncing and breaking are acoustically specified by single versus multiple damped quasi-periodic pulse patterns, with an initial noise burst in the case of breaking. Subjects show high accuracy in categorizing natural tokens of bouncing and breaking glass as well as tokens constructed by adjusting only the temporal patterns of components, leaving their spectral properties constant. Differences in average spectral frequency are, therefore, not necessary for perceiving this contrast, though differences in spectral consistency over successive pulses may be important. Initial noise corresponding to glass rupture appears unnecessary to categorize breaking and bouncing. The data indicate that higher order temporal properties of the acoustic signal provide information for the auditory perception of these events.  相似文献   
60.
Learned helplessness theory predicts that animals exposed to inescapable shock acquire an expectancy of response-reinforcer independence, which proactively interferes with learning of response-reinforcer dependence. The theory also predicts that this expectancy can increase sensitivity to subsequent instances of response-reinforcer independence. These experiments test the latter prediction in a paradigm that minimizes the confounding effects of shock-induced activity deficits. Rats were trained to respond for food, then given either escapable, inescapable, or no shock. Subsequently, they received two sessions of response-contingent food followed by sessions of noncontingent food deliveries. During this phase, inescapably shocked animals decreased responding faster than did controls. Experiment 2 replicated this finding with a different schedule of food delivery and a procedure that more directly minimized the possibility that the outcome is due to either direct or indirect shock-induced activity changes. These results support the prediction that uncontrollable aversive events can increase an animal's sensitivity to noncontingent response-reinforcer relationships.  相似文献   
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