首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   5615篇
  免费   247篇
  5862篇
  2023年   41篇
  2022年   28篇
  2021年   47篇
  2020年   112篇
  2019年   110篇
  2018年   151篇
  2017年   146篇
  2016年   202篇
  2015年   140篇
  2014年   122篇
  2013年   610篇
  2012年   258篇
  2011年   320篇
  2010年   188篇
  2009年   220篇
  2008年   240篇
  2007年   286篇
  2006年   223篇
  2005年   217篇
  2004年   229篇
  2003年   230篇
  2002年   202篇
  2001年   110篇
  2000年   99篇
  1999年   103篇
  1998年   105篇
  1997年   79篇
  1996年   79篇
  1995年   76篇
  1994年   86篇
  1993年   56篇
  1992年   72篇
  1991年   42篇
  1990年   51篇
  1989年   32篇
  1988年   23篇
  1987年   37篇
  1986年   36篇
  1985年   37篇
  1984年   33篇
  1983年   51篇
  1982年   41篇
  1981年   32篇
  1980年   29篇
  1979年   39篇
  1978年   45篇
  1977年   27篇
  1976年   28篇
  1973年   13篇
  1972年   13篇
排序方式: 共有5862条查询结果,搜索用时 0 毫秒
51.
This paper evaluates three hypotheses about the structure of threat perceptions in the post-Cold War era: the replacement of a military conception of threat by an economic one; fluidity in threat perceptions because of an absence of a polestar nation; and Huntington's clash of civilizations theory. Using psychophysical magnitude measures of threat perception, these findings provide no support for the notion that threats are perceived economically. There is limited support for the theory that threat perceptions are unstable; most countries are clustered around a core of weakly hostile or friendly perceptions, which is suggestive of instability. At the same time, however, there does appear to be stability in perceptions of strong friends and enemies. The hypothesis best supported by these data is Huntington's theory that culture determines threat perceptions. In this study, not a single Western country is perceived as hostile, and all nations that do receive hostile scores are non-Western.  相似文献   
52.
This article argues that currently many aspects of the Near Death Experience (NDE) remain a mystery, even after the more than two decades of discussion and analysis triggered by the publication of Raymond Moody's ground‐breaking study, Life After Life in 1975. It suggests that one reason for this continuing mystery is connected to the current under‐representation of studies of the phenomenon from within philosophy generally, and philosophy of religion in particular. It questions why this under‐representation should exist, suggesting that the very complexity of the NDE demands a thoroughgoing philosophical analysis, and arguing that philosophy and philosophy of religion have a crucial and rightful role alongside other disciplines within any attempt to gain a total understanding of what NDEs, in essence, are.  相似文献   
53.
Neural structures involved in aggression were incorporated into a model on the basis of neuro-anatomical data. A software program written in Smalltalk, the Brain Structure Simulator (Seguin, 1994) was used to simulate the effects of activity levels of different brain structures. Relationships among brain structures were then tested by changing activity levels of key structures. Results were consistent with research reports on the brain basis of aggression (Albert, Walsh, & Jonik, 1993; Pontius, 1984).  相似文献   
54.
55.
This study evaluates the behavioral consequences of childhood abuse (sexual, physical, or both), with particular focus on prevalence of posttraumatic stress disorder (PTSD). Three abuse type groups and nonabused controls were contrasted on behavioral rating scales and on structured psychiatric interview data. The participants (109 abused children and 16 normal control children) were recruited from Arkansas Children’s Hospital and local agencies for abused children. As expected, proportionately more females than males were sexually abused. Overall, males were rated as more disturbed than females. Type of abuse did not consistently influence behavioral ratings. Externalizing scores were significantly higher than internalizing scores in all abused groups. PTSD was diagnosed in 50% of the abused children, with a higher rate for boys who had been sexually abused as opposed to physically abused only (58% versus 13%). The most frequent comorbid condition with PTSD was Separation Anxiety. Sexually abused boys were hospitalized for psychiatric treatment at a higher rate than were other abused children.  相似文献   
56.
In the McGurk effect, perceptual identification of auditory speech syllables is influenced by simultaneous presentation of discrepant visible speech syllables. This effect has been found in subjects of different ages and with various native language backgrounds. But no McGurk tests have been conducted with prelinguistic infants. In the present series of experiments, 5-month-old English-exposed infants were tested for the McGurk effect. Infants were first gaze-habituated to an audiovisual /va/. Two different dishabituation stimuli were then presented: audio /ba/-visual /va/ (perceived by adults as /va/), and audio /da/-visual /va/ (perceived by adults as /da/). The infants showed generalization from the audiovisual /va/ to the audio /ba/-visual /va/ stimulus but not to the audio /da/-visual /va/ stimulus. Follow-up experiments revealed that these generalization differences were not due to a general preference for the audio /da/-visual /va/ stimulus or to the auditory similarity of /ba/ to /va/ relative to /da/. These results suggest that the infants were visually influenced in the same way as Englishspeaking adults are visually influenced.  相似文献   
57.
A total of 229 late adolescents (a large majority 15 to 19 years of age) completed a questionnaire that assesses a broad range of videogame-relevant experiences, preferences, and attitudes. Videogame playing was found to be a more popular, and a more highly regarded, activity among males than females. Gender differences were also found in participants' ratings of their motivations for playing videogames, their evaluations of particular characteristics of videogames, and their selection of their “most favorite” videogame. The differences between frequent and infrequent videogame players appeared to be limited to differences in the extent to which videogame playing is pursued and evaluated as a positive leisure activity, rather than reflecting broad differences in interest or personality. Some relations were found between participants' self-reported personality characteristics (i.e., self-esteem, empathy, conscientiousness, and introversion) and their attitudes toward videogames.  相似文献   
58.
Philosophical Studies -  相似文献   
59.
Recent memory theory has emphasized the concept ofneed probability—that is, the probability that a given piece of learned information will be tested at some point in the future. It has been proposed that, in real-world situations, need probability declines over time and that the memory-loss rate is calibrated to match the progressive reduction in need probability (J. R. Anderson & Schooler, 1991). The present experiments were designed to examine the influence of the slope of the need-probability curve on the slope of the retention curve. On each of several trials, subjects memorized a list of digits, then retained the digits in memory for 1, 2, 4, 8, or 16 sec. Some trials ended with a recall test; other trials ended with the message, “no test.” In Experiment 1, the likelihood of encountering a memory test (i.e., the need probability) was made to either increase or decrease as the retention interval increased; in Experiment 2, need probability either was flat (invariant across retention intervals) or decreased as the retention interval increased. The results indicated that the shape of the need-probability curve influenced the slope of the retention curve (Experiment 1) and that the effect became larger as the experimental session progressed (Experiment 2). The findings support the notion that memory adapts to need probabilities and that the rate of forgetting is influenced by the slope of the need-probability curve. In addition, all of the forgetting curves approximated a power function, suggesting that need probability influences the slope but not the form of forgetting.  相似文献   
60.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号