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991.
Loss aversion is a defining characteristic of prospect theory, whereby responses are stronger to losses than to equivalently sized gains (Kahneman & Tversky Econometrica, 47, 263–291, 1979). By monitoring electrodermal activity (EDA) during a gambling task, in this study we examined physiological activity during risky decisions, as well as to both obtained (e.g., gains and losses) and counterfactual (e.g., narrowly missed gains and losses) outcomes. During the bet selection phase, EDA increased linearly with bet size, highlighting the role of somatic signals in decision-making under uncertainty in a task without any learning requirement. Outcome-related EDA scaled with the magnitudes of monetary wins and losses, and losses had a stronger impact on EDA than did equivalently sized wins. Narrowly missed wins (i.e., near-wins) and narrowly missed losses (i.e., near-losses) also evoked EDA responses, and the change of EDA as a function of the size of the missed outcome was modestly greater for near-losses than for near-wins, suggesting that near-losses have more impact on subjective value than do near-wins. Across individuals, the slope for choice-related EDA (as a function of bet size) correlated with the slope for outcome-related EDA as a function of both the obtained and counterfactual outcome magnitudes, and these correlations were stronger for loss and near-loss conditions than for win and near-win conditions. Taken together, these asymmetrical EDA patterns to objective wins and losses, as well as to near-wins and near-losses, provide a psychophysiological instantiation of the value function curve in prospect theory, which is steeper in the negative than in the positive domain.  相似文献   
992.
Timing in the vibrotactile modality was explored. Previous research has shown that repetitive auditory stimulation (in the form of click-trains) and visual stimulation (in the form of flickers) can alter duration judgements in a manner consistent with a “speeding up” of an internal clock. In Experiments 1 and 2 we investigated whether repetitive vibrotactile stimulation in the form of vibration trains would also alter duration judgements of either vibrotactile stimuli or visual stimuli. Participants gave verbal estimates of the duration of vibrotactile and visual stimuli that were preceded either by five seconds of 5-Hz vibration trains, or, by a five-second period of no vibrotactile stimulation, the end of which was signalled by a single vibration pulse (control condition). The results showed that durations were overestimated in the vibrotactile train conditions relative to the control condition; however, the effects were not multiplicative (did not increase with increasing stimulus duration) and as such were not consistent with a speeding up of the internal clock, but rather with an additive attentional effect. An additional finding was that the slope of the vibrotactile psychometric (control condition) function was not significantly different from that of the visual (control condition) function, which replicates a finding from a previous cross-modal comparison of timing.  相似文献   
993.
This study describes the key areas that matter to adolescent survivors of Invasive Meningococcal Disease (IMD). Satisfaction with Life After Meningitis is a brief multidimensional measure of health related quality of life that is reliable and correlates with criterion variables in a theoretically meaningful way. To develop a Health Related Quality of Life (HRQoL) measure for adolescent and young adult survivors of (IMD) we used a cross-sectional study and focus groups. The study was conducted in two phases. In Phase 1 a pool of potential items were generated based on the following: a review of existing measures, focus groups with IMD survivors, and an expert group consultation. Phase 2 involved administration of the questionnaire to a sample of adolescent and young adult IMD survivors. Factor analysis suggested a correlated four factor solution: Wellbeing, Positive about Future, Social Support, and Confidence. These factors were significantly correlated in a theoretically predictable way with scores from the Beck Depression Inventory (correlations ranged from ?0.77 to ?0.81) and the eight domains of the SF-36 Health Survey (correlations ranged from 0.32 to 0.79). The reliability of all subscales was high ranging from 0.85 to 0.92. The Satisfaction with Life After Meningitis (SLAM) questionnaire is a HRQoL self-report measure that produces reliable scores and is appropriate for use with young survivors of IMD. There is also evidence of concurrent validity with existing measures of physical and psychological well-being.  相似文献   
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There exists a terminological problem in applied behavior analysis: the term frequency has been used as a synonym for both rate (the number of responses per time) and count (the number of responses). To guide decisions about the use and meaning of frequency, we surveyed the usage of frequency in contemporary behavior‐analytic journals and textbooks and found that the predominant usage of frequency was as count, not rate. Thus, we encourage behavior analysts to use frequency as a synonym for count.  相似文献   
996.
The properties of operant reinforcers are dynamic and dependent on a number of variables, such as schedule and effort. There has been sparse research on the generalized conditioned properties of token reinforcement. We evaluated leisure items, edible items, and tokens using a progressive ratio schedule with three children with diagnoses of ASD and developmental delays. The highest break points occurred during the token reinforcement condition for two out of three participants, but response rates tended to be higher with edibles. We then evaluated the effects of presession access to edibles on the break points of edible items and tokens with two participants. Break points decreased only in the edible reinforcement condition, and the participants chose to work for leisure items rather than edibles when presession access to edibles was in place. These findings suggest that the tokens functioned as generalized conditioned reinforcers.  相似文献   
997.
I examine three ‘anti-object’ metaphysical views: nihilism (there are no objects at all), generalism (reality is ultimately qualitative), and anti-quantificationalism (quantification over objects does not perspicuously represent the world). After setting aside nihilism, I argue that generalists should be anti-quantificationalists. Along the way, I attempt to articulate what a ‘metaphysically perspicuous’ language might even be.  相似文献   
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The purpose of this paper is to illustrate the political nature of laboratory experiments. Such experiments can be construed as paradigms of power, open to construction and debate, where different agents and interests are involved in a process of struggle over both (re)presentation and substance. Experimenters should take a reflexive perspective on their own role and power in producing results, and they should recognize that participants in experiments take into account power relations and accordingly modify behavior that is visible or accountable to powerful others (the "panopticon"). This argument is illustrated by recent research on intergroup behavior, which suggests that biases often taken at face value reflect strategic responses to the situation that balance social reality with social resistance.  相似文献   
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