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991.
In decision situations of everyday life, the potential positive or negative consequences of a decision are often specified and the associated probabilities are known or they are principally calculable ("decisions under risk"). On the basis of correlations reported in patient studies, it has been recently proposed that decisions under risk involve strategic components, i.e. calculation of the risk, as well as emotional processes, i.e. processing feedback from previous decisions. However, the potential impact of calculative strategies on decision-making under risk has not been investigated systematically, so far. In the current study, we examined 42 healthy subjects (21 females) with the Game of Dice Task measuring decisions under risk, and a questionnaire assessing strategy application in items comparable to the choices in the Game of Dice Task. In addition, the subjects performed the Iowa Gambling Task, examining decision-making under ambiguity, and a neuropsychological test battery focusing on executive functions. Results indicate that deciding advantageously in a decision-making task with explicit and stable rules is linked to applying calculative strategies. In contrast, individuals who decide intuitively prefer risky or disadvantageous choices in the Game of Dice Task. Applying calculative strategies was correlated with executive functions but not with performance on the Iowa Gambling Task. The results support the view that calculative processes and strategies may improve decision-making under explicit risk conditions.  相似文献   
992.
Humans often have a better memory of emotional events than neutral events. From the comparative-cognitive perspective, we explored the enhancement of recognition memory by emotion in chimpanzees (Pan troglodytes) using a serial probe recognition task. In this task, we sequentially presented a list of pictures to subjects and then tested their recognition of specific pictures from within the list. We selected pictures of aggressive chimpanzees as emotional stimuli and less tensed, relaxed chimpanzees as neutral stimuli. In Experiment 1, we gave four-item lists to two young chimpanzees; one showed significantly greater recognition of pictures depicting aggressive chimpanzees than neutral ones. In Experiment 2, this chimpanzee was further tested using a recognition task with eight-item lists. The subject again showed better recognition of emotional stimuli than neutral. Furthermore, the presence of an emotional stimulus in the list also facilitated recognition of the neutral item immediately following it. Overall, although only one of the two chimpanzees showed enhanced recognition memory by emotional stimuli, this is the first demonstration of such a response in the chimpanzee. The findings are discussed in comparison with those of human studies.  相似文献   
993.
The current study examines how the instructions given during picture viewing impact age differences in incidental emotional memory. Previous research has suggested that older adults' memory may be better when they make emotional rather than perceptual evaluations of stimuli and that their memory may show a positivity bias in tasks with open-ended viewing instructions. Across two experiments, participants viewing photographs either received open-ended instructions or were asked to make emotionally focused (Experiment 1) or perceptually focused (Experiment 2) evaluations. Emotional evaluations had no impact on older adults' memory, whereas perceptual evaluations reduced older adults' recall of emotional, but not of neutral, pictures. Evidence for the positivity effect was sporadic and was not easier to detect with open-ended viewing instructions. These results suggest that older adults' memory is best when the material to be remembered is emotionally evocative and they are allowed to process it as such.  相似文献   
994.
Visual abilities at near-point distances of 200 self-reported normal vision college students were assessed. Results show that normal visual functioning with no deficits is the exception. The most common visual deficits observed involved binocular lateral posture and fusion convergence deficits. Binocular and monocular acuity deficits also had high prevalence rates, although not as prevalent as the binocular convergence deficits. In addition, 1,340 articles published in four major journals from the years 1997-2004 were examined to ascertain the extent to which authors report the visual capabilities of their participants. Reporting of research participant visual abilities by authors using visual stimuli in experiments appears to be lacking. The results are discussed in terms of the potential impact that visual deficits may have on results obtained in experiments in which visual stimuli are used and the importance of reporting the visual assessment tests and procedures used to assess the visual abilities of potential participants.  相似文献   
995.
Artificial grammar learning (AGL) is an experimental paradigm that has been used extensively incognitive research for many years to study implicit learning, associative learning, and generalization on the basis of either similarity or rules. Without computer assistance, it is virtually impossible to generate appropriate grammatical training stimuli along with grammatical or nongrammatical test stimuli that control relevant psychological variables. We present the first flexible, fully automated software for selecting AGL stimuli. The software allows users to specify a grammar of interest, and to manipulate characteristics of training and test sequences, and their relationship to each other. The user therefore has direct control over stimulus features that may influence learning and generalization in AGL tasks. The software, AGL StimSelect, enables researchers to develop AGL designs that would not be feasible without automatic stimulus selection. It is implemented in MATLAB.  相似文献   
996.
Following an abrupt onset of a peripheral stimulus (a cue), the response to a visual target is faster when the target appears at the cued position than when it appears at other positions. However, if the stimulus onset asynchrony (SOA) is longer than approximately 300 ms, the response to the target is slower at the cued position than that at other positions. This phenomenon of a longer response time to cued targets is called "inhibition of return" (IOR). Previous hypotheses propose contributions of both response inhibition and attentional inhibition at cued position to IOR, and suggest that responding to the cue can eliminate the component of response inhibition. The current study uses tasks either executing or withholding response to the cue to investigate the relative contributions of response and attention components to IOR. A condition with bilateral display of the cue is also chosen as a control condition, and eight different SOAs between 1,000 and 2,750 ms are tested. Compared to the control condition, response delay to the target at a cued position is eliminated by responding to the cue, and a response advantage to the target at an uncued position is not affected by responding to the cue. Furthermore, both response delay at a cued position and response advantage at an uncued position decrease with SOA in the time window tested in these experiments. The results reported here indicate a dominant response inhibition at a cued position and a primary attentional allocation at an uncued position for IOR. Nonsignificant perceptual/attentional suppression at a cued position is argued to be a benefit for visual detection in a changing world.  相似文献   
997.
The present study examined whether type of inflectional case (semantic or grammatical) and phonological and morphological transparency affect the processing of Finnish modifier-head agreement in reading. Readers' eye movement patterns were registered. In Experiment 1, an agreeing modifier condition (agreement was transparent) was compared with a no-modifier condition, and in Experiment 2, similar constructions with opaque agreement were used. In both experiments, agreement was found to affect the processing of the target noun with some delay. In Experiment 3, unmarked and case-marked modifiers were used. The results again demonstrated a delayed agreement effect, ruling out the possibility that the agreement effects observed in Experiments 1 and 2 reflect a mere modifier-presence effect. We concluded that agreement exerts its effect at the level of syntactic integration but not at the level of lexical access.  相似文献   
998.
The Computerized Propositional Idea Density Rater (CPIDR, pronounced "spider") is a computer program that determines the propositional idea density (P-density) of an English text automatically on the basis of part-of-speech tags. The key idea is that propositions correspond roughly to verbs, adjectives, adverbs, prepositions, and conjunctions. After tagging the parts of speech using MontyLingua (Liu, 2004), CPIDR applies numerous rules to adjust the count, such as combining auxiliary verbs with the main verb. A "speech mode" is provided in which CPIDR rejects repetitions and a wider range of fillers. CPIDR is a user-friendly Windows .NET application distributed as open-source freeware under GPL. Tested against human raters, it agrees with the consensus of two human raters better than the team of five raters agree with each other [r(80) = .97 vs. r(10) = .82, respectively].  相似文献   
999.
In two studies, we compared the characteristics and retrieval times of involuntary and voluntary autobiographical memory under controlled laboratory conditions. A new laboratory task of involuntary autobiographical memories involved detecting vertical lines in a stream of stimuli with horizontal lines (an undemanding vigilance task) and recording any involuntary memories during the session. The majority of these memories were reported as being triggered by irrelevant cue phrases presented on the screen. Voluntary autobiographical memories were sampled via a standard word-cue method in Session 2. The results showed that involuntary memories were more specific and were retrieved significantly faster than voluntary memories. They were also more likely to be triggered by negative cues, whereas cue valence did not have any effect on the number of voluntary memories. Furthermore, laboratory involuntary memories did not differ from naturalistic involuntary memories recorded in a diary by the same participants (Study 2). Taken together, these results have important implications for current theories of autobiographical memory, and they open up interesting avenues for future research.  相似文献   
1000.
Hypotheses involving mediation are common in the behavioral sciences. Mediation exists when a predictor affects a dependent variable indirectly through at least one intervening variable, or mediator. Methods to assess mediation involving multiple simultaneous mediators have received little attention in the methodological literature despite a clear need. We provide an overview of simple and multiple mediation and explore three approaches that can be used to investigate indirect processes, as well as methods for contrasting two or more mediators within a single model. We present an illustrative example, assessing and contrasting potential mediators of the relationship between the helpfulness of socialization agents and job satisfaction. We also provide SAS and SPSS macros, as well as Mplus and LISREL syntax, to facilitate the use of these methods in applications.  相似文献   
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