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141.
The theory of planned behavior has been applied to sports and exercise behaviors. According to this theory, human intention to take action in a specific context is guided by three antecedents: attitude, subjective norm, and perceived behavioral control. Behavioral intention mediates the relationships between these three considerations and its ultimate performance. However, this theory has seldom been applied to the behaviors of spectators of sporting events. A sample of 269 volleyball spectators in Taiwan was studied to examine whether people's intention mediated their attitudes, subjective norms, and perceived behavioral control toward a given behavior, watching the 2010 Fédération Internationale de Volleyball World Grand Prix in Taipei. Regression analyses did not support behavioral intention as a mediator. This result is discussed in the context of planned behavior. 相似文献
142.
The purpose of this study was to explore adolescents' perceptions and attitudes regarding the Internet, by gender. Data were collected from 636 high school students in Taiwan. It was found that male adolescents perceived the Internet more as a "toy," while female adolescents perceived the Internet more as a "technology," "tool" or "tour." Results indicated that females held more pragmatic views of the Internet, whereas males believed they could obtain more enjoyment from the Internet. In addition, males expressed significantly more positive attitudes than did females on two aspects of the Internet: usefulness and perceived control. However, no significant gender differences were found in terms of the affection and behavior aspects of using the Internet. More importantly, females tended to show higher Internet self-efficacy than did males. It is suggested that gender differences regarding the Internet might be narrowing because female adolescents are acquiring more experience with it. 相似文献
143.
This study investigated the effect of different types of distractions related to use of a hands-free phone on driving performance. The study used three types of verbal distractors: casual conversation, simple arithmetic number guessing, and number adding, in the phone conversation. 12 adults were instructed to follow a lead vehicle on a closed-course highway in a fixed-based driving simulator. The results showed that use of a hands-free cellular phone involving verbal and cognitive distractions impaired driving performance and skill. Types of distraction produced significantly different effects on several dependent variables: the driving speed, headway (distance between the lead car and the manipulated car), brake reaction time, and number of collisions with the lead car. In general, the higher the cognitive load involved in the dialogue, the worse the driving performance. 相似文献
144.
145.
Yuan-Huei W. Lin Chester A. Insko Caryl L. Rusbult 《Journal of applied social psychology》1991,21(14):1169-1206
A cross-cultural experiment tested predictions regarding reward allocation decisions among subjects in the United States and Taiwan. The experiment included five independent variables—two between-subject factors (American vs. Chinese; instrumental vs. unspecified vs. social-emotional allocator orientation) and three within-subject factors (high vs. low employee competence, social skill, and mobility). In general, Americans and Chinese distributed rewards quite similarly: In both cultures, allocators distributed greater rewards to employees who were more competent and possessed greater social skill. In both cultures, instrumental allocator orientation induced stronger tendencies to base allocations on competence; social-emotional allocator orientation induced stronger tendencies to base allocations on social skill. In both cultures, subjects engaged in competence-based "rational selective exploitation"—among highly competent employees, those with greater professional mobility received larger portions of the reward pool than did counterparts with constrained mobility. In both cultures, subjects also evidenced an unexpected social-skill-based rational selective exploitation—among employees with good social skill those with greater professional mobility received larger portions of the reward pool than did counterparts with constrained mobility. However, there were a number of interactions with culture that ran contrary to our a priori predictions: We hypothesized that Americans would exhibit greater individualism by focusing on competence in allocating outcomes, and that Chinese would exhibit greater collectivism by focusing on social skill. Although Americans did attend to employee competence more than Chinese, Americans also attended to employee social skill more than Chinese. These findings are discussed in terms of an expanded conceptualization of the nature of individualism and collectivism. 相似文献
146.
研究视觉分别搜索在左右视野靶时,脑两侧前额叶视觉加工的机制。14名有偿被试参加实验。实验任务是从正圆中所存在的垂直方向的箭头,搜索出水平方向箭头,并判断箭头方向。靶所在左右视野经过镜面处理完全对应。结果发现当靶出现约220ms后左右两侧脑区ERP出现分叉点,靶对侧与靶同侧的前脑区相比有非常显著的负向电位活动,对侧和同侧的N2延续40-80ms。分析认为靶对侧前额脑区N2负向活动增强是注意的等级提高,聚焦点收窄,使所要加工的靶在主效应脑区(靶视野对侧脑区)“跃显”出来,在得到正反馈诱导的同时,也得到更多的资源,靶同侧脑区N2可能与中断或阻止其他无关信息的涌入有关。 相似文献
147.
客体工作记忆任务中大脑皮层活动的记忆负荷效应 总被引:5,自引:0,他引:5
利用128导事件相关电位技术,采用延迟匹配任务的实验范式,测查了20名正常被试完成不同负荷客体任务时的皮层慢电位(slow cortical potentials,简称sp成分),实验发现:背侧前额叶在刺激呈现后的700ms到1400ms出现记忆负荷效应,高负荷任务诱发的sp成分显著负于低负荷任务;低负荷任务诱发的sp成分在左前额区(500~1800ms)、左前额-中央区(700~1800ms)、左中央-顶叶区(1000~1400s和1800~4800ms)、右前额区(1800~4800ms)和右前额-中央区(1400~4800ms)显著负于高负荷任务,出现记忆负荷效应,但这种负荷效应在左右大脑半球所反映的心理意义可能不同 相似文献
148.
工作压力反应及其与领导方式的关系研究 总被引:1,自引:0,他引:1
本研究通过对537位工作者的调查,探讨工作压力反应的类型及其与领导方式的关系,结果显示:工作压力反应存在四种类型,分别是积极压力反应类型、高压力反应类型、低压力反应类型以及消极压力反应类型。直接领导的不同领导方式与个体不同的工作压力反应类型存在关联。混合式领导方式下的个体积极压力反应最高,消极压力反应最低。变革型领导和交易型领导下的个体积极压力反应和消极压力反应无显著差异。 相似文献
149.
互联网对大学生社会性发展的影响 总被引:44,自引:2,他引:44
本研究对110名本科大学生的上网情况和他们在对他人的信任感、主观幸福感及社会疏离感三方面的社会性发展进行了测评,结果表明,对互联网的依赖显著影响了大学生的主观幸福感与社会疏离感,上网时间与对网络的依赖程度呈显著正相关。 相似文献
150.
条件反射性抗体反应增强的动态分析——以OVA为非条件刺激物 总被引:1,自引:0,他引:1
研究了条件反射性抗体反应增强模型的建立。被试为49只雄性成年Wistar大鼠,采用糖精水作为条件性刺激,一种蛋白抗原卵清蛋白作为非条件性刺激配对给予大鼠,两者结合后,在初次抗体应答下降阶段再次单独给予条件刺激,用酶联免疫吸附法分时段检测抗体水平的变化。发现条件组在条件刺激后15,20,25天左右抗体水平明显高于对照组。这一过程与初次抗体应答的规律类似。这些结果证实经一次条件训练,单独给予条件刺激能诱导出明显的条件反射性抗体反应增高。 相似文献