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171.
In two experiments, we investigated the role of the phonological loop and the central executive in the verification of the complete set of one-digit addition (Experiment 1) and multiplication (Experiment 2) problems. The focus of the present study was on the contradictory results concerning the contribution of the phonological loop in the verification of true problems (e.g., 8 + 4 = 12 or 4 x 6 = 24) reported until now. The results revealed that this slave system is not involved in verifying simple arithmetic problems, in contrast to the central executive. Furthermore, our results indicated that the split effect is due to the use of two different arithmetic strategies. 相似文献
172.
173.
Phyllis A. Anastasio Karen C. Rose & Judith Chapman 《Current directions in psychological science》1999,8(5):152-155
The media remains a powerful presence in U.S. culture. It gives people news of world and local events, it entertains, and it may even function as a companion to children. Because it functions as a window to the outside world, what appears across its landscape actually may become people's reality. Thus, the potential for distorting their view of that world is high if the picture provided is unrepresentative of actual events. For example, the prevalence of violent acts on television has been linked to increased aggression and escalating impressions of a dangerous world, and the overrepresentation of youth and beauty may be a causal factor of eating disorders. In this article, we explore the possibility that the media may also serve as a powerful creator of the very public opinions it seeks to reflect in its news. Subtle nonverbal cues of newscasters have been shown to influence voting behavior, and the media's overrepresentation of the proportion of blacks in poverty may decrease whites' support of welfare. By portraying a world in which people's opinions are based on their ethnic or demographic group membership, the media may also subtly but powerfully create the very opinions they seek to reflect. 相似文献
174.
The popularity of video games, especially violent video games, has reached phenomenal proportions. The theoretical line of reasoning that hypothesizes a causal relationship between violent video-game play and aggression draws on the very large literature on media violence effects. Additionally, there are theoretical reasons to believe that video game effects should be stronger than movie or television violence effects. This paper outlines what is known about the relationship between violent video-game playing and aggression. The available literature on virtual reality effects on aggression is discussed as well. The preponderance of the evidence from the existing literature suggests that exposure to video-game violence increases aggressive behavior and other aggression-related phenomena. However, the paucity of empirical data, coupled with a variety of methodological problems and inconsistencies in these data, clearly demonstrate the need for additional research. 相似文献
175.
When birds raised by another species become adults, they (if they are non-brood-parasitic species) usually attempt to mate
with birds of their foster species rather than with birds of their own species, a phenomenon called sexual imprinting. Avian
brood parasites lay their eggs in nests of other species (the hosts) that rear the young, but the problem of sexual imprinting
among brood parasites has generally been neglected, and brood parasites have been considered as an exception among birds.
Here, we show, with data from field observations and field experiments, firstly, that adult great spotted cuckoos Clamator glandarius sometimes maintain contact with both older nestling and fledgling cuckoos. Adult cuckoos visited parasitized nests during
the last days of the nestling period (5 observations) and, when parasitic chicks left the nest, adult cuckoos maintained contact
with the young (14 observations). Adults and fledgling cuckoos communicated vocally (5 observations), and an adult great spotted
cuckoo even fed a parasite fledgling in two cases. Secondly, when experimentally cross-fostered in nests of magpie Pica pica hosts outside the parasite breeding range (thus avoiding visual and acoustic communication with adult cuckoos), young cuckoos
did not learn to recognize their own species when only one cuckoo chick was introduced per nest, but they learnt to recognize
conspecifics when two cuckoos were reared together. This means that young great spotted cuckoos apparently must learn to recognize
conspecifics, that is, recognition is not innate. Social interactions between adult brood parasites and young have also been
reported in other brood parasites; thus, brood parasites are probably not an exception to the general phenomenon of imprinting,
and young brood parasites may need to be imprinted on conspecifics, although more studies on other brood parasite species
are needed to confirm this.
Received: 7 January 1999 / Accepted after revision: 27 February 1999 相似文献
176.
The ESPbase provides a tool for storing symbols and icons along with information about their characteristics. Information about a wide range of symbol characteristics is included on the database to facilitate the selection of symbol sets for research and design. The database includes information about the graphical characteristics and functions of symbols. It also includes ratings of symbol concreteness, complexity, familiarity, and meaningfulness. Symbols and icons can be accessed on the basis of each of these characteristics or any combination of characteristics. This makes it easier to select symbols on the basis of usability and design requirements. It also means that symbols can be easily selected for research while controlling their characteristics on a number of dimensions. 相似文献
177.
Anxiety disorders, the 2nd most common type of mental disorders, are among the most frequently missed or misdiagnosed disorders (Frances & Ross, 1996). Once they are diagnosed, effective treatments exist for them. This article provides a review of current knowledge on the assessment and diagnosis of anxiety disorders classified in the Diagnostic and Statistical Manual of Mental Disorders, fourth edition (American Psychiatric Association, 1994). Emphasis is on the recognition of anxiety as a dominant symptom, frameworks for determining specific anxiety disorders, and patterns of comorbidity. 相似文献
178.
This review examines the effect of background stressors with acute stressor reactivity and recovery in the 19 available studies. Background stressors were associated with increased acute stressor reactivity in slightly over half of the studies of ongoing stressors. However, a substantial minority of studies demonstrated reduced acute stressor reactivity, suggesting habituation for certain people in certain situations. Background stressors were associated with delayed blood-pressure and immunological recovery from acute stressor events, but were not associated with delayed heart-rate recovery. Possible mechanisms underlying the association between background stressors and acute stressor reactivity and recovery are discussed. Background stressors should be measured thoroughly in future acute stress research to understand the meaning of the acute stress responses. 相似文献
179.
The aim of this study was to investigate the role of discrete emotions in lexical processing and memory, focusing on disgust and fear. We compared neutral words to disgust-related words and fear-related words in three experiments. In Experiments 1 and 2, participants performed a lexical decision task (LDT), and in Experiment 3 an affective categorisation task. These tasks were followed by an unexpected memory task. The results of the LDT experiments showed slower reaction times for both types of negative words with respect to neutral words, plus a higher percentage of errors, this being more consistent for fear-related words (Experiments 1 and 2) than for disgust-related words (Experiment 2). Furthermore, only disgusting words exhibited a higher recall accuracy than neutral words in the memory task. Moreover, the advantage in memory for disgusting words disappeared when participants carried out an affective categorisation task during encoding (Experiment 3), suggesting that the superiority in memory for disgusting words observed in Experiments 1 and 2 could be due to greater elaborative processing. Taken together, these findings point to the relevance of discrete emotions in explaining the effects of the emotional content on lexical processing and memory. 相似文献
180.
Cultural Effects Rather Than a Bilingual Advantage in Cognition: A Review and an Empirical Study
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The bilingual advantage hypothesis contends that the management of two languages in the brain is carried out through domain‐general mechanisms, and that bilinguals possess a performance advantage over monolinguals on (nonlinguistic) tasks that tap these processes. Presently, there is evidence both for and against such an advantage. Interestingly, the evidence in favor has been thought strongest in children and older adults, leading some researchers to argue that young adults might be at peak performance levels, and therefore bilingualism is unable to confer an improvement. We conducted a large‐scale review of the extant literature and found that the weight of research pointed to an absence of positive evidence for a bilingual advantage at any age. We next gave a large number of young adult participants a task designed to test the bilingual advantage hypothesis. Reasoning from the literature that young adults from an East Asian (Korean) culture would likely outperform those from a Western (British) culture, we also compared participants on this factor. We found no evidence for a bilingual advantage but did find evidence for enhanced performance in the Korean group. We interpret these results as further evidence against the bilingual advantage hypotheses. 相似文献