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921.
Can we imagine how objects look from other viewpoints?   总被引:2,自引:0,他引:2  
Many psychologists who study cognition believe that perception achieves object-centered representations that make it possible to extract representations of how the object would appear from differing viewpoints. Others believe we can achieve representations of how an object would appear by a process of visualization or mental rotation. We report experiments in which the subject tries to imagine how three-dimensional novel wire objects would appear from positions other than the one they are in. Subjects are unable to perform this task unless they make use of strategies that circumvent the process of visualization. It is suggested that the linear increase in time required to succeed in mental rotation tasks as a function of the angular discrepancy between the figures compared is the result of increasing difficulty rather than of the time required for rotation.  相似文献   
922.
The field of infant perceptual development has relied heavily on the preferential-looking and habituation paradigms. Despite the obvious advantages of employing standardized methodologies, there is a need to study how perceptual variables give rise to and guide action beginning in the neonatal period. It is argued here that, in the first 5 months of life, it is important to distinguish reflexive patterns of movement from voluntary and cortically controlled patterns. Some criteria are defined. This paper describes three experiments which utilized movement counters to record developmental changes in the frequency and synchrony of limb movements in infants under 5 months. The results show that there is a general increase in frequency of limb movements from 1 to 5 months, but with a plateau or even a decrease in activity from the middle of the third month to the end of the fourth month. It was also demonstrated that synchrony scores (co-activation) for pairs of limbs showed significant increases from 1 month to 5 months. Finally, in all three experiments the presentation of an attractive toy resulted in suppression of activity. The results of the three experiments are interpreted to measure a gradual increase in cortically controlled movement patterns.  相似文献   
923.
Subjects searched for a chromatic target among coloured background items. With low target-background chromatic similarity, response latencies remained uniformly short whether the target was present or not and whether the items were chromatically homogeneous or not. Latencies increased with increases in target-background similarity and were longest with heterogeneous backgrounds, with which the effects of trial type also became manifest. We employed Treisman's model of visual search to account for these findings. In particular, we suggest that similarity increases forced a shift from a preattentive to an attentive search, the latter being importantly shaped by the background's level of chromatic variance.  相似文献   
924.
The psychology of knights and knaves   总被引:2,自引:0,他引:2  
L J Rips 《Cognition》1989,31(2):85-116
Knight-knave brain teasers are about a realm in which some people, knights, tell only truths, whereas all others, knaves, tell only lies. For example, suppose person A says, "I am a knight and B is a knight," and person B says, "A is a knave." Is A a knight or a knave? Is B a knight or a knave? In a pilot study, we asked subjects to think aloud while solving problems like these. Their statements suggested that they were making assumptions about the knight/knave status of the characters and drawing deductive inferences from these assumptions to test their consistency. This encouraged us to model the process by means of a simulation based on an earlier natural-deduction theory of reasoning. The model contains a set of deduction rules in the form of productions and a working memory that holds a proof of the correct answer. The greater the number of steps (assumptions and inferences) in the proof, the greater the predicted difficulty of the puzzle. The experiments reported here confirmed this prediction by showing that subjects were more likely to make mistakes (Experiment 1) and take longer to solve (Experiment 2) puzzles associated with a larger number of proof steps.  相似文献   
925.
There is a power to touch, and a magic. Some call it mystery. The purpose of this paper is to reflect on the various meanings and uses of touch, particularly within the context of relationship and helping. There will be no attempt to formulate a protocol for touch or to lay claim to a definitive meaning for touch. Reflection about touch may instead clarify some of its meanings and dynamics while encouraging care providers to embrace the experience of helping-through-touch. This paper supports a considered use of empathie touch because of its power and its ability to embody care.  相似文献   
926.
Loneliness as part of the human condition is first explored from an experiential-philosophical perspective. A biblical survey suggests loneliness is normative to the faith experience and may portray a more realistic religiosity. Desert imagery in Scripture indicates a strong association among solitude, spiritual development, and potential dangers of spiritual deception. God's not yet-ness-itself a cause of existential loneliness—is paradoxically the way in which communion with God functions in the here and now. The creative use of solitude may enhance social, psychological, and spiritual well-being, and provide a way to theologize about personal isolation and disorientation.He is also editor of theHarding Journal of Religion and Psychiatry.  相似文献   
927.
The differences between hostility scores on projective and objective tests as a function of listening to aggressive or nonaggressive rock music were studied. While taking the Thematic Apperception Test (Cards 1, 3BM, 4, 9BM, and 10) and the Buss-Durkee (1957) Hostility Scale, subjects (N = 90) randomly assigned to one of three groups listened to a rock song with (a) nonaggressive music and nonaggressive lyrics, (b) aggressive music and nonaggressive lyrics, or (c) aggressive music and aggressive lyrics. TAT stories were scored for aggressive content according to Hafner and Kaplan's (1960) hostility rating scale. Hostility scores did not differ between groups. The findings are congruent with other investigators' reports that subjects do not pay attention to rock lyrics. Previous findings that music affects the emotional quality of TAT stories and hostility scores on the Buss-Durkee scale were not supported.  相似文献   
928.
A common error made by behavior genetics researchers is breeding two lines for differences in central arousal rather than for a specific behavioral feature. Two lines of rats (Riley, Freed, & Lester, 1976) were selectively bred for locomotor impairment in response to a subhypnotic dose (1.5 g/kg) of ethanol. These lines (designated "most affected" and "least affected") were compared in a variety of tests and showed differences in a number of phenotypic traits in addition to locomotor impairment to ethanol. The published findings have been interpreted in light of a hypothesis suggesting adventitiously selected differences in central arousal between the two lines. This interpretation showed that their usefulness as animal models of alcoholism is seriously compromised.  相似文献   
929.
What do celibates consider the adaptive and maladaptive aspects of their celibate religious lifestyle? What role has celibacy played in understanding the differences between those who persevere and those who choose to resign from celibate religious life and/or ordained ministry? Using data from extensive interviews, this exploratory study begins to focus some of the perceived effects of celibacy upon personal development for both those who persevere in celibate religious life and those who resign.  相似文献   
930.
Two cebus monkeys, with many years of experience matching a variety of static visual stimuli (forms and colors) within a standard matching-to-sample paradigm, were trained to press a left lever when a pair of displayed static stimuli were the same and to press a right lever when they were different. After learning the same/different task, the monkeys were tested for transfer to dynamic visual stimuli (flashing versus steady green disks), with which they had no previous experience. Both failed to transfer to the dynamic stimuli. A third monkey, also with massive past experience matching static visual stimuli, was tested for transfer to the dynamic stimuli within our standard matching paradigm, and it, too, failed. All 3 subjects were unable to reach a moderate acquisition criterion despite as many as 52 sessions of training with the dynamic stimuli. These results provide further evidence that, in monkeys, the matching (or identity) concept has a very limited reach; they consequently do not support the view held by some theorists that an abstract matching concept based on physical similarity is a general endowment of animals.  相似文献   
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