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31.
Rayna Azuma Wolfgang Prinz Iring Koch 《The Quarterly Journal of Experimental Psychology Section A: Human Experimental Psychology》2004,57(4):693-713
Recent studies have shown that visual encoding requires central processing, evidenced in the form of dual-task interference on response processes of a reaction time (RT) task. We report two experiments examining such dual-task interference: (1) at global level, to establish that visual encoding indeed requires central processing; and (2) at code level, to see whether two tasks may share the same representational codes. To this end, we manipulated the compatibility relation between the response codes for an auditory choice RTtask and the stimulus codes for a logically independent visual motion detection task. The results showed significant dual-task slowing of the response for the auditory task, demonstrating the interference at a global level. The effects of cross-task compatibility (CTC) were obtained at the short stimulus onset asynchrony (SOA), showing that the RTs were faster for compatible trials. Furthermore, the CTC effect remained even when the visual stimulus did not need to be “consolidated” (Jolicoeur & Dell'Acqua, 1998) for reporting, while the response postponement effect was greatly reduced. We interpret these results as indicating that the present two tasks share both “central” processes and common representational codes, but that these two levels of dual-task interference can be dissociated. 相似文献
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Motor imagery requires that actual movements are prevented (i.e., inhibited) from execution. To investigate at what level inhibition takes place in motor imagery, we developed a novel action mode switching paradigm. Participants imagined (indicating only start and end) and executed movements from start buttons to target buttons, and we analyzed trial sequence effects. Trial sequences depended on current action mode (imagination or execution), previous action mode (pure blocks/same mode, mixed blocks/same mode, or mixed blocks/other mode), and movement sequence (action repetition, hand repetition, or hand alternation). Results provided evidence for global inhibition (indicated by switch benefits in execution-imagination (E-I)-sequences in comparison to I-I-sequences), effector-specific inhibition (indicated by hand repetition costs after an imagination trial), and target inhibition (indicated by target repetition benefits in I-I-sequences). No evidence for subthreshold motor activation or action-specific inhibition (inhibition of the movement of an effector to a specific target) was obtained. Two (global inhibition and effector-specific inhibition) of the three observed mechanisms are active inhibition mechanisms. In conclusion, motor imagery is not simply a weaker form of execution, which often is implied in views focusing on similarities between imagination and execution. 相似文献
34.
Kai W. Müller Lisa Naab Klaus Wölfling Manfred E. Beutel Ulrike Dickenhorst Andreas Koch 《Journal of Happiness Studies》2017,18(4):1045-1059
According to the World Health Organization well-being has been defined as one outcome parameter indicating successful recovery from diseases. One disease causing significant psychosocial problems and distress is Gambling Disorder that is being characterized as a poorly controlled excessive engagement in gambling activities. While there are several studies investigating treatment-effects in patients with Gambling Disorder, the role of well-being as a complementary treatment outcome has not been studied so far. In our research project it was aimed to fill this gap by gathering data on changes of eudaimonic dimensions of well-being from 76 patients with Gambling Disorder before and 1 year after receiving inpatient treatment. At both waves (pretreatment and follow-up) we collected data regarding well-being (Ryff Scales of Well-being), psychopathological symptoms (SCL-9), and diagnostic criteria for Gambling Disorder (Lie/Bet-Questionnaire). We found some dimensions of well-being changing 1 year after treatment and that patients recovered from Gambling Disorder displayed significant increments in Autonomy and Environmental Mastery. In contrast, patients still meeting criteria for Gambling Disorder displayed well-being increments only in Environmental Mastery and decreases in Personal Growth and Positive Relations with Others. Only changes in Environmental Mastery and Self-Acceptance were significantly associated with decreases in psychosocial distress indicating that well-being is an additional indicator for treatment outcome. It was also intended to identify factors predicting increments in well-being. However, no relationships were found regarding demographics, clinical variables, or treatment parameters. It is proposed to acknowledge well-being as an additional indicator for treatment effects and suggested to implement therapeutic strategies for an early enhancement of well-being. 相似文献
35.
The present study investigated whether the processing characteristics of categorizing emotional facial expressions are different from those of categorizing facial age and sex information. Given that emotions change rapidly, it was hypothesized that processing facial expressions involves a more flexible task set that causes less between-task interference than the task sets involved in processing age or sex of a face. Participants switched between three tasks: categorizing a face as looking happy or angry (emotion task), young or old (age task), and male or female (sex task). Interference between tasks was measured by global interference and response interference. Both measures revealed patterns of asymmetric interference. Global between-task interference was reduced when a task was mixed with the emotion task. Response interference, as measured by congruency effects, was larger for the emotion task than for the nonemotional tasks. The results support the idea that processing emotional facial expression constitutes a more flexible task set that causes less interference (i.e., task-set "inertia") than processing the age or sex of a face. 相似文献
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The present study investigates the effect of spatial stimulus–response correspondence (i.e. Simon effect) in pre-planned manual response sequences. Participants performed pre-cued response sequences consisting of three (Experiment 1) or four (Experiments 2 and 3) key-presses at different locations. Importantly, participants performed each response to a visual go signal, which appeared at a location corresponding to one response in the sequence. This task allowed investigating interference gradients across spatially noncorresponding conditions. We observed a Simon effect at each serial position, that is, RT for the corresponding condition was always shorter than RT for each noncorresponding condition. However, we failed to observe interference gradients from both preceding and subsequent responses in the sequence. These results are inconsistent with (1) a primacy gradient of activations representing serial order and (2) the temporary suppression of an executed response as a mechanism for preventing response repetitions. However, results provide indirect evidence for positional models of serial order. 相似文献
38.
The hypothesis that planning music-like sequential actions involves anticipating their auditory effects was investigated in a series of experiments. Participants with varying levels of musical experience responded to each of four colour-patch stimuli by producing a unique sequence of three taps on three vertically aligned keys. Each tap triggered a tone in most experimental conditions. Response-effect (key-to-tone) mapping was either compatible—taps on the top, middle, and bottom keys triggered high, medium, and low pitched tones, respectively—or incompatible—key-to-tone mapping was scrambled, reversed, or neutral (taps on different keys triggered the same tone). The results suggest that action planning was faster with compatible than with incompatible mappings (and faster than with no tones). Furthermore, the size of this compatibility effect grew with increasing musical experience, which suggests that improvements in auditory imagery ability that typically accompany musical training may augment the role of anticipatory auditory-effect representations during planning. 相似文献
39.
Wann Daniel L. Koch Katrina Knoth Tasha Fox David Aljubaily Hesham Lantz Christopher D. 《The Psychological record》2006,56(1):55-66
The Psychological Record - The current investigation examined sport fans’ impressions of an athlete described as a potential member of their team or a potential member of a rival team. In... 相似文献
40.
Response selection and response execution in task switching: evidence from a go-signal paradigm 总被引:2,自引:0,他引:2
Philipp AM Jolicoeur P Falkenstein M Koch I 《Journal of experimental psychology. Learning, memory, and cognition》2007,33(6):1062-1075
The present study used a go/no-go signal delay (GSD) to explore the role of response-related processes in task switching. A go/no-go signal was presented at either 100 ms or 1,500 ms after the stimulus. Participants were encouraged to use the GSD for response selection and preparation. The data indicate that the opportunity to select and prepare a response (i.e., long GSD) resulted in a substantial reduction of task-shift costs (Experiment 1) and n-2 task-repetition costs (i.e., backward inhibition; Experiment 2) in the current trial. These results suggest that interference from the preceding trial can be resolved during response selection and preparation. Furthermore, the shift costs and the n-2 repetition costs after no-go trials with long GSD (i.e., response selection but no execution) were markedly smaller than after go trials. These findings suggest that the interference that gives rise to shift costs and n-2 repetition costs is related not solely to response selection but also to response execution. Thus, the present study demonstrates dissociable contributions of response selection and response execution to interference effects in task switching. 相似文献