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According to the Interactive Systems Framework for Dissemination and Implementation, implementation is a major mechanism and concern in bridging research and practice. The growing number of implementation frameworks need to be synthesized and translated so that the science and practice of quality implementation can be furthered. In this article, we: (1) use the synthesis of frameworks developed by Meyers et al. (Am J Commun Psychol, 2012) and translate the results into a practical implementation science tool to use for improving quality of implementation (i.e., the Quality Implementation Tool; QIT), and (2) present some of the benefits and limitations of the tool by describing how the QIT was implemented in two different pilot projects. We discuss how the QIT can be used to guide collaborative planning, monitoring, and evaluation of how an innovation is implemented.  相似文献   
134.
The neural basis of syntax is a matter of substantial debate. In particular, the inferior frontal gyrus (IFG), or Broca’s area, has been prominently linked to syntactic processing, but the anterior temporal lobe has been reported to be activated instead of IFG when manipulating the presence of syntactic structure. These findings are difficult to reconcile because they rely on different laboratory tasks which tap into distinct computations, and may only indirectly relate to natural sentence processing. Here we assessed neural correlates of syntactic structure building in natural language comprehension, free from artificial task demands. Subjects passively listened to Alice in Wonderland during functional magnetic resonance imaging and we correlated brain activity with a word-by-word measure of the amount syntactic structure analyzed. Syntactic structure building correlated with activity in the left anterior temporal lobe, but there was no evidence for a correlation between syntactic structure building and activity in inferior frontal areas. Our results suggest that the anterior temporal lobe computes syntactic structure under natural conditions.  相似文献   
135.
Continuous causation, in which incremental changes in one variable cause incremental changes in another, has received little attention in the causal judgment literature. A video game was adapted for the study of continuous causality in order to examine the novel cues to causality that are present in these paradigms. The spatial proximity of an object to an "enemy detector" produced auditory responses as a function of the object's proximity. Participants' behavior was a function of the range of the effect's auditory sensitivity and the moment-to-moment likelihood of detection. This new paradigm provides a rich platform for examining the cues to causation encountered in the learning of continuous causal relations.  相似文献   
136.
We describe a multiple-route model of reading development in which coarse-grained orthographic processing plays a key role in optimizing access to semantics via whole-word orthographic representations. This forms part of the direct orthographic route that gradually replaces phonological recoding during the initial phases of reading acquisition. The model predicts distinct developmental trajectories for pseudo-homophone and transposed-letter effects - two benchmark phenomena associated with phonological recoding and coarse-grained orthographic processing, respectively. Pseudo-homophone effects should decrease over the first years of reading acquisition, whereas transposed-letter effects should initially increase. These predictions were tested in a lexical decision task with 334 children in grades 1-5, and 29 skilled adult readers. In line with the predictions, we found that the pseudo-homophone effect diminished as reading level increased, whereas the transposed-letter effect first increased and then diminished.  相似文献   
137.
We describe a leaky competing accumulator (LCA) model of the lexical decision task that can be used as a response/decision module for any computational model of word recognition. The LCA model uses evidence for a word, operationalized as some measure of lexical activity, as input to the YES decision node. Input to the NO decision node is simply a constant value minus evidence for a word. In this way, evidence for a nonword is a function of time from stimulus onset (as in standard deadline models) modulated by lexical activity via the competitive dynamics of the LCA. We propose a simple mechanism for determining the value of this constant online during the first trials of a lexical decision experiment, such that the model can rapidly optimize speed and accuracy in discriminating words from nonwords. Further optimization is achieved via trial-by-trial adjustments in response criteria as a function of task demands and list context. We show that the LCA model can simulate mean response times and response distributions for correct and incorrect YES and NO decisions for a number of benchmark experiments that have been shown to be fatal for deadline models of lexical decision. Finally, using lexical activity calculated by a computational model of word recognition as input to the LCA decision module, we provide the first item-level simulation of both word and nonword responses in a large-scale database.  相似文献   
138.
Social inhibition of return is the phenomenon whereby an individual is slower to reach to locations to which another individual has recently responded. Although this suggests that an observer represents another person's action, little is known about which aspects of the action are encoded. The present work describes a series of three experiments examining whether social inhibition of return represents the endpoint goal of the action, i.e., is 'goal based'. Pairs of participants sat opposite to one another and alternated responses to a cued or non-cued object presented on a table top. Importantly, either the two participants performed the same interaction with the object or a different interaction. Although all our experiments showed social inhibition of return, the size of the effect was not modulated according to whether each participant had the same or different goal. We conclude that although the mechanisms giving rise to social inhibition of return do encode some aspects of a response they do not code for terminal action goals.  相似文献   
139.
This paper examines the activities of churches in Baltimore, Maryland, concerning the issues of sexuality, whether they potentially stigmatize persons with or at risk for HIV/AIDS, and to what extent individual agency versus institutional forces influence churches in this regard. In-depth interviews were conducted with 20 leaders from 16 churches and analyzed using a grounded theory methodology. Although many churches were involved in HIV/AIDS-related activities, the content of such initiatives was sometimes limited due to organizational constraints. Church leaders varied, however, in the extent to which they responded in accordance with or resisted these constraints, highlighting the importance of individual agency influencing churches?? responses to HIV/AIDS.  相似文献   
140.
In everyday interactions with others, people have to deal with the sight of a face and sound of a voice at the same time. How the perceptual system brings this information together over hundreds of milliseconds to perceive others remains unclear. In 2 studies, we investigated how facial and vocal cues are integrated during real-time social categorization by recording participants' hand movements (via the streaming x, y coordinates of the computer mouse) en route to “male” and “female” responses on the screen. Participants were presented with male and female faces that were accompanied by a same-sex voice morphed to be either sex-typical (e.g., masculinized male voice) or sex-atypical (i.e., feminized male voice). Before settling into ultimate sex categorizations of the face, the simultaneous processing of a sex-atypical voice led the hand to be continuously attracted to the opposite sex-category response across construal. This is evidence that ongoing results from voice perception continuously influence face perception across processing. Thus, social categorization involves dynamic updates of gradual integration of the face and voice.  相似文献   
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