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211.
Vision evolved from the vital necessity to act in a dynamic environment. Following this view it is clear that perceptual processes and action planning are much more interlocked than is evident at first sight. This is especially evident in visual space perception; actions are performed in space and are guided and controlled by objects in spatial positions. Here we shortly introduce the three research camps dealing with the relationship between space perception and action: the ecological camp, the two‐visual‐systems camp, and the constructivist camp. We show that these camps emphasize and open different theoretical and empirical perspectives, but that they can be seen to complement each other. We end with an overview of the papers in this special issue.  相似文献   
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This essay presents a phenomenological analysis of the functioning of symbols as elements of the life-world with the purpose of demonstrating the interrelationship of individual and society. On the basis of Alfred Schutz's theory of the life-world, signs and symbols are viewed as mechanisms by means of which the individual can overcome the transcendences posed by time, space, the world of the Other, and multiple realities which confront him or her. Accordingly, the individual's life-world divides itself into the dimensions of time, space, the social world and various reality spheres which form the boundaries or transcendences that the I has to understand and integrate. Signs and symbols are described as appresentational modes which stand for experiences originating in the different spheres of the life-world within the world of everyday life, within which they can be communicated, thereby establishing intersubjectivity. Schutz's theory of the symbol explains how social entities – such as nations, states or religious groups – are symbolically integrated to become components of the individual's life-world. The following paper reconstructs Schutz's concept of the symbol as a crucial component of his theory of the life-world, which is seen as an outstanding phenomenological contribution to the theory of the sign and the symbol in general.  相似文献   
213.
In the evaluative decision task, participants decide whether target words denote something positive or negative. Positive and negative prime words are known to engender so-called affective priming effects in this task. Primes were sandwich masked, and the proportion of positive to negative target words was manipulated. In Experiment 1, prime valence and positivity proportion interacted, so that primes of the less frequently presented target valence caused larger priming effects. Experiment 2 rendered an explanation of this interaction in terms of response bias unlikely, Experiment 3 ruled out a peripheral locus of the effect, and Experiment 4 ruled out an account in terms of stimulus repetition. The effect is explained by means of an attentional bias favoring the rare kind of valence.  相似文献   
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Perceptual priming can stabilize the phenomenal appearance of multistable visual displays (Leopold, Wilke, Maier, & Logothetis, Nature Neuroscience, 5, 605–609, 2002). Prior exposure to such displays induces a sensory memory of their appearance, which persists over long intervals and intervening stimulation, and which facilitates renewed perception of the same appearance. Here, we investigated perceptual priming for the apparent rotation in depth of ambiguous structure-from-motion (SFM) displays. Specifically, we generated SFM objects with different three-dimensional shapes and presented them in random order and with intervening blank periods. To assess perceptual priming, we established the probability that a perceived direction of rotation would persist between successive objects. In general, persistence was greatest between identical objects, intermediate between similar objects, and negligible between dissimilar objects. These results demonstrate unequivocally that sensory memory for apparent rotation is specific to three-dimensional shape, contrary to previous reports (e.g., Maier, Wilke, Logothetis, & Leopold, Current Biology, 13, 1076–1085, 2003). Because persistence did not depend on presentation order for any pair of objects, it provides a commutative measure for the similarity of object shapes. However, it is not clear exactly which features or aspects of object shape determine similarity. At least, we did not find simple, low-level features (such as volume overlap, heterogeneity, or rotational symmetry) that could have accounted for all observations. Accordingly, it seems that sensory memory of SFM (which underlies priming of ambiguous rotation) engages higher-level representations of object surface and shape.  相似文献   
216.
Previous studies have shown that the localization of the perceived onset position of a moving target varies with the trial context. When the moving target appeared at predictable positions to the left or right of fixation (constant context), localization judgments of the perceived onset positions were essentially displaced in motion direction (Fröhlich effect). In contrast, when the target appeared at unpredictable positions in the visual field (random context), localization judgments were at least drastically reduced. Four explanations of this influence of trial context on localization judgments were examined in three experiments. Findings ruled out an overcompensation mechanism effective in random-context conditions, a predictive mechanism effective in constant-context conditions and a detrimental mechanism originating from more trial repetitions in constant-context conditions. Instead, the results indicated that different attentional allocations are responsible for the localization differences. They also demonstrated that attentional mechanisms are at the basis of the Fröhlich effect.  相似文献   
217.
Attention and working memory limitations set strict limits on visual representations, yet researchers have little appreciation of how these limits constrain the acquisition of information in ongoing visually guided behavior. Subjects performed a brick sorting task in a virtual environment. A change was made to 1 of the features of the brick being held on about 10% of trials. Rates of change detection for feature changes were generally low and depended on the pick-up and put-down relevance of the feature to the sorting task. Subjects' sorting decision suggests that changes may be missed because of a failure to update the changed feature. The authors also explore how hand and eye behavior are coordinated for strategic acquisition and storage of visual information throughout the task.  相似文献   
218.
For computer-administered tests, response times can be recorded conjointly with the corresponding responses. This broadens the scope of potential modelling approaches because response times can be analysed in addition to analysing the responses themselves. For this purpose, we present a new latent trait model for response times on tests. This model is based on the Cox proportional hazards model. According to this model, latent variables alter a baseline hazard function. Two different approaches to item parameter estimation are described: the first approach uses a variant of the Cox model for discrete time, whereas the second approach is based on a profile likelihood function. Properties of each estimator will be compared in a simulation study. Compared to the estimator for discrete time, the profile likelihood estimator is more efficient, that is, has smaller variance. Additionally, we show how the fit of the model can be evaluated and how the latent traits can be estimated. Finally, the applicability of the model to an empirical data set is demonstrated.  相似文献   
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