首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   180篇
  免费   5篇
  185篇
  2023年   2篇
  2022年   1篇
  2021年   3篇
  2020年   6篇
  2019年   8篇
  2018年   3篇
  2017年   7篇
  2016年   11篇
  2015年   2篇
  2014年   11篇
  2013年   21篇
  2012年   12篇
  2011年   17篇
  2010年   8篇
  2009年   7篇
  2008年   7篇
  2007年   8篇
  2006年   7篇
  2005年   5篇
  2004年   6篇
  2003年   9篇
  2002年   7篇
  2001年   2篇
  2000年   4篇
  1999年   3篇
  1997年   3篇
  1993年   1篇
  1992年   1篇
  1987年   1篇
  1981年   1篇
  1975年   1篇
排序方式: 共有185条查询结果,搜索用时 15 毫秒
141.
In virtual reality it is easy to control the visual cues that tell us about an object's shape. However, it is much harder to provide realistic virtual haptic feedback when grasping virtual objects. In this study we examined the role of haptic feedback when grasping (virtual) cylinders with an elliptical circumference. In Experiment 1 we placed the same circular cylinder at the simulated location of virtual elliptical cylinders of varying shape, so that the haptic feedback did not change when the visually specified shape changed. We found that the scaling of maximum grip aperture with the diameter of the nearest principal axis (.14+/-.04) was much weaker than when grasping real cylinders (.54+/-.04, Cuijpers, Brenner, & Smeets, 2006 Grasping reveals visual misjudgements of shape. Experimental Brain Research, 175, 32-44). For the scaling of grip orientation with the orientation of the cylinder we found large individual differences: the range is .07-.82 (average .42+/-.07) as compared to .55-.79 (average .67+/-.03) for grasping real cylinders. In Experiment 2 we provided consistent haptic feedback by placing real cylinders that matched the location, shape and orientation of the virtual cylinders. The scaling gains of both maximum grip aperture (.39+/-.04) and grip orientation (.56+/-.08) were substantially higher than in Experiment 1, but still lower than for grasps to real cylinders. The variability between participants for the scaling of grip orientation was also much reduced. These results showed that although haptic feedback must be consistent with visual information, it is not sufficient for natural prehension. We discuss the implications of these findings in terms of the integration of visual information with haptic feedback.  相似文献   
142.
143.
People make systematic errors when matching the location of an unseen index finger with that of a visual target. These errors are consistent over time, but idiosyncratic and surprisingly task-specific. The errors that are made when moving the unseen index finger to a visual target are not consistent with the errors when moving a visual target to the unseen index finger. To test whether such inconsistencies arise because a large part of the matching errors originate during movement execution, we compared errors in moving the unseen finger to a target with biases in deciding which of two visual targets was closer to the index finger before the movement. We found that the judgment as to which is the closest target was consistent with the matching errors. This means that inconsistencies in visuo-proprioceptive matching errors are not caused by systematic errors in movement execution, but are likely to be related to biases in sensory transformations.  相似文献   
144.
Background. Prior knowledge activation facilitates learning. Note taking during prior knowledge activation (i.e., note taking directed at retrieving information from memory) might facilitate the activation process by enabling learners to build an external representation of their prior knowledge. However, taking notes might be less effective in supporting prior knowledge activation if available prior knowledge is limited. Aims. This study investigates the effects of the retrieval‐directed function of note taking depending on learners' level of prior knowledge. It is hypothesized that the effectiveness of note taking is influenced by the amount of prior knowledge learners already possess. Sample. Sixty‐one high school students participated in this study. A prior knowledge test was used to ascertain differences in level of prior knowledge and assign participants to a low or a high prior knowledge group. Method. A 2×2 factorial design was used to investigate the effects of note taking during prior knowledge activation (yes, no) depending on learners' level of prior knowledge (low, high) on mental effort, performance, and mental efficiency. Results. Note taking during prior knowledge activation lowered mental effort and increased mental efficiency for high prior knowledge learners. For low prior knowledge learners, note taking had the opposite effect on mental effort and mental efficiency. Conclusions. The effects of the retrieval‐directed function of note taking are influenced by learners' level of prior knowledge. Learners with high prior knowledge benefit from taking notes while activating prior knowledge, whereas note taking has no beneficial effects for learners with limited prior knowledge.  相似文献   
145.
People generally try to keep their eyes on a moving target that they intend to catch or hit. In the present study we first examined how important it is to do so. We did this by designing two interception tasks that promote different eye movements. In both tasks it was important to be accurate relative to both the moving target and the static environment. We found that performance was more variable in relation to the structure that was not fixated. This suggests that the resolution of visual information that is gathered during the movement is important for continuously improving predictions about critical aspects of the task, such as anticipating where the target will be at some time in the future. If so, variability in performance should increase if the target briefly disappears from view just before being hit, even if the target moves completely predictably. We demonstrate that it does, indicating that new visual information is used to improve precision throughout the movement.  相似文献   
146.
The furthest distance that is judged to be reachable can change after participants have used a tool or if they are led to misjudge the position of their hand. Here we investigated how judged reachability changed when visual feedback about the hand was shifted. We hoped to distinguish between various ways in which visuomotor adaptation could influence judged reachability. Participants had to judge whether they could reach a virtual cube without actually doing so. They indicated whether they could reach this virtual cube by moving their hand. During these hand movements, visual feedback about the position of the hand was shifted in depth, either away from or toward the participant. Participants always adapted to the shifted feedback. In a session in which the hand movements in the presence of visual feedback were mainly in depth, perceived reachability shifted in accordance with the feedback (more distant cubes were judged to be reachable when feedback was shifted further away). In a second session in which the hand movements in the presence of visual feedback were mainly sideways, for some participants perceived reachability shifted in the opposite direction than we expected. The shift in perceived reachability was not correlated with the adaptation to the shift in visual feedback. We conclude that reachability judgments are not directly related to visuomotor adaptation.  相似文献   
147.
This study tests a number of hypotheses proposed in the literature concerning the relationship between an actor's social orientation and her beliefs about the social orientations of others. In contrast to the existing literature, this study employs a parametric approach with an innovative methodology. First, the social orientation parameters of actors are estimated: the weights respondents add to (1) the outcomes of Alter and to (2) the absolute difference between the outcomes for Ego and Alter. Then, the mean and the variance of the distribution of beliefs about the social orientation parameters of others are estimated, conditional on the actor's social orientation parameters. The results show that (1) there is a positive association between an actor's social orientation and her belief about the mean of the social orientations of others and (2) those who have approximately zero social orientation parameter values (individualists) expect the variation of others' social orientations to be lower than those with smaller (competitors) or larger (cooperators/egalitarians) social orientation parameter values. These results support the cone model, which models the “false” consensus effect where the “false” consensus is highest for individualists.  相似文献   
148.
The counter model for perceptual identification (Ratcliff & McKoon, 1997) differs from alternative views of word recognition in two important ways. First, it assumes that prior study of a word does not result in increased sensitivity but, rather, in bias. Second, the effects of word frequency and prior study are explained by different mechanisms. In the present experiment, study status and word frequency of target and foil were varied independently. Using a forced-choice task, we replicated the bias effect. However, we also found several interactions between frequency and prior study that are in direct conflict with the counter model. Most important, prior study of both alternatives resulted in an attenuation of the frequency effect and an increase in performance for low-frequency targets, but not for high-frequency targets. These findings suggest that the effects of frequency and prior study are not mediated by completely independent mechanisms.  相似文献   
149.
It only makes sense to talk about the position of a moving object if one specifies the time at which its position is of interest. The authors here show that when a flash or tone specifies the moment of interest, subjects estimate the moving object to be closer to where it passes the fixation point and further in its direction of motion than it really is. The authors propose that these biases arise from a combination of a large temporal uncertainty, a temporal asymmetry related to sampling the moving object's position, and a bias toward believing that one is looking at what one sees.  相似文献   
150.
In social dilemmas, verbal communication of one's intentions is an important factor in increasing cooperation. In addition to verbal communication of one's intentions, also the communication of emotions of anger and happiness can influence cooperative behavior. In the present paper, we argue that facial expressions of emotion moderate verbal communication in social dilemmas. More specifically, three experiments showed that if the other person displayed happiness he or she was perceived as honest, trustworthy, and reliable, and cooperation was increased when verbal communication was cooperative rather than self‐interested. However, if the other person displayed anger, verbal communication did not influence people's decision behavior. Results also showed interactive effects on people's perceptions of trustworthiness, which partially mediated decision behavior. These findings suggest that emotion displays have an important function in organizational settings because they are able to influence social interactions and cooperative behavior. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号