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941.
Identification thresholds and the corresponding efficiencies (ideal/human thresholds) are typically computed by collapsing data across an entire stimulus set within a given task in order to obtain a “multiple-item” summary measure of information use. However, some individual stimuli may be processed more efficiently than others, and such differences are not captured by conventional multiple-item threshold measurements. Here, we develop and present a technique for measuring “single-item” identification efficiencies. The resulting measure describes the ability of the human observer to make use of the information provided by a single stimulus item within the context of the larger set of stimuli. We applied this technique to the identification of 3-D rendered objects (Exp. 1) and Roman alphabet letters (Exp. 2). Our results showed that efficiency can vary markedly across stimuli within a given task, demonstrating that single-item efficiency measures can reveal important information that is lost by conventional multiple-item efficiency measures.  相似文献   
942.
Previous studies have demonstrated that synchronising movements with other people can influence affiliative behaviour towards them. While research has focused on synchronisation with visually observed movement, synchronisation with a partner who is heard may have similar effects. We replicate findings showing that synchronisation can influence ratings of likeability of a partner, but demonstrate that this is possible with virtual interaction, involving a video of a partner. Participants performed instructed synchrony in time to sounds instead of the observable actions of another person. Results show significantly higher ratings of likeability of a partner after moving at the same time as sounds attributed to that partner, compared with moving in between sounds. Objectively quantified synchrony also correlated with ratings of likeability. Belief that sounds were made by another person was manipulated in Experiment 2, and results demonstrate that when sounds are attributed to a computer, ratings of likeability are not affected by moving in or out of time. These findings demonstrate that interaction with sound can be experienced as social interaction in the absence of genuine interpersonal contact, which may help explain why people enjoy engaging with recorded music.  相似文献   
943.
Mentoring is a prosocial behavior in which an experienced person guides someone with less experience. Elevation refers to the responses elicited when a person witnesses others upholding the highest standards of moral virtue. Three experimental studies bring these two domains together. For all three studies, participants were randomly assigned to either read a story of someone exhibiting moral excellence or to a control condition. Participants in the elevation condition reported feeling more elevated, more positive attitudes toward mentoring, less negative attitudes toward mentoring, greater intentions to become a mentor (Study 1); an increased proclivity to gather information about becoming a mentor (Study 2a); and, an increased tendency to engage in mentoring directly via submitting advice to students (Study 2b). In their totality, the current studies link another prosocial outcome with elevation and demonstrate a condition under which individuals are more likely to be motivated to become a mentor.  相似文献   
944.
Models of visual working memory (VWM) have benefitted greatly from the use of the delayed-matching paradigm. However, in this task, the ability to recall a probed feature is confounded with the ability to maintain the proper binding between the feature that is to be reported and the feature (typically location) that is used to cue a particular item for report. Given that location is typically used as a cue-feature, we used the delayed-estimation paradigm to compare memory for location to memory for color, rotating which feature was used as a cue and which was reported. Our results revealed several novel findings: 1) the likelihood of reporting a probed object’s feature was superior when reporting location with a color cue than when reporting color with a location cue; 2) location report errors were composed entirely of swap errors, with little to no random location reports; and 3) both colour and location reports greatly benefitted from the presence of nonprobed items at test. This last finding suggests that it is uncertainty over the bindings between locations and colors at memory retrieval that drive swap errors, not at encoding. We interpret our findings as consistent with a representational architecture that nests remembered object features within remembered locations.  相似文献   
945.
Often it is assumed that electronic recording by observers necessarily provides better quality data than pen‐and‐paper methods. Fifteen novice observers recorded rates of responding from 10 role‐played video samples using one of three continuous recording input formats: keyboard (laptop), touchscreen (personal digital assistants), or pen‐and‐paper. We evaluated the quality of the observers' data compared with criterion records using calibration and interobserver agreement algorithms. Results of the calibration analysis revealed that observers in the touchscreen group produced the most consistently accurate and precise data, the keyboard group observers showed wide variation in precision and accuracy, and the pen‐and‐paper group observers were significantly less precise than the touchscreen group. We conclude that although electronic recording has the potential to be as accurate as, and more precise than, pen‐and‐paper methods, this is far from guaranteed. Analyses of observers' errors advise recommendations for improving data accuracy and precision when using each method. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   
946.
Why do faces become easier to recognize with repeated exposure? Previous research has suggested that familiarity may induce a qualitative shift in visual processing from an independent analysis of individual facial features to analysis that includes information about the relationships among features (Farah, Wilson, Drain, & Tanaka Psychological Review, 105, 482–498, 1998; Maurer, Grand, & Mondloch Trends in Cognitive Science, 6, 255–260, 2002). We tested this idea by using a “summation-at-threshold” technique (Gold, Mundy, & Tjan Psychological Science, 23, 427–434, 2012; Nandy & Tjan Journal of Vision, 8, 3.1–20, 2008), in which an observer’s ability to recognize each individual facial feature shown independently is used to predict their ability to recognize all of the features shown in combination. We find that, although people are better overall at recognizing familiar as opposed to unfamiliar faces, their ability to integrate information across features is similar for unfamiliar and highly familiar faces and is well predicted by their ability to recognize each of the facial features shown in isolation. These results are consistent with the idea that familiarity has a quantitative effect on the efficiency with which information is extracted from individual features, rather than a qualitative effect on the process by which features are combined.  相似文献   
947.
There has been a recent surge in the study of ensemble coding, the idea that the visual system represents a set of similar items using summary statistics (Alvarez & Oliva, 2008; Ariely, 2001; Chong & Treisman, 2003; Parkes, Lund, Angelucci, Solomon, & Morgan, 2001). We previously demonstrated that this ability extends to faces and thus requires a high level of object processing (Haberman & Whitney, 2007, 2009). Recent debate has centered on the nature of the summary representation of size (e.g., Myczek & Simons, 2008) and whether the perceived average simply reflects the sampling of a very small subset of the items in a set. In the present study, we explored this further in the context of faces, asking observers to judge the average expressions of sets of faces containing emotional outliers. Our results suggest that the visual system implicitly and unintentionally discounts the emotional outliers, thereby computing a summary representation that encompasses the vast majority of the information present. Additional computational modeling and behavioral results reveal that an intentional cognitive sampling strategy does not accurately capture observer performance. Observers derive precise ensemble information given a 250-msec exposure, suggesting a rapid and flexible system not bound by the limits of serial attention.  相似文献   
948.
Executive working memory (WM) load reduces the efficiency of visual search, but the mechanisms by which this occurs are not fully known. In the present study, we assessed the effect of executive load on perceptual processing during search. Participants performed a serial oculomotor search task, looking for a circle target among gapped-circle distractors. The participants performed the task under high and low executive WM load, and the visual quality (Experiment 1) or discriminability of targets and distractors (Experiment 2) was manipulated across trials. By the logic of the additive factors method (Sternberg, 1969, 1998), if WM load compromises the quality of perceptual processing during visual search, manipulations of WM load and perceptual processing difficulty should produce nonadditive effects. Contrary to this prediction, the effects of WM load and perceptual difficulty were additive. The results imply that executive WM load does not degrade perceptual analysis during visual search.  相似文献   
949.
Abstract

The effectiveness of two commercially available audiocassette memory improvement programs was evaluated in a sample of 32 healthy, community-living elderly adults. Participants were given a set of either Syber Vision's Neuropsychology of Memory Power tapes (Bornstein, 1989) or Nightingale-Conant's Mega Memory tapes (Trudeau, 1992), and a portable cassette player, and instructed to complete the programs within 10 weeks. All participants received a comprehensive battery of memory tests prior to and immediately following the memory improvement programs. Participants completing the memory improvement programs showed no greater gains in memory test performance than no-treatment control participants, but did report greater confidence in their memory abilities. Participants completing the Mega Memory program thought they were less likely to develop Alzheimer's disease after having completed it compared with participants in the other two conditions. Participants reported finding both tape programs acceptable and potentially useful for improving memory; those who completed the Memory Power program reported somewhat greater satisfaction than those completing the Mega Memory program. the claims about rapid, dramatic memory improvement with use of these products were not substantiated in this group of elderly adults and appear to be grossly exaggerated.  相似文献   
950.
The relationship of religiousness with the HEXACO (Honesty-Humility, Emotionality, Extraversion, Agreeableness, Conscientiousness, Openness) model of personality was studied in Iran and the United States. Correlations of personality factors and religiousness were generally similar across the two societies. In both countries, religiousness was associated with higher scores on Honesty-Humility, Extraversion, Agreeableness, and Conscientiousness. The Honesty-Humility factor was one of the strongest correlates of religiousness in both countries. These findings support Saroglou's observation that the main personality characteristics of religiousness are consistent across different religious contexts and personality measures and models.  相似文献   
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