Three studies examine hypotheses derived from terror management theory to investigate the relationship between mortality concerns and hero identification. Study 1 found reminders of death, followed by a distraction task and a self-prime, led to greater inclusion of heroes in the self. Study 2 found that writing about a personal hero, but not other’s heroes or acquaintances, led to lower death-thought accessibility after being reminded of mortality. Finally, Study 3 found that after death reminders, participants led to identify with a hero exemplifying traits of legacy and/or sacrifice showed lower death thought accessibility. Findings are discussed as generative for heroism research, informing a previously overlooked motivation underlying hero identification and the existential function of such identification. 相似文献
Previous research has demonstrated disparities in the diagnosis and treatment of eating disorders for men and ethnic minorities. The current study sought to investigate differences in eating pathology and measurement validity of the Eating Disorder Examination Questionnaire (EDE-Q) at the intersection of gender and ethnicity in a nonclinical sample of undergraduates. A total sample of 1173 undergraduates (177 Latino men, 133 non-Latino White men, 554 Latina women, 309 non-Latina White women) completed the EDE-Q as part of a larger study on eating habits. A series of ANOVAs indicated a similar pattern of effects for gender and ethnicity for the original four-factor, 22-item EDE-Q and an alternative three-factor, seven-item variant. Women scored significantly higher than men on all subscales, and Latinx participants scored significantly higher than non-Latinx White participants on the Shape Concern and Weight Concern subscales. A significant interaction of gender by ethnicity was observed on the Shape Concern subscale in which larger effects of ethnicity were observed for men compared to women. Tests of confirmatory factor analysis suggested only the three-factor, seven-item EDE-Q provided acceptable fit and demonstrated scalar invariance across gender and ethnicity. Our study highlights the importance of examining eating pathology and measurement validity at the intersection of demographic characteristics. Results suggest that Latino men may be at higher risk of eating pathology relative to non-Latino White men and that a three-factor, seven-item EDE-Q appears to be a valid measure of eating pathology across gender and ethnicity among U.S. undergraduates.
Social scientists have increasingly recognized the lack of diversity in survey research on American religion, resulting in a dearth of data on religion and spirituality (R/S) in understudied racial and ethnic groups. At the same time, epidemiological studies have increasingly diversified their racial and ethnic representation, but have collected few R/S measures to date. With a particular focus on American Indian and South Asian women (in addition to Blacks, Hispanic/Latinas, and white women), this study introduces a new effort among religion and epidemiology researchers, the Study on Stress, Spirituality, and Health. This multicohort study provides some of the first estimates of R/S beliefs and practices among American Indians and U.S. South Asians, and offers new insight into salient beliefs and practices of diverse racial/ethnic and religious communities. 相似文献
Terror management theory (TMT) posits that people cope with mortality concerns via symbolic immortality (e.g., secular cultural beliefs that outlast death) and/or literal immortality (afterlife belief). However, what happens when these two forms of immortality conflict, as in atheism? Would atheists' mortality concerns be better assuaged by affirming an afterlife, or by affirming their literal immortality-denying worldview? Drawing on an untested TMT hypothesis, we predicted that atheists would be buffered from mortality concerns if their atheistic worldview - no life after death - was challenged, but not if it was supported. Results confirmed the hypothesis and were also found for theists and agnostics. These findings support TMT's claim that literal immortality is of paramount importance in ameliorating death concerns. 相似文献
The current study further evaluated the association between rule-breaking behavior and academic performance by examining peer
rejection and depressive symptoms as potential mediators of this association. Study hypotheses were examined using a sample
of 147 school-age children (54.4% male) ranging from five to 13 years of age (M = 8.22, SD = 1.99). A meditational path model was estimated, and findings suggested that peer rejection mediated the association between
rule-breaking behavior and academic performance two months later when also considering the stability of academic performance.
That is, high levels of rule-breaking behavior were associated with high levels of peer rejection, which in turn was associated
with poor academic performance. Depressive symptoms were not indicated as a mediator of this association. Findings and their
implications are discussed. 相似文献
This study aimed to develop predictive models for real-life driving outcomes in older drivers. Demographics, driving history, on-road driving errors, and performance on visual, motor, and neuropsychological test scores at baseline were assessed in 100 older drivers (ages 65-89 years [72.7]). These variables were used to predict time to driving cessation, first moving violation, or crash. Using Cox proportional hazards regression models, significant individual predictors for driving cessation were greater age and poorer scores on Near Visual Acuity, Contrast Sensitivity, Useful Field of View, Judgment of Line Orientation, Trail Making Test-Part A, Benton Visual Retention Test, Grooved Pegboard, and a composite index of overall cognitive ability. Greater weekly mileage, higher education, and "serious" on-road errors predicted moving violations. Poorer scores from Trail Making Test-Part B or Trail Making Test (B-A) and serious on-road errors predicted crashes. Multivariate models using "off-road" predictors revealed (a) age and Contrast Sensitivity as best predictors for driving cessation; (b) education, weekly mileage, and Auditory Verbal Learning Task-Recall for moving violations; and (c) education, number of crashes over the past year, Auditory Verbal Learning Task-Recall, and Trail Making Test (B-A) for crashes. Diminished visual, motor, and cognitive abilities in older drivers can be easily and noninvasively monitored with standardized off-road tests, and performances on these measures predict involvement in motor vehicle crashes and driving cessation, even in the absence of a neurological disorder. (PsycINFO Database Record (c) 2012 APA, all rights reserved). 相似文献
In this event-related potential (ERP) study a masking technique that prevents conscious perception of words and non-words through attentional distraction was used to reveal the temporal dynamics of word processing under non-conscious and conscious conditions. In the non-conscious condition, ERP responses differed between masked words and non-words from 112 to 160 ms after stimulus-onset over posterior brain areas. The early onset of the word-non-word differences was compatible with previous studies that reported non-conscious access to orthographic information within this time period. Moreover, source localisations provided evidence for automatic activation of prelexical phonological information, whereas no evidence for non-conscious semantic processing was found. When subjects were informed about the masking technique, lexical differences occurred at later time intervals, suggesting conscious access to additional word related information. These results indicate that early visual word processing does not depend entirely on attentional resources, but that non-conscious processing probably is restricted to rather lower-level linguistic information. 相似文献
Research on video games has yielded consistent findings that violent video games increase aggression and decrease prosocial behavior. However, these studies typically examined single-player games. Of interest is the effect of cooperative play in a violent video game on subsequent cooperative or competitive behavior. Participants played Halo II (a first-person shooter game) cooperatively or competitively and then completed a modified prisoner's dilemma task to assess competitive and cooperative behavior. Compared with the competitive play conditions, players in the cooperative condition engaged in more tit-for-tat behaviors-a pattern of behavior that typically precedes cooperative behavior. The social context of game play influenced subsequent behavior more than the content of the game that was played. 相似文献