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Commercial database programs such as dBase and Paradox, although developed originally for business applications, are versatile and powerful tools that can be used for an academic purpose such as evaluating student performance. They can be used to write and store test questions, assemble and print classroom or on-line laboratory tests, and calculate grades, test statistics, and so forth. Databases are flexible, unlike textbook “ancillary” test bank programs that are inextricably bound to the strictly linear format and brief shelf life of specific textbook editions. A prototypical relational database program is described, with which an instructor can produce tests based on generic terms adapted from Boneau’s (1990) study of psychological literacy, as well as on behavioral learning objectives adapted from Bloom’s (1956) taxonomy of educational objectives. As a relational database, the program integrates terms, objectives, questions, tests, and test scores, and avoids unnecessary data duplication and waste of computer storage space.  相似文献   
954.
Numerosity discrimination was examined when items were varied in space-time position rather than in space only. Observers were instructed to indicate which of two adjacent streamsof visual events contained more items. The precision of numerosity discrimination of dynamic events was not remarkably different from that of static patterns. Two basic numerosity biases previously found for static dot patterns—inhibitory overestimation and satellite underestimation—were demonstrated for items distributed randomly over a spatiotemporal interval. It was also demonstrated that two streams, equated in the number and luminous energy of items, are not judged equal in their visible number if items in one of these two streams have longer duration than items in the second stream. These findings can be accounted for by the occupancy model of perceived numerosity (Allik & Tuulmets, 1991a) if it is supposed that the impact that each element has on its neighborhood is spread along both spatial and temporal coordinates. Perceived numerosity decreases with both spatial and temporal proximity between the-visual-items. Space and time have interchangeable effects on perceived numerosity: the amount of numerosity bias caused by the spatial proximity of items can also be produced by the properly chosen temporal proximity of items  相似文献   
955.
A formal approach to the phenomenon of perceptual grouping by proximity was investigated. Grouping judgments of random dot patterns were made by the CODE algorithm (van Oeffelen & Vos, 1982) and several related algorithms, and these judgments were compared with subjects’ grouping judgments for the same stimuli. Each algorithm predicted significantly more subject judgments than would be expected by chance. The more subjects agreed on how a given dot pattern should be grouped, the more successful was the algorithms’ ability to match the judgments for that pattern. CODE predicted significantly fewer subject judgments than did some of the other algorithms, largely because of its overemphasis on the extent of interactivity among dots as they are being grouped.  相似文献   
956.
Freedman (1990) introduced a computer analog of the shuttlebox paradigm and presented results to show that this analog could be used for studying human avoidance conditioning. In the present study, a first experimental phase was conducted to test how the fact that the tone was considered aversive in the instructions and the intensity of this tone affect avoidance behavior. In a transfer-of-control test phase, it was tested as to whether the warning stimulus presented as a cue to the aversive stimulus had acquired either aversive or informative quality. An effect of instructions was observed for both levels of the auditive stimulus, and a stimulus effect was found for those groups that were given the instructions that described the tone as aversive. In the case of subjects who in the first phase achieved a certain learning criterion, it was recorded how often they in the second phase selected a condition in which the warning signal of the first phase was not presented. No transfer of control was observed. Thus, no positive evidence was found indicating that Freedman’s computer analog could be used for studying human avoidance conditioning.  相似文献   
957.
We used quadratic shapes in several psychophysical shape-from-stereo tasks. The shapes were elegantly represented in a 2-D parameter space by the scale-independentshape index and the scale-dependentcurvedness. Using random-dot stereograms to depict the surfaces, we found that the shape of hyperbolic surfaces is slightly more difficult to recognize than the shape of elliptic surfaces. We found that curvedness (and indirectly, scale) has little or no influence on shape recognition.  相似文献   
958.
The Poggendorffillusion has often been explainedas purely an interactionbetween the parallels and the transversals. The present study demonstrates that additional spatial context exerts an influence on this illusion. In Experiment 1, we examined the effects of a surrounding tilted frame (complete and degraded versions) on collinearity adjustments iatheuprightandrotatedPoggendorfffigures. The frame’s orientation was always oblique. Relative to the no-frame condition, frames decreased error in collinearity adjustments in the upright-Poggendorff figure, and increased error in the rotated Poggendorfffigure. In Experiment 2, a circumscribing circle did not cause an orientation-inhibition effect (Ebenholtz & Utrie, 1982, 1983), suggestingthat the effect ofthe frame on the Poggendorif illusion may not be closely related to the rod-and-frame effect. In Experiment 3, orientation of a central texture modulated the magnitude ofthe illusion. The results do not serve to explain the mechanisms behind the Poggendorffillusion, but they do demonstrate the importance of visual reference frames in understanding perceived misalignment.  相似文献   
959.
Three experiments establish the size-weight illusion as a primarily haptic phenomenon, despite its having been more traditionally considered an example of vision influencing haptic processing. Experiment 1 documents, across a broad range of stimulus weights and volumes, the existence of a purely haptic size-weight illusion, equal in strength to the traditional illusion. Experiment 2 demonstrates that haptic volume cues are both sufficient and necessary-for a full-strength illusion. In contrast, visual volume cues are merely sufficient, and produce a relatively weaker effect. Experiment 3 establishes that congenitally blind subjects experience an effect as powerful as that Of blindfolded sighted observers, thus demonstrating that visual imagery is also unnecessary for a robust size-weight illusion. The results are discussed in terms of their implications for both sensory and cognitive theories of the size-weight illusion. Applications of this work to a human factors design and to sensor-based systems for robotic manipulation are also briefly considered.  相似文献   
960.
When a deaf child is born to hearing parents, a grieving process is initiated in the parents. Unresolved grieving over their child's deafness often makes it difficult for hearing parents to accept the importance of signing, thus increasing the child's problems — further source of grief for these parents. Clinical illustrations are provided of (1) the reciprocal relationship between disruption of the mourning process and disturbance of communication between family members, and (2) the transmission of the dysfunctional relationship between hearing parents and deaf children to the subsequent relationship between the deaf children, when they reach adulthood, and their hearing children.  相似文献   
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