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861.
Attentional biases for negative interpersonal stimuli in clinical depression   总被引:14,自引:0,他引:14  
An information-processing paradigm was used to examine attentional biases in clinically depressed participants, participants with generalized anxiety disorder (GAD), and nonpsychiatric control participants for faces expressing sadness, anger, and happiness. Faces were presented for 1000 ms, at which point depressed participants had directed their attention selectively to depression-relevant (i.e., sad) faces. This attentional bias was specific to the emotion of sadness; the depressed participants did not exhibit attentional biases to the angry or happy faces. This bias was also specific to depression; at 1000 ms, participants with GAD were not attending selectively to sad, happy, or anxiety-relevant (i.e., angry) faces. Implications of these findings for both the cognitive and the interpersonal functioning of depressed individuals are discussed and directions for future research are advanced.  相似文献   
862.
We describe a new multi-item localization task that can be used to probe the temporal and spatial contexts of search-like behaviors. A sequence of four target letters (e.g., E, F, G, and H) was presented among four distractor letters. Observers located the targets in order. Both retrospective and prospective components of performance were examined. The retrospective component was assessed by having target items either vanish or remain once they had been located. This manipulation had little effect on search performance, suggesting that old target items can be efficiently ignored. The prospective component was assessed by shuffling future target and distractor locations after each response. This manipulation revealed that observers typically plan ahead at least one target into the future. However, even when observers cannot plan ahead, they are still able to ignore old targets. These findings suggest that both "what you did" and "what you intend to do" can influence the localization and selection of targets.  相似文献   
863.
Apolipoprotein E (APOE) genotype is a possible influence on nonpathological cognitive aging. The authors studied 462 community-dwelling, 79-year-old people born in 1921, whose childhood IQ had been assessed in the Scottish Mental Survey of 1932 (Scottish Council for Research in Education, 1933). Adjusting for sex, childhood IQ, and self-reported illnesses, the authors found that those with an APOE e4 allele had significantly lower Wechsler Logical Memory (D. Wechsler, 1987) scores than those without an e4 allele. Those people with APOE s2/e3 genotypes had significantly higher Wechsler Logical Memory scores than e3/s3, who were significantly higher than e3/e4. Neither nonverbal reasoning nor verbal fluency were affected. In this sample, APOE genotype contributed to verbal memory in old age.  相似文献   
864.
Parkinson's disease (PD) patients can perform many daily activities, but movement deficits are evident. Those deficits may be increased when the required movement is constrained in accuracy. Variable improvements in performance with PD medication have been demonstrated, and sensitivity to task constraint has been evident in some studies. The authors quantified both specific movement deficits and improvements for PD patients in a reaching task. PD patients (N=8) both on and off medication showed a need for greater ongoing control in movements with higher task-accuracy constraints. Increased task-accuracy constraints further compromised movement timing and structure among PD patients who were off medication, suggesting that unmedicated PD patients may typically compensate by using more conscious control of movement, resulting in increased slowing and segmentation of components when higher task accuracy is required.  相似文献   
865.
Anchoring strategies for learning a bimanual coordination pattern   总被引:1,自引:0,他引:1  
Anchoring has been defined as synchronizing a point in a movement cycle with an external stimulus (W. D. Byblow, R. G. Carson, & D. Goodman, 1994). Previously, investigators have examined anchoring during in-phase and antiphase movements. The present authors examined anchoring during acquisition of a novel bimanual coordination pattern. Participants performed a 90 degrees pattern at 1 Hz, with a 2- or 4-Hz metronome. No group differences were found in pattern performance; however, the 4-Hz group developed more consistent anchoring relative to the metronome. Mechanical anchor-point variability differed by hand, position (midpoint vs. endpoint), and direction (flexion vs. extension) but not by metronome frequency. Those results support and extend previous findings but leave unanswered questions regarding the benefits and effectiveness of anchoring during a 90 degrees pattern.  相似文献   
866.
The authors investigated the time course of reprogramming of the temporal dimension of motor acts in a task requiring interception of a moving target. The target moved at a constant velocity on a monitor screen; in part of the trials, target velocity was unexpectedly increased or decreased. Those modifications were produced at different moments during target displacement, leaving periods of time from 100 to 800 ms for movement timing correction. The authors assessed the effects of probability of target velocity change (25% vs. 50%), uncertainty about direction of velocity change (unidirectional vs. bidirectional), and direction of velocity change (increase vs. decrease). Analysis of 24 participants' arm acceleration showed that fast adjustments took place between 100 and 200 ms after target velocity change similarly for all uncertainty conditions. Analysis of temporal error indicated that the combination of high probability of target velocity change and certainty on direction of target velocity change led to the most successful movement timing reprogramming. For the other experimental conditions, temporal accuracy was still poor when a period of 800 ms was available for correction. Movement reprogramming was a continuous process that was more efficient for target velocity increase than for target velocity decrease.  相似文献   
867.
The word length effect is the finding that a list of items that take less time to pronounce is better recalled on an immediate serial recall test than an otherwise equivalent list of items that take more time to pronounce. Contrary to the predictions of all major models of the word length effect, Hulme, Suprenant, Bireta, Stuart, and Neath (2004) found that short and long items presented within the same list were recalled equally as well as short items presented in lists of just short items. Different results were reported by Cowan, Baddeley, Elliot, and Norris (2003), who found that mixed lists were recalled worse than pure short lists, but better than pure long lists. The experiments reported here suggest that the different empirical findings are due to properties of the stimulus sets used: one stimulus set produces results that replicate Cowan et al., whereas all other sets tested so far yield results that replicate Hulme et al.  相似文献   
868.
Many models of memory assume that the probability of remembering an item is related to how distinctive that item is relative to all the other items in the set, with no distinction made between the contributions of near or far items. These “global” distinctiveness models do well in accounting for the ubiquitous serial position effects observed in numerous memory paradigms, including absolute identification. Here, we provide experimental confirmation of Bower's (1971) suggestion that, contrary to a fundamental prediction of global distinctiveness models, midseries items can be more discriminable than their immediate neighbours. We show that such data are consistent with a revised distinctiveness account in which the factor affecting discrimination performance is primarily the distinctiveness of an item relative to its close neighbours.  相似文献   
869.
Two experiments explored stopping performance using a new stimulus-response compatibility effect spanning action initiation and stopping. Participants tracked a sometimes-moving, sometimes-stationary target by controlling the speed of a response marker via a force sensor. In the compatible condition, participants pressed the sensor in response to the target moving and stopped pressing in response to the target stopping. In the incompatible condition, participants stopped pressing in response to the target moving and initiated pressing in response to the target stopping. Response initiation and stopping were found to be faster under compatible than under incompatible conditions, regardless of whether compatible and incompatible trials were blocked or mixed. These findings indicate that stopping, like response initiation, is influenced by stimulus-response properties such as compatibility. This in turn suggests that stopping is governed by constraints similar to those of other behaviours.  相似文献   
870.
Rat exploration is an organized series of trips. Each exploratory trip involves an outward tour from the refuge followed by a return to the refuge. A tour consists of a sequence of progressions with variable direction and speed concatenated by stops, whereas the return consists of a single direct progression. We have argued that processing self-movement information generated on the tour allows a rat to plot the return to the refuge. This claim has been supported by observing consistent differences between tour and return segments independent of ambient cue availability; however, this distinction was based on differences in movement characteristics derived from multiple progressions and stops on the tour and the single progression on the return. The present study examines movement characteristics of the tour and return progressions under novel-dark and light conditions. Three novel characteristics of progressions were identified: (1) linear speeds and path curvature of exploratory trips are negatively correlated, (2) tour progression maximum linear speed and temporal pacing varies as a function of travel distance, and (3) return progression movement characteristics are qualitatively different from tour progressions of comparable length. These observations support a role for dead reckoning in organizing exploratory behavior.  相似文献   
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