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The representation of nonuniform motion: induced movement   总被引:2,自引:0,他引:2  
N J Wade  M T Swanston 《Perception》1987,16(5):555-571
Induced motion occurs when there is a misallocation of nonuniform motion. Theories of induced motion are reviewed with respect to the model for uniform motion recently proposed by Swanston, Wade, and Day. Theories based on single processes operating at one of the retinocentric, orbitocentric, egocentric, or geocentric levels are not able to account for all aspects of the phenomenon. It is therefore suggested that induced motion is a consequence of combining two different types of motion signals: one provides information by registering the motion with respect to the retina, orbit, and egocentre; the other provides information only on the relational motions between the pattern elements. Simple rules are given for defining a frame of reference for the relational motion process, which can result in a reallocation of the motion signals. It is proposed that the two signals in combination are weighted differentially, with the greater influence coming from the relational signals. Procedures for determining the weighting factors are described, and predictions from the model are examined.  相似文献   
327.
The perception of continuous curves in dot stimuli   总被引:1,自引:0,他引:1  
J T Smits  P G Vos 《Perception》1987,16(1):121-131
Two categorisation experiments are reported in which the perceptual phenomenon that some simple arrays of discrete dots appear as a continuous curve whereas others are perceived as an angular contour or as consisting of separate groups of dots was investigated. Triplets of dots were presented in the first experiment, and complete or incomplete regular dot polygons (ie dots positioned on the vertices of imaginary regular polygons) in the second. In both experiments the perception of a curve versus an angle was determined mainly by the relative orientations of the dots, ie by the angles between successive virtual lines, whereas the lengths of the virtual lines had relatively little influence. In experiment 2 the number of displayed dots was shown to be a second independent factor for perceiving continuity. These results are in agreement with results from experiments on dipole textures discrimination, and suggest the psychological existence and importance of virtual lines in the visual processing of dot stimuli.  相似文献   
328.
After inducing hostility toward a confederate by threatening subjects' self-esteem, subjects were then given the opportunity either to deliver shocks (Experiment 1) or to withhold rewards (Experiment 2) from their confederate. Physiological measures were taken prior to the hostility induction, shortly after the induction and, finally, after the opportunity to aggress. Measures of individual differences relating to aggressive behavior were also considered. While the experimental manipulation was the best predictor in the ‘withholding rewards’ condition, measures of dissipation-rumination tendencies and emotional vulnerability were the best predictors in the ‘shock administration’ condition. In both conditions, systolic blood pressure seemed to reflect differences in arousal as a function of the hostility induction procedure, while subjects in the withhold rewards procedure also showed a decrease in systolic pressure after having an opportunity to aggress toward the confederate. It was concluded that not only is the withholding of rewards a more ethically acceptable procedure than shock administration, but it is also more likely to reflect experimental rather than individual difference affects.  相似文献   
329.
A technique is described in which line-drawn pictures can be rapidly interlaced, allowing for sequential part presentation or tachistoscopic presentation on the Apple II. This is accomplished using a two-stage process in which the pictorial stimuli are converted into machine code data files and then used to create a rapidly changing display consisting of two or more line drawings. The latter stage could be accomplished in less than 2 msec but is limited by the frame time of the monitor (17–20 msec).  相似文献   
330.
A suite of programs is described for simulating the Rescorla-Wagner (1972) model of associative learning, the Solomon and Corbit (1974) opponent-process theory, and Schull’s (1979) extension of the latter. The programs are written for the Commodore 64 computer.  相似文献   
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