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A two-dimensional Simon-type task was devised to investigate the impact of task requirements and explicit instructions on spatial action coding. Subjects performed actions that were defined on two spatial dimensions: horizontal (left-right) or vertical (top-bottom). The relevant stimulus feature was nonspatial but the stimuli varied on the horizontal and the vertical dimension, so that horizontal and vertical S-R compatibility effects could be measured separately. Implicit task requirements were manipulated by having the subjects perform an unrelated task before the Simon task—a task in which only one of the two spatial dimensions was relevant. Instructions were varied by describing the responses in the unrelated priming task and/or in the Simon task in spatial terms or by referring to nonspatial features of the response keys. Priming a particular dimension increased the Simon effect on that dimension, whereas instructions had no differential effect. These findings suggest that, first, drawing attention to a particular dimension leads to a stronger contribution to event representation of those features defined on that dimension (intentional weighting) and, second, that instructions do not affect action coding if the manipulation does not change the task goal.  相似文献   
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Spatial information is assumed to play a central, organizing role in object perception and to be an important ingredient of object representations. Here, evidence is provided to show that automatically integrated spatial object information is also functional in guiding spatial action. In particular, retrieving nonspatial information about a previewed object facilitates responses that spatially correspond to this object. This is true whether the object is still in sight or has already disappeared. So, forming an object representation entails the integration and storage of action-related information concerning the action that the object affords.  相似文献   
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When people monitor a visual stream of rapidly presented stimuli for two targets (T1 and T2), they often miss T2 if it falls into a time window of about half a second after T1 onset—the attentional blink. However, if T2 immediately follows T1, performance is often reported being as good as that at long lags—the so-called Lag-1 sparing effect. Two experiments investigated the mechanisms underlying this effect. Experiment 1 showed that, at Lag 1, requiring subjects to correctly report both identity and temporal order of targets produces relatively good performance on T2 but relatively bad performance on T1. Experiment 2 confirmed that subjects often confuse target order at short lags, especially if the two targets are equally easy to discriminate. Results suggest that, if two targets appear in close succession, they compete for attentional resources. If the two competitors are of unequal strength the stronger one is more likely to win and be reported at the expense of the other. If the two are equally strong, however, they will often be integrated into the same attentional episode and thus get both access to attentional resources. But this comes with a cost, as it eliminates information about the targets' temporal order.  相似文献   
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The objective of this study was to examine the relative contributions of both parental and adolescent functioning to family functioning in adolescent patients with inflammatory bowel disease (IBD) and their families. Participants were 45 adolescents (27 male, 18 female) 13-17?years old (M?=?15.41?years, SD?=?1.32) with IBD and their parents. Families completed measures of patient behavioral functioning and depression, parent distress and family functioning. Disease severity assessments were completed via data provided by patients' gastroenterologists. Results indicated that parent-reported patient behavioral problems accounted for a significant 26% of variance in family functioning. Post-hoc analysis revealed that externalizing behavior problems accounted for the majority of this variance compared to internalizing behavior problems. These results suggest that externalizing problems may have a more significant impact on these families than previous research indicates. Moreover, externalizing behaviors may significantly impact family adaptation and should be taken into consideration during routine clinical care. Further research is needed to replicate and expand upon these findings.  相似文献   
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Robots are increasingly expected to perform tasks in complex environments. To this end, engineers provide them with processing architectures that are based on models of human information processing. In contrast to traditional models, where information processing is typically set up in stages (i.e., from perception to cognition to action), it is increasingly acknowledged by psychologists and robot engineers that perception and action are parts of an interactive and integrated process. In this paper, we present HiTEC, a novel computational (cognitive) model that allows for direct interaction between perception and action as well as for cognitive control, demonstrated by task-related attentional influences. Simulation results show that key behavioral studies can be readily replicated. Three processing aspects of HiTEC are stressed for their importance for cognitive robotics: (1) ideomotor learning of action control, (2) the influence of task context and attention on perception, action planning, and learning, and (3) the interaction between perception and action planning. Implications for the design of cognitive robotics are discussed.  相似文献   
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Cognitive conflict plays an important role in tuning cognitive control to the situation at hand. On the basis of earlier findings demonstrating emotional modulations of conflict processing, we predicted that affective states may adaptively regulate goal-directed behavior that is driven by conflict. We tested this hypothesis by measuring conflict-driven control adaptations following experimental induction of four different mood states that could be differentiated along the dimensions of arousal and pleasure. After mood states were induced, 91 subjects performed a flanker task, which provided a measure of conflict adaptation. As predicted, pleasure level affected conflict adaptation: Less pleasure was associated with more conflict-driven control. Arousal level did not influence conflict adaptation. This study suggests that affect adaptively regulates cognitive control. Implications for future research and psychopathology are discussed.  相似文献   
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In two experiments, we studied the temporal dynamics of feature integration with auditory (Experiment 1) and audiovisual (Experiment 2) stimuli and manual responses. Consistent with previous observations, performance was better when the second of two consecutive stimuli shared all or none of the features of the first, rather than when only one of the features overlapped. Comparable partial-overlap costs were obtained for combinations of stimulus features and responses. These effects decreased systematically with increasing time between the two stimulus-and-response events, and the decreased rate was comparable for unimodal and multimodal bindings. General effect size reflected the degree of task relevance of the dimension or modality of the respective feature, but the effects of relevance and of temporal delay did not interact. This suggests that the processing of stimuli on task-relevant sensory modalities and feature dimensions is facilitated by task-specific attentional sets, whereas the temporal dynamics might reflect that bindings “decay” or become more difficult to access over time.  相似文献   
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