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The cause of the majority of road crashes can be attributed to drivers’ behavior. Recent in-vehicle monitoring technologies enable continuous and high resolution measurements of drivers’ behaviors. We analyzed the information received from a novel in-vehicle technology which identifies the occurrences of undesirable driving events such as extreme braking and accelerating, sharp cornering and sudden lane changing. We undertook an exploratory analysis to provide better understanding of events frequency (EF) statistical properties. Our findings show higher EF in trip edges (trip beginning and trip end) than in the middle of the trip, higher EF for males than for females and higher EF at nighttime than at daytime. Use of the in-vehicle technology’s continuous and high resolution measurements enabled interesting advanced statistical analyses. Future research can use our findings to build similar statistical models to predict the occurrence of undesirable driving events by other independent variables.  相似文献   
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A psychological measurement model provides an explicit definition of (a) the theoretical and (b) the numerical relationships between observed scores and the latent variables that underlie the observed scores. Examination of the metric invariance of a measurement model involves testing the hypothesis that all components of the model relating observed scores to latent variables are equal across groups. The assumption of metric invariance is necessary for simple interpretation of scores. Establishing metric invariance also has implications for interpretation of convergent and divergent validity and patterns of deficit or disability. In this study the equivalence of the measurement model derived from the U.S. Wechsler Adult Intelligence Scale-III standardization sample was compared with a heterogeneous neurosciences sample in Australia. A pattern of strict metric invariance was observed across samples. These results provide evidence of the generality of the model underlying measurement of cognitive abilities.  相似文献   
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Over the course of the first year of life, infants develop from being generalized listeners, capable of discriminating both native and non-native speech contrasts, into specialized listeners whose discrimination patterns closely reflect the phonetic system of the native language(s). Recent work by Maye, Werker and Gerken (2002) has proposed a statistical account for this phenomenon, showing that infants may lose the ability to discriminate some foreign language contrasts on the basis of their sensitivity to the statistical distribution of sounds in the input language. In this paper we examine the process of enhancement in infant speech perception, whereby initially difficult phonetic contrasts become better discriminated when they define two categories that serve a functional role in the native language. In particular, we demonstrate that exposure to a bimodal statistical distribution in 8-month-old infants' phonetic input can lead to increased discrimination of difficult contrasts. In addition, this exposure also facilitates discrimination of an unfamiliar contrast sharing the same phonetic feature as the contrast presented during familiarization, suggesting that infants extract acoustic/phonetic information that is invariant across an abstract featural representation.  相似文献   
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Video-capture virtual reality (VR) systems are gaining popularity as intervention tools. To date, these platforms offer visual and audio feedback but do not provide haptic feedback. We contend that adding haptic feedback may enhance the quality of intervention for various theoretical and empirical reasons. This study aims to integrate haptic-tactile feedback into a video capture system (GX VR), which is currently applied for rehabilitation. The proposed multi-modal system can deliver audio-visual as well as vibrotactile feedback. The latter is provided via small vibratory discs attached to the patient's limbs. This paper describes the system, the guidelines of its design, and the ongoing usability study.  相似文献   
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Recent understanding of subjective well-being suggests that it consists of global judgments of life satisfaction, hedonic experiences, and beliefs about facets of one’s life. Traditionally, life satisfaction judgments have been the outcome of interest in studies examining the relationship between religiosity and well-being. Two studies were conducted to look at the interactive effects of personal religious beliefs, namely God images, and environmental stimuli, particularly priming the thought of “God.” The first study examines hedonic experiences, which is one of the information sources when constructing a well-being judgment. A second study attempts to replicate the findings with life satisfaction ratings. Results of the first study showed that one’s image of God as a controlling or non-controlling entity moderated the affective response to being primed to think about God. In particular, those who had a high controlling image of God had a negative affective reaction to the God prime. Results of the second study replicated the pattern of results using life satisfaction ratings as the dependent variable.  相似文献   
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In a prescient paper Karl Lashley (1951) rejected reflex chaining accounts of the sequencing of behavior and argued instead for a more cognitive account in which behavioral sequences are typically controlled with central plans. An important feature of such plans, according to Lashley, is that they are hierarchical. Lashley offered several sources of evidence for the hierarchical organization for behavioral plans, and others afterward provided more evidence for this hypothesis. We briefly review that evidence here and then shift from a focus on the structure of plans (Lashley's point of concentration) to the processes by which plans are formed in real time. Two principles emerge from the studies we review. One is that plans are not formed from scratch for each successive movement sequence but instead are formed by making whatever changes are needed to distinguish the movement sequence to be performed next from the movement sequence that has just been performed. This plan-modification view is supported by two phenomena discovered in our laboratory: the parameter remapping effect, and the handpath priming effect. The other principle we review is that even single movements appear to be controlled with hierarchically organized plans. At the top level are the starting and goal postures. At the lower level are the intermediate states comprising the transition from the starting posture to the goal posture. The latter principle is supported by another phenomenon discovered in our lab, the end-state comfort effect, and by a computational model of motor planning which accounts for a large number of motor phenomena. Interestingly, the computational model hearkens back to a classical method of generating cartoon animations that relies on the production of keyframes first and the production of interframes (intermediate frames) second.  相似文献   
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