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31.
Some extensions of the Bradley-Terry-Luce model for paired comparisons are presented and used to assess the existence of a home court advantage for professional basketball teams. It is shown how maximum likelihood estimates for these models can be obtained from a simple iterative scaling algorithm. Won-loss records for the regular season are used to make predictions for playoff series. The models are extended to include possible differences among divisions. These models can be applied in many other situations to incorporate group effects and order effects into analysis of paired comparisons.  相似文献   
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Human altruistic responding (called give responding), which delivered a reinforcer to someone other than the responder, was compared to responding where the responder was the recipient of the reinforcer (called earn responding). The same type of response (button pressing), the same reinforcer (a point representing a penny), and the same reinforcer contingency (a 40-response fixed-ratio schedule) were used for both give and earn responding. Since points representing pennies were used to reinforce give and earn responding, responding for points not worth money was also assessed. Give, earn, and point responding were arranged as concurrent incompatible operants. Lowest rates were obtained for point responding. Compared to earn responding, give responding occurred at lower rates, was more susceptible to cessation when point responding was possible, extinguished more rapidly in the absence of money, and produced less responding during reconditioning compared to conditioning when reconditioning followed a period of nonreinforcement. Give responding was less when it reduced the giver's opportunity to earn. Finally, histories of getting reinforcement from others were shown to determine give responding.  相似文献   
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It was hypothesized that if a behavior is freely engaged in with the expectancy that an aversive consequence will follow, the intrinsic motivation to perform that behavior will increase when the aversive consequence is no longer present. Subjects either worked on a list of anagrams while receiving electric shock on a VR schedule, while being threatened by electric shock, or in the absence of shock. The experimenter then left the subject alone for 10 minutes with a new list of anagrams. Subjects in the shock condition solved more anagrams on the posttest than subjects in the threat-of-shock and noshock conditions. Subjects in both the shock condition and the threat-of-shock condition reported that they spent more of their free time on the anagrams than subjects in the no-shock condition.  相似文献   
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We investigated whether the representation of an observed causal movement is influenced by its observed effect. Subjects watched displays showing collisions between two objects. In this 'launching event' (Michotte, 1946/1963), one of the two objects (Object A) started to move and set a second, initially stationary, object (Object B) into motion, which gave a strong impression of apparent causality. The apparent effectiveness of A's movement was manipulated by varying the velocities of A and B. When the velocity of B was higher than that of A, the effectiveness of the collision was high; when it was smaller it was low. Then, subjects were asked to reproduce the velocity of the causal movement. Reproduced velocity followed the velocity of both Object A and Object B, which supports the hypothesis that the effect of a movement is integrated with its apparent cause. However, when apparent causality was reduced by changing the direction of motion of B or by covering the point of collision, the influence of the effect on the representation of the cause persisted, suggesting that retroactive interference may account for the findings. The interference effect could not be reduced to temporal recency or spatial integration and was not obtained in the reverse temporal order (proactive interference). Rather, the two successive movements were blended in memory.  相似文献   
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