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Fulvio Marchese Barbara Bonanno Daniele Borinato Sofia Burgio David Mangiapane Marco Matranga Epifania Saputo Daniele La Barbera 《The Journal of analytical psychology》2021,66(2):200-220
This is the second of two papers concerning our study into an integrated approach to psychotic disorders conducted at the University Psychiatry Unit of Palermo’s Polyclinic over approximately 15 years; this paper concentrates on the clinical phenomena. The study aimed to find the best possible treatment and to improve the prognosis of this patient group. We have explored the efficacy of a range of psycho-therapeutic (cognitive-behavioural, systemic-relational, psychodynamic, group and others), psycho-pharmaceutical, psychiatric rehabilitative and psycho-educational treatments, with a hermeneutic approach instead of a systematic one. The study’s conclusions, described in the paper, are that all psychotic functions start with a nuclear psychic issue connected to emotional development. We describe how the most significant symptoms of acute psychotic manifestations (delusions and misperceptions) make use of an encrypted psychological meaning that can be decoded through the patient’s symbolic language. This language is a key element in diagnosis and in the choice of treatment. The paper describes how we revised our understanding of psychosis from being a brain disease to being a process aimed at the rearrangement of psychic functioning. Our significant results are described. 相似文献
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Two extensions of the structurally free logic LC 总被引:1,自引:0,他引:1
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Image movement provides one of the most potent two-dimensional cues for depth. From motion cues alone, the brain is capable of deriving a three-dimensional representation of distant objects. For many decades, theoretical and empirical investigations into this ability have interpreted these percepts as faithful copies of the projected 3-D structures. Here we review empirical findings showing that perceived 3-D shape from motion is not veridical and cannot be accounted for by the current models. We present a probabilistic model based on a local analysis of optic flow. Although such a model does not guarantee a correct reconstruction of 3-D shape, it is shown to be consistent with human performance. 相似文献
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In three experiments, we investigated the priming effects induced by an image change on a successive animate/inanimate decision task. We studied both perceptual (Experiments 1 and 2) and conceptual (Experiment 3) priming effects, under correct change detection and change blindness (CB). Under correct change detection, we found larger positive priming effects on congruent trials for probes representing animate entities than for probes representing artifactual objects. Under CB, we found performance impairment relative to a “no-change” baseline condition. This inhibition effect induced by CB was modulated by the semantic congruency between the changed item and the probe in the case of probe images, but not for probe words. We discuss our results in the context of the literature on the negative priming effect. 相似文献
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The current model of three-dimensional perception hypothesizes that the brain integrates the depth cues in a statistically optimal fashion through a weighted linear combination with weights proportional to the reliabilities obtained for each cue in isolation (Landy, Maloney, Johnston, & Young, 1995). Even though many investigations support such theoretical framework, some recent empirical findings are at odds with this view (e.g., Domini, Caudek, & Tassinari, 2006). Failures of linear cue integration have been attributed to cue-conflict and to unmodelled cues to flatness present in computer-generated displays. We describe two cue-combination experiments designed to test the integration of stereo and motion cues, in the presence of consistent or conflicting blur and accommodation information (i.e., when flatness cues are either absent, with physical stimuli, or present, with computer-generated displays). In both conditions, we replicated the results of Domini et al. (2006): The amount of perceived depth increased as more cues were available, also producing an over-estimation of depth in some conditions. These results can be explained by the Intrinsic Constraint model, but not by linear cue combination. 相似文献
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Do reach-to-grasp (prehension) movements require a metric representation of three-dimensional (3D) layouts and objects? We propose a model relying only on direct sensory information to account for the planning and execution of prehension movements in the absence of haptic feedback and when the hand is not visible. In the present investigation, we isolate relative motion and binocular disparity information from other depth cues and we study their efficacy for reach-to-grasp movements and visual judgments. We show that (i) the amplitude of the grasp increases when relative motion is added to binocular disparity information, even if depth from disparity information is already veridical, and (ii) similar distortions of derived depth are found for haptic tasks and perceptual judgments. With a quantitative test, we demonstrate that our results are consistent with the Intrinsic Constraint model and do not require 3D metric inferences (Domini, Caudek, & Tassinari, 2006). By contrast, the linear cue integration model (Landy, Maloney, Johnston, & Young, 1995) cannot explain the present results, even if the flatness cues are taken into account. 相似文献
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We asked observers to match in depth a disparity-only stimulus with a velocity-only stimulus. The observers’ responses revealed systematic biases: the two stimuli appeared to be matched in depth when they were produced by the projection of different distal depth extents. We discuss two alternative models of depth recovery that could account for these results. (1) Depth matches could be obtained by scaling the image signals by constants not specified by optical information, and (2) depth matches could be obtained by equating the stimuli in terms of their signal-to-noise ratios (see Domini & Caudek, 2009). We show that the systematic failures of shape constancy revealed by observers’ judgments are well accounted for by the hypothesis that the apparent depth of a stimulus is determined by the magnitude of the retinal signals relative to the uncertainty (i.e., internal noise) arising from the measurement of those signals. 相似文献
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Geometric and neural models of illusory-contour (IC) synthesis currently use only local contour geometry to derive the shape of ICs. Work on the visual representation of shape, by contrast, points to the importance of both contour and surface geometry. We investigated the influence of surface-based geometric factors on IC shape. The local geometry of inducing-contour pairs was equated in stereoscopic IC displays, and the shape of the enclosed surface was varied by manipulating sign of curvature, cross-axial shape width, and medial-axis geometry. IC shapes were measured using a parametric shape-adjustment task (Experiment 1) and a dot-adjustment task (Experiment 2). Both methods revealed large influences of surface geometry. ICs enclosing locally concave regions were perceived to be systematically more angular than those enclosing locally convex regions. Importantly, the influence of sign of curvature was modulated significantly by shape width and medial-axis geometry: IC shape difference between convex and concave inducers was greater for narrow shapes than wider ones, and greater for shapes with straight axis and symmetric contours (diamond versus bowtie), than those with curved axis and parallel contours (bent tubes). Even at the level of illusory "contours," there is a contribution of region-based geometry which is sensitive to nonlocal shape properties involving medial geometry and part decomposition. Models of IC synthesis must incorporate the role of nonlocal region-based geometric factors in a way that parallels their role in organizing visual shape representation more generally. 相似文献
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Domini F Vuong QC Caudek C 《Journal of experimental psychology. Human perception and performance》2002,28(4):816-838
A temporal integration model is proposed that predicts the results reported in 4 psychophysical experiments. The main findings were (a) the initial part of a structure-from-motion (SFM) sequence influences the orientation evoked by the final part of that sequence (an effect lasting for more than 1 s), and (b) for oscillating SFM sequences, perceived slant is affected by the oscillation frequency and by the sign of the final gradient. For contracting optic flows (i.e., rotations away from the image plane), the sequence with the lowest oscillation frequency appeared more slanted; for expanding optic flows (i.e., rotations toward the image plane), the sequence with the highest oscillation frequency appeared more slanted. 相似文献