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Few studies have explored how humans memorize landmarks in complex multifloored buildings. They have observed that participants memorize an environment either by floors or by vertical columns, influenced by the learning path. However, the influence of the building’s actual structure is not yet known. In order to investigate this influence, we conducted an experiment using an object-in-place protocol in a cylindrical building to contrast with previous experiments which used rectilinear environments. Two groups of 15 participants were taken on a tour with a first person perspective through a virtual cylindrical three-floored building. They followed either a route discovering floors one at a time, or a route discovering columns (by simulated lifts across floors). They then underwent a series of trials, in which they viewed a camera movement reproducing either a segment of the learning path (familiar trials), or performing a shortcut relative to the learning trajectory (novel trials). We observed that regardless of the learning path, participants better memorized the building by floors, and only participants who had discovered the building by columns also memorized it by columns. This expands on previous results obtained in a rectilinear building, where the learning path favoured the memory of its horizontal and vertical layout. Taken together, these results suggest that both learning mode and an environment’s structure influence the spatial memory of complex multifloored buildings.  相似文献   
113.
Visual attention has long been known to be drawn to stimuli that are physically salient or congruent with task-specific goals. Several recent studies have shown that attention is also captured by stimuli that are neither salient nor task relevant, but that are rendered in a colour that has previously been associated with reward. We investigated whether another feature dimension—orientation—can be associated with reward via learning and thereby elicit value-driven attentional capture. In a training phase, participants received a monetary reward for identifying the colour of Gabor patches exhibiting one of two target orientations. A subsequent test phase in which no reward was delivered required participants to search for Gabor patches exhibiting one of two spatial frequencies (orientation was now irrelevant to the task). Previously rewarded orientations robustly captured attention. We conclude that reward learning can imbue features other than colour—in this case, specific orientations—with persistent value.  相似文献   
114.
Experiment 1 showed that the control mechanism based on a perception–movement coupling observed in certain goal-directed movement tasks (De Rugy, Montagne, Buekers, & Laurent, 2000 De Rugy, A., Montagne, G., Buekers, M. J. and Laurent, M. 2000. The study of locomotor pointing in virtual reality: The validation of a test set-up. Behavior Research Methods, Instruments, & Computers, 32: 515520.  [Google Scholar]; Montagne, Cornus, Glize, Quaine, & Laurent, 2000 Montagne, G., Cornus, S., Glize, D., Quaine, F. and Laurent, M. 2000. A perception-action coupling type of control in long-jumping. Journal of Motor Behavior, 32: 3744. [Taylor & Francis Online], [Web of Science ®] [Google Scholar]) can be extended to a stepping across an obstacle task. Regardless of the specificity of tasks, the initiation of regulations is a function of the amount of adjustment. Our participants organized their regulation later than long jumpers. Two additional experiments were conceived to investigate whether this control mechanism could be generalized to goal-directed locomotor displacements, with different constraints. The aim of Experiments 2 and 3 was to address the adaptation of this control mechanism by manipulating the obstacle width and the walking speed in a stepping across task. The results showed that the functioning of this control mechanism could be influenced by the spatiotemporal constraints. Participants' behavior depended on a perception–movement coupling. This study suggests the existence of a generic control mechanism based on a perception–movement coupling, and it emphasizes the adaptation of this type of control mechanism involved in goal-directed displacements.  相似文献   
115.
Identity development represents a central task of adolescence. Identity achievement is characterized by a coherent sense of who one is following a period of exploration and can help navigate the challenges of adulthood. This study examined identity within a quality of life (QOL) context in 85 adolescents with a renal transplant or with Type 1 diabetes in comparison to 90 healthy controls. Results revealed significant differences in ideological identity, with patients showing higher levels of diffusion and controls showing higher levels of foreclosure. No differences with respect to interpersonal identity, QOL, perceived control over the QOL domains, and perceived opportunities for growth and development were found. Future research should assess identity and QOL over a longer period of time to determine whether differences between chronically ill and healthy young adults can be detected.  相似文献   
116.
Laurent Itti 《Visual cognition》2013,21(6):1093-1123
We investigated the contribution of low-level saliency to human eye movements in complex dynamic scenes. Eye movements were recorded while naive observers viewed a heterogeneous collection of 50 video clips (46,489 frames; 4-6 subjects per clip), yielding 11,916 saccades of amplitude ≥2°. A model of bottom-up visual attention computed instantaneous saliency at the instant each saccade started and at its future endpoint location. Median model-predicted saliency was 45% the maximum saliency, a significant factor 2.03 greater than expected by chance. Motion and temporal change were stronger predictors of human saccades than colour, intensity, or orientation features, with the best predictor being the sum of all features. There was no significant correlation between model-predicted saliency and duration of fixation. A majority of saccades were directed to a minority of locations reliably marked as salient by the model, suggesting that bottom-up saliency may provide a set of candidate saccade target locations, with the final choice of which location of fixate more strongly determined top-down.  相似文献   
117.
Journal of Religion and Health - In the daily practice of medicine, health care providers oftentimes confront the dilemma of offering ‘maximum care’ based on available technologies and...  相似文献   
118.
During the application of fingertip forces with simultaneous flexion of the four fingers, namely index, middle, ring, and little fingers, a stable force sharing among fingers is adopted. Several studies have hypothesized that this stable force sharing is established to minimize unnecessary rotational moments (different from the main flexion moments). This principle labeled "minimization of secondary moments" is presented in the literature as a principle used by the central nervous system to solve musculoskeletal redundancy. However, this principle has only been tested with one solicited degree of freedom and in one finger posture. Our study tests this principle with various degrees of freedom solicited as secondary moments and in two different finger postures. Participants (n=6) were asked to apply a downward vertical force using their four fingers with the forearm placed in two different configurations: a "horizontal" condition (involving flexion/extension and pronation/supination at the wrist joint) and a "vertical" condition (involving flexion/extension and radial/ulnar deviation at the wrist joint). Additionally, two finger postures were tested in each forearm configuration: in the first, the distal inter-phalangeal joints (DIP) were extended and the proximal inter-phalangeal joints (PIP) highly flexed. In the second finger posture, both DIP and PIP joints were flexed. The resultant four-finger force and the relative involvement of each finger in the resultant four-finger force (force sharing) were analyzed. Results showed that the finger postures did not influence the finger force sharing, showing that the minimization of the secondary moment principle was stable among the finger joint angle configurations. Nonetheless, the relative involvement of each finger was dependent on the secondary degree of freedom solicited (pronation/supination vs. radial/ulnar). The modifications of the finger force sharing between the "horizontal" and "vertical" conditions were in accordance with the principle of minimization of the secondary moments.  相似文献   
119.
Research in cognitive neuroscience has shown that brain structures serving perceptual, emotional, and motor processes are also recruited during the understanding of language when it refers to emotion, perception, and action. However, the exact linguistic and extralinguistic conditions under which such language-induced activity in modality-specific cortex is triggered are not yet well understood. The purpose of this study is to introduce a simple experimental technique that allows for the online measure of language-induced activity in motor structures of the brain. This technique consists in the use of a grip force sensor that captures subtle grip force variations while participants listen to words and sentences. Since grip force reflects activity in motor brain structures, the continuous monitoring of force fluctuations provides a fine-grained estimation of motor activity across time. In other terms, this method allows for both localization of the source of language-induced activity to motor brain structures and high temporal resolution of the recorded data. To facilitate comparison of the data to be collected with this tool, we present two experiments that describe in detail the technical setup, the nature of the recorded data, and the analyses (including justification about the data filtering and artifact rejection) that we applied. We also discuss how the tool could be used in other domains of behavioral research.  相似文献   
120.
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